TamerBill

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TamerBill last won the day on December 27 2023

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About TamerBill

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  1. Debating whether to resurrect my other ambitious 2010 mod now that Content Pack's finished.

    1. LoneWanderer

      LoneWanderer

      What mod?

      You have skills and good ideas, so I'm intrigued!

    2. TamerBill

      TamerBill

      Technically it's three mods in one: Weapon Remix, Realistic Drops and Supply & Demand.

      Lemme see if I can dig up the old readme.

    3. TamerBill

      TamerBill

       

      Weapon Remix

      • Remakes every weapon in the game and then some, with an eye to flavour, balance and consistency.

      • Every blaster and vibroweapon is now upgradeable. Upgrades are consistent and no longer arbitrary.

      • Rapid Fire, Sniper Shot and Power Blast are no longer choosable feats, and are instead baked into weapons as appropriate.

      • New weapon type: Sniper Rifle.

      • Melee Weapon Proficiency is now Simple Melee Proficiency, and governs the use of non-powered swords, quarterstaves, stun batons etc.

      • New feat chain Vibroblade Proficiency now governs the use of vibroweapons. Soldiers get this proficiency for free at level 1.

      • New feat chain Exotic Weapon Proficiency now governs the use of bowcasters, wookiee warblades, selkath sonic weapons, ghaffi sticks and other alien weaponry. Scouts get this proficiency for free at level 1.

      • Light Repeating Blasters are cut. Heavy weapons are now split between Heavy Repeating Blasters and Heavy Blaster Cannons.

       

      Realistic Drops

      • Replaces every weapon in the game with one from Weapon Remix. Enemy loadouts changed based on realism and flavour (gang members use simple or jury-rigged gear, Sith troopers use Sith weaponry, civilians don't have military-grade gear in their pockets etc)

      • Changes any weapons found in containers along the same lines.

      • Every enemy in the game can now drop the weapons they're carrying as loot.

      • A salvage check based on the party's repair skill determines whether the weapon is lootable. More complex and powerful weapons are harder to salvage.

      • This feature kicks in as soon as you land on Taris. Soldiers on active duty don't loot.

      • Optional component: use the parts acquired from failed salvages to craft new weapons at a workbench.

       

      Supply & Demand

      • Changes the stock of every shop in the game to sell appropriate weapons from Weapon Remix.

      • Every weapon in the game now comes with a legality tag. Shops will only buy and sell weapons with appropriate tags.

      • Civilian weapons: Weapons that any adult is allowed to own. Any shop will buy and sell these.

      • Military weapons: As a Republic soldier the player is allowed to buy and sell these to licensed dealers.

      • Illegal weapons: Weapons too dangerous or painful to be allowed by law. Seek out the black market if you want to buy or sell these.

      • Sith weapons: Most respectable establishments refuse to deal in these out of fear of retribution by the Sith.

      • Relic weapons: Valuable antiques with historical significance. Allowed to be sold anywhere as historical artefacts.