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Posts posted by N-DReW25
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So I have been working on Taris i've been trying to replace the NPC's with Lite Models (Low Res Models) with normal heads but when I do the heads are fine but their clothes are all the same.
Now this doesn't happen in every module but in the Upper City Cantina its not a problem but in the Upper city south module it is. Now I am pretty sure this doesn't have anything to do with the appearance 2da since it only affects certain modules so would anyone have a clue whats going on here.
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Greetings! You might want to consider changing your name because it has a very controversial element to the Star Wars fanbase: midichlorians. (Not that I hate them, mind you.)
No offence but thats like saying Sith Holocron should change his name since Sith Holocrons are now canon
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I have an account, and I can assure you that I get a download limit after about 50 in a day. It's on basically every website, and is in place to prevent the poor servers from getting overburdened, if I recall correctly.
Well 50 is better than 7
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Welcome to Deadlystream
Don't know if you know but when your logged in to a deadlystream account you don't get that annoying "You have Downloaded the maximum number of files for today" Message so can download as many files as you want (I Think)
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No need to necromance the thread. 1.8.4 was the current at that time.. :|
That is, unless you're reporting a similar "bug", in which case, you'll need to make your own full bug report. (though I think the point of the thread in the first place was that Kreia never gets a "Kreia's Saber" in Vanilla or any version of TSLRCM)
I Honestly didn't even read the dates I though this had Just popped up
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Just out of curiosity, how many do you have planned?
If I see something that needs fixing so who knows how many I will do but if you have a request just PM me I'll be sure to credit you if you do
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2) Suggest upgrading to 1.8.4 because you're using the old version.
It is pronounced 1.8.5
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I love that you're going through and doing these fixes. Keep up the good work!!
Thank you so much
Just out of curiosity, how many do you have planned? I ask because when you are done, it would be cool if you released them all together as one large TSL installer pack, where you can select which fixes to install.
Well the TSLpatcher is mainly to install one mod with an incompatible mod (One great example of this is inyri forges male head pack mod that without TSLpatcher would be so incompatible with SO many mods) but have you noticed how my mod fixes mainly Just minor textures and NPC changes.
Now not very many mods edits the files used in my fixes the only one I do know is the K1 Enchantment Pack (Incompatible with Daviks upgradable armor and Vrook and Zhar Fix) and the Prequal Robes Replacement mod (incompatible with Dark Jedi Icon fix) Though when you actually play those mods their actually BETTER than my fixes so people would prefer those mods over mine so from my perspective downloading 4 One Megabyte files is better than Downloading 1 Eleven Megabyte File so technically it saves them time.
(Before you argue, there's a cool mod called Kotor Ultimate it's AWSOME but it is One Gigabyte and that for me takes literally HOURS to download and I Just want Taris which should be about Eighty Megabytes (Which is about a 45 Minute wait) But because I am waiting for Hours any distruptions such as the computer shutting down or the Wifi turned off for a second there goes the entire download I Just wasted an entire day for nothing, now I know a few extra minute is different compared to days but it can save time plus your not downloading unwanted stuff your going to delete anyway)
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Thrawn in my opinion looks horrible in the new canon
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Okay, seriously, what would be the point of THAT?
So we can play BOTH mods together
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File Name: First Lightsaber Crystal fix
File Submitter: N-DReW25
File Submitted: 17 Jul 2016
File Category: Mods
K1R Compatible: YesA Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 17.07.2016Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folderUninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folderDescription:
When you do your Jedi Training on Dantooine you get a Lightsaber crystal to build your first Lightsaber but if you actually look at the crystal you got
whether its green, blue or yellow it will have the grey Opilia crystal icon so I what this mod does it makes the green, blue and yellow crystals actually have their
appropriate green, blue and yellow icons.Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.Incompatibilities:
Is incompatible with anything that edits "dan13_bluecryst", "dan13_grncryst" or "dan13_goldcryst" though I don't know anything that edits those.Permissions:
Do NOT claim credit for this modThanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
Does anyone know how to manually install this mod so I can install the mod on my android phone? Thanks!
Short answer no you can TRY but at a certain point it won't work.
But if you own a PC I can tell you how to TSL Patch mods for Androids so things like Inyri Forge's Head pack mod or Force power mods can work
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Well I reinstalled Kotor Tool and it worked BETTER than before.
Thank You
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You haven't mentioned TSL, so I assume you don't have it, or not the Steam version anyway.
Oh I do have TSL for steam but when Kotor tool worked it never worked so if I had to mod TSL I would have to change the k1 path and replace it with the TSL path so the k1 resource tree would be the TSL resource tree even though its in the place were k1 should be.
So I attempted it and like before it had no effect though i'm not 100% sure if I did it correctly
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Your original posts says you can't equip robes, not that equipping robes causes a crash. Those are two very different things.
Now your making sense from what you wrote I through you meant the robe model doesn't appear in game due to the appearance.2da
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Change the path info to whatever your local K1/TSL install directories are (note that you must use double slashes, not single). Save the text file and close it.
Okay so by change path you mean change
[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\BioWare\SW\KOTOR]
Into my game path which is
C:\Program Files (x86)\Steam\steamapps\common\swkotor
So so I Just type
[C:\Program Files (x86)\Steam\steamapps\common\swkotor]
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What about Bandon's unique lightsaber drop on Manaan? It makes it stronger for some crystals but some are weaker or the same stats. The stats can be found on the web somewhere for each crystal.
Well there's something I didn't know and that's certainly something that the original XBOX mod didn't have
Thanks for sharing your knowledge
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Can you list the mods you have installed?
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For non-CD versions, set your location via registry keys. Copy and past the relevant version below into a text file, and change the extension from TXT to REG. Double-click it and answer yes when it asks you if you want to add it to the registry.
Ok so were do I place the REG folder
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That didn't do anything
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So I'm not 100% sure if this belongs here but every time I launch Kotor Tool I am greeted with an error saying
"We've attempted to detect your KotOR installation, but please verify the directories are correct."
Then after that Path Manager opens and in the kotor root path it has: C:\Program Files (x86)\Steam\steamapps\common\swkotor Which is my normal root path so I can't change it because that is the correct path
Then after that a message saying
"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
Could not find file 'C:\chitin.key'."
Then when Kotor Tool actually opens its Just blank no options nothing except for the options on the top so does anyone knows what happened and how to fix this.
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File Name: Vrook and Zhar fix
File Submitter: N-DReW25
File Submitted: 15 Jul 2016
File Category: Mods
K1R Compatible: YesVrook and Zhar fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 14.07.2016Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folderUninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folderDescription:
In Kotor you go to Dantooine and meet Master Vrook, Master Zhar, Master Vandar and Master Dorak four Jedi Council members who are in charge of the
Jedi Enclave of Dantooine they seem to be Okay until you watch the Revelation cutscene on the Levithian were you clearly see Zhar wearing red and Vrook
wearing blue where in the original game Zhar wore blue and Vrook wore red. This Always bothered me so Because I couldn't fix the cutscene itself I decided to
give Zhar and Vrook there appropriate robesKnown Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.Incompatibilities:
Is incompatible with anything that edits "dan13_vrook" or "dan13_zhar" though the only mod that edits that is the k1 enchantment packPermissions:
Do NOT claim credit for this modThanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
I mentioned the same thing earlier about Kath Hounds attacking the sentries while neither they nor the Jedi there gave a damn. It's actually pretty funny
As for that other thing.... that's very strange. Are they attacking you or are they simply marked as enemies you can attack and kill?
They do attack me and I can attack and successfully kill them. it only appears to be this one group though I haven't checked the rest of Dantooine
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What does your heart tell you?
Probably that you turned to a life of spamming WIP threads
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Bug Reports for TSLRCM 1.8.5
in TSLRCM
Posted
I'm not sure if that is apart of TSLRCM but I can assure you I didin't get sion saying "I have come to warn you Jedi you know not the path you walk" And I can still play the game Just fine