 
			tombo89
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Everything posted by tombo89
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	Pretty much what the title says. Just wondering if its possible to do this since it would save a lot time when dealing with large mods which require you to run it several times to install all the different options ex. [TSL] NPC Overhaul.
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- 7 comments
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		- upgradable
- davik
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- 7 comments
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		- upgradable
- davik
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					(and 8 more) 
					Tagged with: 
 
 
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	WotOR, Weapon Model Overhaul Rework and HQ Blasters combinedtombo89 replied to tombo89's topic in Mod Requests well I actually started a new game to play it safe and Carths Blaster is still using the model and icon from HQ Blasters so I haven't been able to check any of the other weapons yet
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	Basically what the title says. I've run into a problem where some of the WotOR models are being overridden by the other two mods (despite installing them before WotOR) so I was wondering if their was a way to combine these three mods with the Wotor models not being overridden? I simply don't know how to fix this issue on my own and its driving me crazy since I love these three mods.
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	Actually yeah, thats exactly when this started happening now that you mention it. I did lose once but beat them afterwords, and thats when Bao-Dur stopped following me and when i was no longer able to talk to him or kreia. So basically I'm gonna have to start a new game if i want to be able to fix this aren't I? oh well, no biggie. Thanks for the help, I would never have figured that out
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	For some reason I am unable to initiate any kind of conversation with Kreia or Bao-Dur, whether it's on board the Ebon Hawk or on any planet. this started as soon as I left the Telos Academy. I can click on them as much as I want but all they do is turn around to face me. All other party members work perfectly normal. Also, Bao-Dur won't follow me around at all. He just stands there and does nothing.

 
	