I'm beginning to see that, haha. That said, I've taken some time to rework the Vibrosword just to get a good grasp on how 3DS handles unwraps. A whole day later, and a much cleaner (tm) model, and I can now get back to painting on UV maps again, lol. What a process. Are you aware of how I might be able to tell what each .mdl file is without having to extract, convert, then open every single one?