Lewok2007

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File Comments posted by Lewok2007

  1. HoloPatcher

       9,459    7

    Antivirus is saying HoloPatcher has a "Heuristic Virus" and is removing the file because of it. More specifically the Threat name is "Heur.AdvML.B" I don't know why it's saying this, or why it's only saying this a week after I have used HoloPatcher, but for others safety of their computer, I wouldn't recommend using now. 

    • Dark Side Points 1
  2. HoloPatcher

       9,459    7

    Works Great!

    Only complaint I have is that it doesn't install to the TSLRCM on Steam Workshop (or if it does the TSLRCM on Steam Workshop, the TSLRCM + M4-78EP on Steam Workshop).
    Would be time saving to see this work for it, because I have to copy the .2da files I want the new head mods to install for from TSLRCM workshop override to my games override, then copy them back into the Steam Workshop folder. 

  3. TSL MP3 Player

       92    6

    On 2/20/2023 at 5:56 AM, InSidious said:

    No, you can put anywhere up to 25 songs in. But if you put one, there are still 24 other options in the menu which have no track to play.

    Alright, thanks for answering.

    • Light Side Points 1

  4. If you're playing it with the Steam Workshop TSLRCM + M4-78EP version, you will need to put Legal.tga in the override file there so it actually shows up.

    Just something worth mentioning here for those who may not know. 
     

    • Thanks 1
  5. Ahto Transit Timetable

       170    5

    Seems really awesome!
    Definitely a time saver on Manaan.

    Would be a great if a script/item like this could also be made for Dantooine, for getting around easier if it isn't already made.

    If it isn't made, here are some of my main ideas for areas that can be highlighted to be teleported to:
    Enclave
    Sandrals
    Matales
    Crystal cave
    and The Grove 


  6. For some reason I am having an issue with getting the mod to work. I installed it on my PC into my kotor 2 Directory via the TSLPatcher. Everything should be working fine even though it isn't. My assumption is that it could be having an issue with the Steam TSLRCM workshop mod, as that's what I use for TSLRCM. I highly doubt it though because I have played with mods that edit .2da's (This is what I am assuming is that's breaking with TSLRCM if there is an issue.) but with those mods I was always able to get them to work.

    By the way, throwing absolutely no shade to Effix or his mod. I am certain it's an issue on my end and not an issue with his mod.