-
Content Count
8 -
Joined
-
Last visited
Community Reputation
2 NeutralAbout Das2Maniac
-
Rank
Jedi Initiate
Recent Profile Visitors
2,286 profile views
-
Blog #28 - A M4-78 mod I've overlooked
Das2Maniac commented on Sith Holocron's blog entry in Sith Holocron's Blog
I've actually heard of this one. I came across this one while browsing GameFront. This is actually connected to another mod by the same person, called the TSL Story mod. Also, doing a google search of Darth Shan's mods, I came across a topic from this site. Scroll down a bit and you'll be sure to find an interesting comment from....yourself actually. I'll take a look at this mod. From looking at the files, it appears this does not in fact conflict with M4-78. I have m4-78 installed but it doesn't replace those files in my override. -
Since there's a Dooku saber hilt mod and a Dooku head mod, what about his outfit? Instead of another Jedi robe or another armor, would anyone want to create Dooku's outfit? Specifically though I'm talking about his appearance from Attack of the Clones instead ROTS. He has a black tunic in AOTC which I think looks much better. For reference purposes, I've attached some images I found of his model and textures from The Force Unleashed. It's a fairly terrible model and doesn't include the cape but at least it's a reference.
-
-
Blog #26 - Apeiron . . . The next project doomed to failure
Das2Maniac commented on Sith Holocron's blog entry in Sith Holocron's Blog
These people have no idea what they're doing. They're just slapping together random free assets and calling it a remake. They never stopped to ask themselves if they should do that. They've clearly forgotten that Anchorhead is supposed to be a dump. It's a dying mining colony on a barren, inhospitable outer rim world. It's not supposed to look nice. -
I installed this but it doesn't replace any of the heads. Does anyone know which head it's supposed to replace?
-
One thing about Coruscant that is beneficial for fans to create new content is that it's filled to the brim with aliens. Usually having to rely on the alien soundsets is a bit of a cop out but it works perfectly for Coruscant. Unfortunately at the same time though, the game suffers from repetition in terms of aliens. There's too many Twi'leks, Ithorians, Duros, and Rodians. I'd like to see more Devaronians, Weequay, and Nikto (those red guys). There's also Trandoshans but I think they're best kept to Nar Shaddaa. Also, I love the idea of a bounty office. There's endless possibilities for bounties on Coruscant. Political assassinations in particular is an idea that has great potential. It would be a great way to make Stealth useful.
-
Can anyone replace the companions Jedi classes with their corresponding prestige classes? I found a neat mod that gives Kreia a Prestige Class upon the player becoming one. I took a look at the script used to do so but I'm not totally sure how to do it myself. Atton New Jedi Class: Jedi Watchman/Sith Assassin Bao-Dur New Jedi Class: Jedi Weapon Master/Sith Marauder Handmaiden: same as Bao-Dur Mira: Same as Atton Kreia: Jedi Master/Sith Lord Disciple: Jedi Master/Sith Lord If using Hanharr Dark Jedi mod then I guess Weapon Master/Marauder.