Mellowtron11

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Everything posted by Mellowtron11

  1. Hello all. I know this thread applies only to the 1.8.5 version of the mod, but I somehow got the original CD version of KOTOR 2 working on my Windows 10 laptop. Since I got it working in that fashion, I've been rather hesitant to uninstall the 1.8.4 version. Anyway, I played through TSLRCM 1.8.4 and noticed a few errors here and there in both text and NPC stats (force and health points with the proper modifiers and levels for these NPCs. Nothing is related to bugs or glitches (except the last couple of list items); they're mostly just inconsistencies. Here's a list of things that I noticed were a little off in the 1.8.4 version. · Visas’ proper level 6 stats should be 54 HP and 42 FP · Kreia’s proper level 3 stats should be 27 HP and 73 FP (FP added with force sensitive feat and her wisdom modifier) · G0-T0’s level 6 HP stats should be at 54 HP · Hanharr's level 4 stats should be at 60 HP · T3 should have 24 HP at level 3 · HK-47’s level 6 stats ought to be 66 HP · As a scout, Mira should have the flurry feat and medium armor feat (at least according to KOTOR1's base classes) · There were some subtitle typos with Nallek, the Dantooine mercenary who you can Force persuade to give you his weapon and money. His fixed lines during said persuasion attempt should read, “Here. Here is my gun.”, and “I-I can’t”. · Nallek also has a mismatched subtitle while talking about the mercenaries and the settlers to the Exile. The fixed line should read, “So I figured blasting one of them would do me some good”. · In the torture explanation part of the HK factory, the word ‘perspiration’ in the subtitle is cut short. The line should read as “Check his temperature and perspiration-” · Thon’s robe has the Force Immunity: Stun feat listed in the item description, but the feat doesn’t appear in the player’s feat list when the robe is equipped · The third rank of the conditioning feat is not available to Jedi weapon masters · Carth should have a republic naval officer uniform instead of the bonadan armor he’s usually wearing (minus the silly looking cap) · Maybe remove PC’s teaching of Affect/ dominate mind to companions; there’s no chance for your NPCs to use that ability in-game · When the Exile helps Canderous retrieve the two Mandolorian clans, there should be a small XP reward (e.g. 500 XP) for quest completion, and there should be a quest in the journal (e.g. Reunite the Mandolorian Clans) · The Soresu description in the lower left hand action menu should read “ +blast deflection, -critical threat range”, not “ +blast deflection, –multiple enemies” · If the player doesn’t pick the weapon master/marauder class, the lightsaber specialization feat is still automatically learned by the 3rd or 4th level of their prestige class. Is the specialization feat a reward from sparring with Visas? (I think this has been fixed in 1.8.5 version) · Switch the HP amounts for Kavar and Talia- Kavar is too squishy and Talia is very tough · Companion lightside/darkside bonuses are not given, despite the stat description on their character screen. The LS/DS bonus does work for the Exile, but that’s it · During the Exile’s sentencing video, if the player has chosen the single bladed viridian lightsaber, the blade is active and lit during both the exile’s walk- in and during the player’s first dialogue choice I hope this doesn't seem too nit-picky.Thanks again! And great work to all of the TSLRCM mod group. Thanks again for making the game playable and complete! One other little thing: The defense bonus from Jedi sense and Scoundrel's Luck is applied earlier (at levels 1, 5, 11, 17, 23 and 29) and not every sixth level as the description says. More info in the links below. http://strategywiki.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Feats#Scoundrel.27s_Luck http://strategywiki.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Feats#Sense Another small text and dialogue fix. It occurs after the Darth Nihlus duel, and if Revan was set to dark side male. When Visas and Mandalore are discussing Revan's fate, Visas has a incorrect dialogue text line that reads- "And that is what burns in your heart. Why Clan Ordo was reborn. To prove Revan wrong." The proper text line should read, "And that is what burns in your heart. And that is why Clan Ordo was reborn. To prove Revan wrong."