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8 NeutralAbout Elwood288
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So I'm on Dantooine. I kill Azkul in the battle of Khoonda and nothing happens. I wanted to check if there are any globals I can set with KSE to let the game know the battle is over. Heavily modded game so I accept the save may be FUBAR. Just thought I'd check just in case.
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Long story short I just finished modding the game started playing and got a crash on Peragus. No idea which mod caused it so it's time to start over and be more careful this time. I've heard in the past that you can use subdirectories in the override folder for KOTOR 2. When I say subdirectory I mean put a mods files in a folder that is inside the override folder. Naturally I've got some concerns about this so I wanted to ask some questions: 1. Can I use sub directories in the override folder? 2. Would you recommend using them? 3.What files shouldn't be in sub directories? I know 2das shouldn't but anything else? 4.Any tips you use on keeping your installed mods organized?
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Basically how the installer works is it looks for the file it's supposed to modify in your game folder and if it doesn't find it the installer adds the copy of that file included with the mod. In this case you didn't have a basitems.2da in your override folder and it sounds like the mod author didn't include that file in their mod. What was the mod? You should be able to fix it by putting the attached baseitems.2da in your override and run the mod installer again. baseitems.2da
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I'm very confused then because I did it the same way I did with the Darkstar Gear and that container still has it's name. Can you tell me how and where you are seeing what you are seeing? EDIT: I think I may have found the problem. The changes ChangeEdit was making to the containers included messing with the containers name. The container in Darkstar Gear did not have these changes. I have removed them and will get back to you after testing. EDIT 2: ^ That was indeed the issue. I don't know why ChangeEdit made those changes to the container name but deleting them leaves the container name intact while still inserting the items. Thanks for your help Darth.
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Here you go. Modules and TLK.rar
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Ooooh the games folder. Gotcha. I'll get those to you once I get my test setup reinstalled. I imagine having a ton of other mods installed would be a problem. And yes I meant override.
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Well I have a feeling there is our issue. I'm not using any tlks. I don't even know what that is. Also I was incorrect before. There are utps in the data folder. 411dxn.mod 711kor.mod
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Fresh install of K2, used the modules you provided. Still no name on Ludo Kressh's corpse.
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Here you go. 411dxn.mod 711kor.mod
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View File Additional Power Crystals for TSL Distributed An Addon for Additional Power Crystals for TSL DESCRIPTION: This mod is an addon for Additional Power Crytals for TSL by TK-664 . While the mod added new crystals to the game you could only get them via cheats. I have added them so they can all be obtained in game. Locations of each crystal are listed below install instructions. IMPORTANT NOTE: This mod is an addon. It contains none of the original mod’s files. It will do nothing if you do not have Additional Power Crystals for TSL installed. INSTALL: Install Additional Power Crystals for TSL. Run TSLPatcher. LOCATIONS: NAR SHADDAA 2 Voggas Vault Bronze Crystal Hurrikaine DXUN 2 Freedon Nadd Tomb Barab Ore Ingot Durindfire ONDERON 2 Palace Museum Jewel of Ashla Harteraan Moonstone KORRIBAN 1 Sith Academy Katak 2 Ludo Kresh Tomb Andenaj Umbra DANTOOINE 7 crystal cave Vexxtal Gallite Kerest Star Ixtorv Lignan Etai Luxum 3 enclave sublevel Tzitorin Dioppe Ossyth Submitter Elwood288 Submitted 05/30/2020 Category Mods TSLRCM Compatible Yes
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yes a save from before entering. No to the second part. I added the items the way you showed me in this thread.
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As far as I'm aware it's the English Steam version. I'll test this and get back to you. EDIT: That's a negative. Same issue when using your changes.ini.
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So when I add a items from a mod to a container it works but the container doesn't have a name in game. Why is this happening? Here is the changes.ini from such a mod. If anything else is needed just let me know. changes.ini
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Version 1.0.0
1,164 downloads
An Addon for Additional Power Crystals for TSL DESCRIPTION: This mod is an addon for Additional Power Crytals for TSL by TK-664 . While the mod added new crystals to the game you could only get them via cheats. I have added them so they can all be obtained in game. Locations of each crystal are listed below install instructions. IMPORTANT NOTE: This mod is an addon. It contains none of the original mod’s files. It will do nothing if you do not have Additional Power Crystals for TSL installed. INSTALL: Install Additional Power Crystals for TSL. Run TSLPatcher. LOCATIONS: NAR SHADDAA 2 Voggas Vault Bronze Crystal Hurrikaine DXUN 2 Freedon Nadd Tomb Barab Ore Ingot Durindfire ONDERON 2 Palace Museum Jewel of Ashla Harteraan Moonstone KORRIBAN 1 Sith Academy Katak 2 Ludo Kresh Tomb Andenaj Umbra DANTOOINE 7 crystal cave Vexxtal Gallite Kerest Star Ixtorv Lignan Etai Luxum 3 enclave sublevel Tzitorin Dioppe Ossyth