Lewok2007

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File Comments posted by Lewok2007

  1. Damaged Calo Nord

       68    2

    On 4/11/2024 at 5:28 AM, N-DReW25 said:

    @Lewok2007 You might want to add an upscaled normal Calo Nord so that the texture quality is consistent between Taris & Post-Taris appearances with Build a Calo.

    I can add that. I still have the upscaled images so I'll just add them to the mod.

    EDIT: They have been added.

  2. Build a Calo

       69    7

    On 3/23/2024 at 11:00 PM, N-DReW25 said:

     if any other modder would like to make a Calo Nord reskin with a burnt/torn blue outfit and a scarred face that hypothetical reskin would definitely work with Build a Calo.

    Don't know if I can put this here, but I did make a Damaged Calo Nord skin to along with this mod! https://deadlystream.com/files/file/2452-damaged-calo-nord/ It's still waiting approval as I post this comment, however. If I can't post the link here I'll remove it.

     

  3. K1 Loot Overhaul

       656    21

    1 minute ago, JasonRyder said:

    Think installing N-drew's mod second will work? Both use Tslpatcher.

    I made an oopsie for how Effix's mod works with keblastore.utm. It seems Effix's mod just does a hard override. Compatibility may work if you install Effix's mod second after N-Drew's. I mistook what used the tslpatcher in Effix's mod, it should be good if you install Effix's mod after N-Drew's, unless if N-Drew's mod puts keblastore.utm somewhere else. I recommend just looking in your Kotor 1 override folder for keblastore.utm before installing Effix's mod, and if it's in the override folder, you should be good to install Effix's mod.

  4. K1 Loot Overhaul

       656    21

    21 hours ago, JasonRyder said:

    I'm going to use this along with Effixian's Taris Arena Changes. Both mods alter the "keblastore.utm" file. Are they compatible?

    I think it depends on what Effix's mod does to keblastore.utm. If it makes changes to the file with tslpatcher, then I doubt they'd be compatible. If the tslpatcher replaces the keblastore.utm in the game files with a different version, then they are compatible. The only thing that comes with that compatibility is Effix's mod removes the changes made by N-drew's mod.


  5. On 8/31/2023 at 12:42 AM, LORD SPARTAN said:

    Great mod overall. But this mod crashes the game at Kashyyyk because of the wookie warblade texture. I think the tpc is corrupted. I've tried to use the TSL version, but it was the same thing. Even when we try to see it with TPCView. The software keep trying to load it without success. The bug stopped when I removed this texture from the override. Overall it's great to have a mod that improves those ugly stun rods and axes.


    I'll check it out in a few days due to my PC hasn't been working lately. Thanks for letting me know.

  6. Tatooine Revisited

       549    3

    Quote

    I've tried to convert the mod in TPC but this format breaks many reflection effects when a texture uses an Alpha channel.

    This may be caused by you not selecting the .txi file as well when converting to .tpc. I think there is a checkbox you have to have checked in order for a .txi will be put into the .tpc. You also need the .txi in the same folder as the .tga if you are using tga2tpc.


  7. 7 hours ago, Elayerfawkes45 said:

    Thank you ! I am looking for how to make some bumpmaps / normal maps to make his ''crown'' more real than painted XD

    You could try to edit in the .mdl/.mdx files for Zhar's head in KotorBlender, but I don't know how exactly how to do that. 

  8. Zoomed Out Minimap

       370    3

    Amazing! Looks also like it fixes the stretched GUI issue on the Map too, More notably on the Ebon Hawk Map and the Peragus Map Screenshots.

    • Thanks 1
  9. HoloPatcher

       3,603    7

    2 minutes ago, DarthParametric said:

    You should have the option to manually whitelist/exclude specific applications and folders.

    Yes. I was able to figure it out.

  10. HoloPatcher

       3,603    7

    5 hours ago, DarthParametric said:

    The red flag that caused the detection here is likely due to wrapping the program as a single exe. This is apparently a problem for Holocron Toolset as well. It's a downside of using Python.

    Alright, so nothing to worry about. My AV automatically deletes HoloPatcher.exe when it detects it, but not for Holocron Toolset. I'll try to find a way so the Anti Virus doesn't keep removing it and claiming it's dangerous.

  11. HoloPatcher

       3,603    7

    Antivirus is saying HoloPatcher has a "Heuristic Virus" and is removing the file because of it. More specifically the Threat name is "Heur.AdvML.B" I don't know why it's saying this, or why it's only saying this a week after I have used HoloPatcher, but for others safety of their computer, I wouldn't recommend using now. 

    • Dark Side Points 1
  12. HoloPatcher

       3,603    7

    Works Great!

    Only complaint I have is that it doesn't install to the TSLRCM on Steam Workshop (or if it does the TSLRCM on Steam Workshop, the TSLRCM + M4-78EP on Steam Workshop).
    Would be time saving to see this work for it, because I have to copy the .2da files I want the new head mods to install for from TSLRCM workshop override to my games override, then copy them back into the Steam Workshop folder. 

  13. TSL MP3 Player

       67    5

    On 2/20/2023 at 5:56 AM, InSidious said:

    No, you can put anywhere up to 25 songs in. But if you put one, there are still 24 other options in the menu which have no track to play.

    Alright, thanks for answering.

    • Light Side Points 1