Stoney

Stealth Administrators
  • Content Count

    1,254
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Stoney

  1. It was created by Savvy30039,she was also the one who created it for TSLRP but was gracious enough to give it to us also.
  2. remove k_232_enter.ncs from your override folder and back up to a save before leaving Atris. Apparently still have some old USM files in there?
  3. Sent you a PM with a link to a "preview" video. :)

  4. It's an issue with the scripts,but the good news is for a female exile you can only find out where Vrook is by finding the dead mercs (in Disciples room) so there won't be an issue for female players. But I recently did a fix (not out yet) that now makes it so Disciple "will not" show up in koonda until you have talked to him. As much as I would like too this can't be fixed,it's an animation issue,the animation was made for the NPC's to be on level ground since the ground is sloping down it put's Mira too low for it to look right at times. As a side note the programmers actually asked for an animation of Hanhaar slaming Mira into the side walls but it was never made. Savvy(the one who created the lean animation) said she tried to create one but it would never work properly in game.
  5. Yes ,listen to Hassat's *hint hint* and save yourself some effort.
  6. Just a minor inconvinience. I use the ultimate sound mod also,if it really bothers you (it's what I did) just delete the spells.2da file from your override folder. I believe it only effects the force choke sound that was added.
  7. Stoney

    Not repairing HK

    You'll automatically go to the HK factory later in the game(when the time is right). No way to access it earlier though.
  8. Actually not a simple animation, I actually worked on this issue the problem is the "Generic" Atton is used for that cut scene( It's actually the 107PER module not an EbonHawk one) somehow Obsidian got "Atton" to stand in front of the seat to sit down,but when I replaced him with "Party Atton" he wont appear there. The issue is no walkmesh he has to be spawned with the module to appear there and since "party Atton" is also in the same room (just out of site) scripting inventory over to "generic Atton" wouldn't work because they both have the same "tag".
  9. Stoney

    Not repairing HK

    Basically you'll get the "unmodified" Goto/remote scene and I believe the ending will only be effected as it was originally by your choice when talking to Kreia. (I may be wrong about this part though).
  10. The republic mining station mod will work fine (it's just a re-skin) I would say the Mira/Hanharr probably would not be compatible it looks like it modifies some of the same files we did. I would suggest if you want to try it make sure to keep a save before starting Narshadaa.
  11. Yes,the whole Dantooine sequence won't work with TSLRCM,and now that we've modified the Global.jrnl file that will conflict now also.

  12. Stoney

    Not repairing HK

    You'll still have to deal with them but no "finding the HK factory" quest will start.
  13. In doing some messing around with things I have scripted in floating mines (like the HK50 on Peragus does) but for some reason can't get the self destruct part to work.
  14. As far as "restored" content and this mod, this is all there is that's usable. There are some other unused stuff but the content is so small or missing big chunks that it's hard to figure out what the devs were trying to do. Biggest examples of this are the Genoherodan and M478 stuff.

  15. Stoney

    Movie Saber Mod +

    If it's a moviesaber mod your looking for I highly recomend this one http://www.lucasfiles.com/?s=&action=file&id=1203 it has all the movie sabers in there correct colors as well as some extras. I use it and it works great with TSLRCM also recomend adding these to it http://knightsoftheoldrepublic.filefront.com/file/MovieStyle_Retextures_with_Flickering_Cores;109685 they look great. One drawback is you have to "cheat" to get the sabers. There used to be a mod to build them at the work bench(lost at pcgamemods.), I do still have it ,so just PM me and I'll send it if you like.
  16. HK51 manufacturing wing, look in little room with broken droid(broken droid behind desk has pad).
  17. Stoney

    Crash in HK Factory

    VP is correct it was in the beta but it actually was wrong since HK47's whole purpose for wanting to find the factory was to "get rid" of those cheap copies of him. So then why would he have a change of heart and want to join them? So now no matter what choices are made in the factory, ultimatly the HK50's are to be "ended".
  18. I can kind of help out a little with this, I've looked before(had a modded xbox) and never found any "new" stuff that wasn't already known. I was hoping for some M478 stuff at the time that may have been missed.(no such luck though)
  19. Yes and no, Jinger corrected the scene to be as it was intended(restoration) but he added some nice tweaks to it also (non-restoration)
  20. Stoney

    TSLRCM download

    Honestly I could never give an opinion one way or the other as I never mess with the prolog anymore. BTW vers 1.7 is now in the download section.
  21. About the only one I can sort of answer might be for call of duty. In modern warfare2 you can play co-op in the single player missions so I would imagine it will be the same for black ops. About the only way in call of duty you can play multiplayer offline is through system link (so you still need 2 xbox's and 2 games).
  22. Stoney

    Fixes

    We don't have a "complete" changLog the new read-me will have a list of changes for 1.7. The biggest problem is to make a complete changelist,we'd first have to remember "all" the changes and additions we made and some of us (meaning me)are a bit forgetful and also the list would be so large we didn't want to bore players. lol Thats one of those bugs that isn't really a bug in that some armors are intended to restrict force powers,if we removed it from the armors than you could use all force powers with armor. I believe there is a mod at filefront that does exactly this and would work just fine with TSLRCM. Oh don't worry , Hassat Hunter was quite busy with a lot of your suggestions.
  23. Stoney

    Fixes

    well originally we had no real intention of doing a lot of fixing in those areas but with Hassat Hunter help (and bug finding abilities) 1.7 contains a "lot" of generic bug fixes as well as improvements to a lot cut material as well as improvements to generic scenes. 1.7 should be uploaded "very soon".
  24. I just found out today that xbox has a playable demo. I downloaded and played it (it's the first level of the game) if it's the actual game first level it's nice not to start off with weak powers. spoiler; the new mind trick power is a blast I had troopers jumping to their death
  25. The "oldk_907_enter.ncs" won't be a problem there's nothing to trigger that file. (It will be ignored)