211darthrevan443

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Everything posted by 211darthrevan443

  1. I'm not good with coding, but I learned some html, and java, but I think I could just make the models for the editing of different parameters Oh, and is it possible to put a "MeshSmooth" on my sombrero model?
  2. lol, It's actually from Vrook's head, but I needed to make it in the likeness of "Obi Juan" So I changed Vrook's nose and widened it a bit, and made the bridge of the nose thinner, and edited the mouth and brows, and a editing Vrook's textures took work, and time, but it was easy using GIMP. Gmax, the usual program And I used to mess around in a program called "Zbrush" and practiced sculpting on there, but I don't have that program anymore That program looks useful, and I could use practice, if I practice enough, sculpting will be...like it says, intuitive!
  3. I did what you told me and look! I finally got my head ingame... But it still won't show up in the character selection screen... Omg...after these 2 days of frustration, I FINALLY GOT IT!!!!!!!!!!!! Now all I gotta do now is add DS transitions, and make a sombrero. XD
  4. dang, what were the problems he was having?
  5. Animation? Well in that case, how do you replace existing animations with one that you make?
  6. Thanks but I never did, so I'm leaving it to anyone who would be willing to help fix it by giving them the .gmax file and .tga file And the mod I was making wasn't supposed to be taken seriously because it is based off of a meme. Hint: I was also going to make a sombrero for him to wear XD
  7. I've sent you a message, please look at it when you have the time

  8. Thanks, if someone can figure out how to get him in game, I will start making models and just post them on here for fun Hey, do you by chance know what to do with an mdl file that comes out of Taina's replacer?
  9. So after so many times of attempting to make a new head, It just won't comply with me, I've tried so many things, nothing has worked that will bring the head ingame, so im going to leave this mod to anyone who thinks they can solve the problem, if anyone wants the .gmax file and texture, just ask, I really want to see him ingame. And if you figure out the solution, please tell me what I did wrong (Once I give you the files of course)
  10. It's fine, right now I'm trying to figure out why my head model is invisible ingame
  11. Well, the head is based off of Master Vrook, so I will try that So I went ingame and saw master Vrook with floating teeth and eyeballs, but when I open the mdl, you can see the head!
  12. In the 2da, I put 2 of the same categories in different bars, but I already tried with one and that didn't work, but let me ask you something, if you rename the mdx of the model, will that affect it?
  13. Once I enter the game, I click "New Game", then click on any class as male, scroll through all of the head selections, but no where do I see my head I made.
  14. Nice, I just looked at him, he looks different in the screenshot than ingame, but idk, he doesn't have that lusty look, with a bit of intrigue that he has in the AC game, it's still good.
  15. I have the retail CD, and all I have are two head mods, "harbinger", and Layne from "alice in chains." and what I did was from my memory of a guide on how to make a head, so I used that knowledge to make it, and I didn't follow a guide but I really do not know what I did wrong, and I don't have TSLRCM, and I've checked the mdl I made, and it was normal.
  16. modeling hair would be an interesting one Yeah, and i forgot you can search images on google, and to my surprise, I found hair textures XD Admin note: No double posting. If no one has posted since your last post, update the last post rather than adding a new one. I've had to merge multiple posts for you today.
  17. How did the makers of the game make the hair...look like hair? Did they use any special tools, or were they just that good at art?
  18. I'm trying to make a new head mod, and I've put everything in appearance.2da, portraits.2da, and heads.2da, but everytime I enter the game, he isn't anywhere to be found, I've checked the 2da's over 6 times and I have 2 of the same appearances, heads and portraits, but I can't seem to find the problem. I am so close to finishing this mod, any help would be grateful.
  19. I have one last problem, I just finished adding everything to the heads.2da, appearance.2da, and portraits.2da(Which has no picture yet) but when I enter the game, he is no where to be seen in the character selection screen.
  20. Omg man, I finally got the MDLops to work! It was finding adjacent faces for nodes, and was working on them, but now what do I do with the "N_VrookH-ascii-k2-bin.mdl"?
  21. Alright, I'll try that, at least my textures are still intact UPDATE: Ok, now my NWmax won't export the mdl, and yes i ran it as admin
  22. Wait, so how do I make this work? I don't want my mdl to have an error again.
  23. I guess I'll just have to start anew, I don't know how to use the replacer though
  24. I tried using the replacer and it didn't work, I tried putting the new one in and it said External exception EEFFACE