LiliArch

Members
  • Content Count

    538
  • Joined

  • Last visited

  • Days Won

    10

LiliArch last won the day on January 26 2019

LiliArch had the most liked content!

Community Reputation

115 Jedi Grand Master

4 Followers

About LiliArch

  • Rank
    Jedi Master

Profile Information

  • Gender
    Female

Recent Profile Visitors

56,119 profile views

Single Status Update

See all updates by LiliArch

  1. I kind of found out that a great deal of those headgear clipping with head -issues in KotOR are due to wrongly placed headgear hooks in heads. I also happen to know how to fix it, but it's such a hassle I don't want to get to it if nobody is interested. Would it be worth the trouble?

    1. Show previous comments  3 more
    2. VarsityPuppet

      VarsityPuppet

      I am interested in hearing more about this solution you are talking about, Liliarch.

    3. LiliArch

      LiliArch

      I guess shots of two different heads won't do. See, I made that find when I was adding a headgear hook to a head that didn't have it originally. While positioning it correctly I notied that the Vanilla head I was comparing it to had... issues.

      @VP - I'm not sure you are. It includes changing coordinates in ascii file, compiling with MDLops, bringing into game to test, and repeating the cycle until it looks good, after which I take the hex values of the coordinates and put the...

    4. LiliArch

      LiliArch

      ...put them into the original mdl.