DarthTyren

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Status Updates posted by DarthTyren

  1. So, upgraded to Windows 10, and performance for SWTOR ingame increased dramatically.

    1. VarsityPuppet

      VarsityPuppet

      Are you on Begeren Colony?

    2. HK-47

      HK-47

      Informative: It's the Win 10 memory management. It's exceptional. Same happened for me when I upped to 10.

    3. DarthTyren

      DarthTyren

      @VP Nope, I'm on Shadowlands. @HK That and DirectX12, I believe.

      I also haven't run into any issues yet with the mod tools or 3DS MAX.

    4. Show next comments  9 more
  2. So, when you model placeables, model them facing East, not North. Stupid differences between Bearing and Orientation. I'll probably never remember this.

  3. So, Windows 10 coming out... can get a free upgrade. All I can think is 'What will it do to my gaming experience, and all my mod files?'

    1. HK-47

      HK-47

      Statement: Same here. Though I plan to do a dual-boot between Win7 and 10.

    2. milestails

      milestails

      I'm sticking with Windows 7. If it ain't broke, don't fix it.

  4. So, yeah, editing doors sucks!

  5. Solved my problem, though in a way that nearly makes no sense. Good news: ready to continue this playthrough.

  6. The new and improved PartySwap is out now!

  7. These #include scripts are going to be the death of me!

  8. These lightmaps aren't doing what they're showing me the should be doing.

    1. milestails

      milestails

      Hopefully you can soon shed light on the situation.

    2. DarthTyren

      DarthTyren

      So, I decided to break my 17 objects up into 38, as well as playing with the UVW. Hopefully, when that's finished, this thing will actually look good.

    3. DarthTyren

      DarthTyren

      And I'm right. Pic in my WIP thread.

    4. Show next comments  9 more
  9. These scripts are giving me a headache.

  10. To any interested, I'll be streaming again this morning at 8 EST. Short notice, I know.

  11. Trying to play with lights in Max. Not quite working out the way I'd hoped.

  12. Watched the first hour of Knights of the Fallen Empire at TwitchCon this weekend. Oct. 20th needs to get here fast!

  13. Well, now to see if it works.

  14. When one schedules an 18 credit hour semester, it's understood that there will be a lot to do. Most people, however, aren't in a choir that gets invited to sing with an Opera company. Hello there, very busy schedule.

  15. Wish we could mod the combat system...

  16. Wow, I also just read the Reddit thread, and I think there's a pattern - respected modders are the ones with the disliked posts. 'Nuff said for now, I think.

    1. Sithspecter

      Sithspecter

      Insidious, Fair Strides, Canderis, Rece, and myself all getting negative votes really says a lot about the contingent of people there.

    2. milestails

      milestails

      You will never find a more wretched hive of scum and villainy.

    3. DarthTyren

      DarthTyren

      Indeed. We must be cautious. I really didn't want to register on Reddit just to comment on the thread, mainly because everything that needs to be said has been.

  17. Wow, just wrote my first ever tutorial. You can find it in the forum.

  18. Wow, Unity is easy.

    1. Fair Strides

      Fair Strides

      Yeah, I'd only do outside areas in Unity. I found out how to bring real-world geometry into Unity as a heightmap.

       

      I'd do buldings and whatnot in Max and then import into Unity as a .FBX or sometting somilar.

    2. zbyl2

      zbyl2

      Common misconception. It is the easiest engine to use, but making sonething that's actually good still requires substantial skill and experience. And optimizing large unity games is something few can do.

    3. DarthTyren

      DarthTyren

      Something I have found to be sadly true. And I only started using Unity because I was fed up with the limits of the KotOR engine. I also played around in Unreal, but it's not as easy.

    4. Show next comments  9 more