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Posts posted by Rece
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Hahaha, that is a lot to buy them back, I probably wouldn't even sell them, just installed your mod now!
I made it so people would regret selling the swords haha. But hey, if you need the credits, there's a way. And thanks for downloading it!
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One thing, because my game so far is not up to even dantooine haha, what prices do they sell for??
You can sell each for 6,250. But like I said, you better have some credits to buy them back
25,000 to buy them back heheheh
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This looks heaps good dude! Definitely going to be using it! Thumbs Up!!!
Thanks so much!!! If you have any other ideas of change or anything like that, I'd be willing to do them
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Ajunta Pall's Swords Revamped
Hey guys! What's going on? I've got a quick little mod that changes something that always annoyed me in K1. When you got Ajunta Paul's swords in his Tomb, they were basically useless. They didn't have any stats, you couldn't sell them for anything, so what was the point of using them other than looking cool? Anyways, I'm here to fix that! I made all four of the swords found in his tomb useful! I edited the stats, and made them avaialbe to actually sell for credits! But be aware, if you sell them you better have some credits in-store to buy them back!
NOTE: If you have the Weapon Model Overhaul Texture Rework, there is a version of my mod that is compatible with that mod (due to one of the files being the same)
NOTE 2: In the picture, not all stats are displayed. Also, the game glitches out some stats, and includes them twice. When you are actually using the weapons though, the stats are not doubled. It's just the game being weird.
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Submitter
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Submitted05/02/2015
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Category
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For some reason I get a big frame rate drop when ever there's smoke effects.
That's a huge problem with Kotor 2 on most systems. There's a fix that seems to help tremendously on most systems of the game. I'll point you in the right direction on how to fix it
Path: /Users/The_Parents/Desktop/Knights of the Old Republic II.app/Contents/Resources/drive_c/Program Files/Steam/steamapps/common/Knights of the Old Republic II
In there will be a swkotor2.ini:
Open that .ini and scroll down to Graphics options. Once there, go to the final option on the list there, whether it's fullscreen=1 or enablehardwaremouse=1 it differs (or it could be something else idk)
Anyways, you're going to type this line EXACTLY under the last option in the Graphics Option there: Disable Vertex Buffer Objects=1
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Applied that fixed and it worked. Everything seems to be good now. There are some minor problems like the holorecordings arent holograms, they're fully colored. Also, movies start off a little shaky before they get going. The screen is black the first 2 seconds then I get video of a few seconds into the moive and then finally audio. Its not that big of a problem but just thought I'd mention it. Thanks for the help!
Btw, if you ever want to see how the game runs along with mods, check out my channel
The videos are going to make the game look laggy (Because I'm recording) but when I'm not recording, I can play the game on the highest graphics and it runs amazingly.
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and...guessing by the overwhelming response, I'm thinking that all of my previous post is common knowledge and I'm showing off my newbie-ism...
You commented 2 minutes after your first one, first of all I'd edit the comment, and second of all you didn't even give anyone time to reply
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Well, with my personal items mod hat I'm making, im already doing that
his is just purple for xuul
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Hey guys! I'm back with another quick update on my mod that I'm working on for Xuul. This time, I've got two robes to show off. Although it's hard to see the pattern, they're there. I spent several days trying to create a PERFECT loop between several different images of things, and it got it down! So, the first robe is Jolee's. His robe has clouds moving by (made purple for Xuul of course) along with the pulsating X. The second robe is Juhani's, which has flowing magma through it (and again, purple for Xuul) along with the pulsating X. Well, I hope you guys enjoy these two vids, tell me what you think about them!
The videos are somewhat blurry because I always have to increase the brightness due to my editing software making all videos dark for some reason...
Jolee's:
Juhani's:
Also, if you guys would like me to make something like this for you, i can always do that because i love doing things for other people!
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Got me the Kotor 2 so I can play without a disc. Anyone want to point me to the K2 GOG on Mac tutorial? (I'm lazy)
Since when have you had a Mac?
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Hey guys, what's going on? I'm back with another update, but on a different mod. Haha, I've got so many projects that I'm working on. Anyways, this one is a personal mod that I'm making for Xuul. It's somewhat simple, but then really, really cool at the same time. It's got animated textures in it (by request of Xuul) Although he didn't really say he wanted this mod, he said that he would selfishly want it haha. So I'm making just for fun
Anyways, here are the two update vids:
For Part 2, you'll need to pause the video while the descriptions are shown, I sped up the description parts because the video was about 45 seconds longer when I was viewing it in my software editor, so I decided to speed it up of course:
Also, if you guys would like me to make something like this for you, i can always do that because i love doing things for other people!
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Wow, I am actually working on this in my lightsaber mod!
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btw Rece after looking over your saves.pages file i only found a picture that lists all the mods you used and i found one called G0-T0 overhaul which isnt hosted here anymore,
i went to the page where Darth_Sapiens developed the mod with Deadman with input from Sith Holocron and beta testers and im wondering were all the bugs ever fixed?
i downloaded the 1.0 version from filefront because the link on the picture is broken, im also looking into the other mods on the list but because its on a picture and not a text file i cant see it very well
My bad, I didn't know that the pages would just show up as an image, I made a txt file here:
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Hey guys! I'm back with several more updates, and a really special one!!!!! I'm so excited to announce it, but you'll have to watch the video to see what it is
Anyways, in this update I'll be showing you guys Mission's armor, and several different variants of T3M4's armor. Again, THESE ARE ALL TEST TO SEE WHAT I THINK LOOKS BEST! So these aren't final!
Also I forgot to put on anti-aliasing, so the images are going to look blocky.
Mission:
T3M4:
Republic Armor:
Black & White Armor:
Sith Armor:
Stats for the armor:
And now for the exciting test that I've been experimenting with! (Thanks to FS and Malkior for helping me getting it to work):
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hello there again fellow DS fans and modders or whatever you want to be called
I've been busy for the past two weeks with school projects, testing, and many other things. But I'm back to modding again now that it's died down a bit. So, in this update I'll be showing you guys a new mod that I'm working on. What it will do is add in personal items for every PC in the game. It could be anything from weapons, armor, gloves, etc... I will keep all of the default stuff in the game, i.e: Carth's Blaster. I'll intead add on new items to the game that you get in certain parts of the game, depending on how much of the storyline you complete with your party members. So, say you talk with Canderous enough, and you confront Jagi. Whatever the outcome is, you will receive his special items. I'm planning to do things along that line. I've also tried to somewhat make the armors look like their normal clothing (the color scheme at least) So it's been pretty tough.
THESE ARE ALL JUST ROUGH DRAFT'S OF THEIR ARMOR FOR NOW!
Edit: Also the descriptions of the armors are a bit cheezy
and Carth's armor looks a bit ugly for now
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Also, you can check out my list of 50+ mods that are all compatible with TSLRCM and M4-78: http://www.mediafire.com/download/xczxm8hy7wbl22k/Kotor+2+Mods.pages.zip (Updated link)
This is a document with links
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Hey guys! In today's video, I'll be showing all of you Mac players out there (woot woot!) on how to get the KSE to work on a Mac. It's somewhat simple, depending if you know how to use Wineskin Winery or not. Anyways, stay tuned for the special message at the end of the video, since I forgot something important!
Everything is explained in this video with step by step instructions:
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Got a bit of an update on my project, I've added in several background elements in the distance, including AA fire throughout the mid region of the ship (for now)
Until I figure out what more to put into this pic, I have two choices:
Keep the image like a canvas:
Or to make it look like I'm in a TIE Fighter:
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Hey guys, what's going on? Today, I want to talk about something a bit different. Now, I'm no artist or anything but I have been working on a project for about three weeks now (Not even close to being finished). I want to know what kind of Star Wars art you yourselves have made? I've been working on this "vector-art" style battle scene. It's been difficult making all of this vector art, getting every single piece of detail. So, what can you guys create or draw about Star Wars? I'd love to see everything, whether you are copying a different work of art and making it your own, or straight from the dome without any guidance with pictures. (I have been using random images off of google images, but have been making them myself into vector art). Leave what you guys can do below! (Try to put the images in a spoiler that way the page doesn't have to load the images every time you look at this page, it can take a while some times.)
Again, I'm not near finished, so yeah.
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Now, I just want you to review this mod because I want to know what people actually think about this mod. I have recieved compliments about it, and I'm thankful for that, but I'd like a lot of people's opinions on it. This is one of my first mods, so it won't be the best. But, I'm still hoping that you can make this video
Mod Title-TSL Clothing Texture Enhancement
A link to the mod- http://deadlystream.com/forum/files/file/533-tsl-clothing-texture-enhancement/Required mods- None
Is a new game required? (If you are unsure just say so) NooooooTSLRCM Compatible? (If you are unsure just say so) Yes
Any additional information about the mod would be greatly appreciated. In particular if you are able to provide any of the following:
Item Codes- The item codes are the same for all of the armors in the game (since I didn't change those), although the robes are randomly placed throughout the game, these are the codes for them: a_robe_50 (through) 60
Locations- The robes are placed in random spots throughout the game, all the armors are, well just how they are in the regular game
Showcase areas- Umm, well idk about this. You can kind of show off any robe. What I would really like you to show off would be how much I changed the stats for each armor class [(i.e: Making the lighter armors stronger, while the heavier armors are a bit weaker (but still have a good stat base)]
Is it a WIP? No way Jorge.
Other information- Just drop everything into the override I guess
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Yay! Antagonists! Quests! Journal entries!
Let me know if you want any VO for this project when the time comes.
Sure thing! I'll be having Pazaak players and also random NPC's walking around that I could use VO's for
I'll contact you about those when I start working on those guys
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The biggest thing that got me excited from this was the Battlefront teaser at the end...
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I wanted more... so I guess it worked for me. Han looked old, very old... chewy looked the same though. I am a little disapointed he was still brown. i would expect him to be a little greyer.
Female Jedi as main character? That is my bet!
Wookies don't usually get grey hair, unless they are really close to the end of their lifespan. (Which I believe is 400 years or so) And Chewie was 200 at the time of the Battle of Yavin. So He's not going to be much older in the Force Awakens, therefore he shouldn't really have grey hair.
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I've found those too! I found one in the corner of Davik's hangar, and a lot in TSL
Wanting to start modding, seeking help and advice.
in General Kotor/TSL Modding
Posted
Check out my tutorials in the Tutorials section. I cover a lot there. Some of the stuff is intended for the Mac, but it all applies to PC as well.