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I kind of found out that a great deal of those headgear clipping with head -issues in KotOR are due to wrongly placed headgear hooks in heads. I also happen to know how to fix it, but it's such a hassle I don't want to get to it if nobody is interested. Would it be worth the trouble?
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I guess shots of two different heads won't do. See, I made that find when I was adding a headgear hook to a head that didn't have it originally. While positioning it correctly I notied that the Vanilla head I was comparing it to had... issues.
@VP - I'm not sure you are. It includes changing coordinates in ascii file, compiling with MDLops, bringing into game to test, and repeating the cycle until it looks good, after which I take the hex values of the coordinates and put the...