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  1. 1 point
    Good afternoon. I will post my current work here.
  2. 1 point

    Version 0.10.0

    1,277 downloads

    NPC Diversity Pack [K1] A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 0.8.0 Beta Release Date: 04.04.2024 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND (This mod is optional and is NOT required for this mod to work)! Once you click on the HoloPatcher.exe, you'll be given a few install options. 1) Main mod: Installs the actual mod (edits over 600 NPCs so this may take a few minutes to install). 2) Player Head Commoners: This install will add new commoner NPCs who use the player heads. This option will greatly diversify the Kotor galaxy as there are so many player head commoners it's unlikely you'll see them twice in one playthrough, and it greatly reduces the already existing generic commoner heads. If a player head commoner uses the player's head, it will be swapped for another head (So if you're playing Mullet Man then the Mullet Man who appears in-game will use a different head). You WILL have to install this option AFTER the main mod. Description: As with many modders, I have a vision for a comprehensive NPC Overhaul. This mod is currently in a BETA stage, whilst I don't expect bugs, I do expect player criticism/feedback alongside reports of possible mod conflicts with certain mods... updates will be released to fix any possible bugs, add popular player suggestions, possible hotfixes for incompatible mods and new content as they become possible. What does this mod do? This mod is comprised of several smaller mods that have been merged into one big mod, resulting in an immersive NPC Overhaul which is compatible with the K1 Community Patch. This mod swaps the heads of hundreds of NPCs to prevent the 'clone' effect, it replaces the low poly Lite NPCs with actual NPC appearances, it diversifies the clothing, armor and weapons worn by NPCs without touching any of the NPC Loot drops, it modifies the .GIT files in some areas to remove duplicated NPCs, it swaps the soundsets of over 200 NPCs so that the enemies you fight have a truly random "death grunt" sound as they die and MORE! With this mod, over 600 NPCs will be affected (including NPCs which are commonly affected by other mods). It is HIGHLY advised to install this mod (AFTER the K1CP mod) BEFORE you install any new appearance mods. For example, Galaxy of Faces is a mod which adds new appearances. Installing the NPC-DP BEFORE that mod will allow you to have GoF appearances alongside the NPC-DP's NPC Overhaul. Known Bugs: This mod shouldn't have bugs, but if there are feel free to report it to me on Deadlystream. Incompatibilities: Please report any incompatibilities! Player head commoners are affected by player head reskins, if you install weird player head reskins (The Mullet Man to DC Universe Joker for example) then the player head commoner with Mullet Man's head will use that skin. Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: ebmar: For his attempt at fixing a problem with the TSLPatcher pre-0.4.1! JCarter426/DarthParametric: For pointing out major flaws with the old TSLPatcher setups. SpaceAlex: For fixing the old clothing bug in his K1 Enhancement Project for which his fix was carried over to this mod! Cortisol/th3w1zard1: For the HoloPatcher! Fred Tetra: For Kotor Tool! Bioware: For such an amazing game! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  3. 1 point

    Version 1.0.0

    621 downloads

    This mod will replace and update texture files. To Install 1. Download: N_oldCMH01 HP.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
  4. 1 point

    Version 1.2.0

    541 downloads

    I have created a simple mod that adds the shadows for robes used in Robes With Shadows For TSL to your K1 game, for those using any of JC's robe mods that adds TSL-style cloaks. Having at least one of the mods listed below is a requirement for this one, and they must be installed beforehand. This is compatible with all included versions of the mods by JC, and any textures you are using with it. 1. JC's Fashion Line I: Cloaked Jedi Robes for K1: for those who want to use the more classic looking Jedi robes of TSL in their K1 game. 2. JC's Fashion Line I: Cloaked Hybrid Robes for K1: for a blend of the K1 and TSL style. 3. JC's Fashion Line I: Cloaked Party Robes for K1: for party member specific robes. Installation: First, install at least one of the mods listed above if you have not already. This mod is specifically for people using one of those mods. If you would like to create backups of that mod's original files, just create a copy of the files listed below, before installing the versions that come with this mod. To install this mod, download the 7z file and unzip anywhere on your computer. You can extract 7z files with native programs like Archive Utility on macOS, or with free programs like PeaZip on Windows and Linux. Once the files is unzipped, find the subfolder with the name corresponding to which JC mod you are using, and copy all files within to the override folder of your game, found in the same directory as your main game executable. For Steam installations, this would be "Steam\steamapps\common\swkotor\override". When prompted, overwrite the versions of the files currently in your override with the new versions. Uninstallation: Remove the files in the Included Files list below from your override. Which files you have can vary by which JC mod you are using. Included Files: -PFBIL.mdl -PFBIL.mdx -PFBIM.mdl -PFBIM.mdx -PFBIS.mdl -PFBIS.mdx -PMBIL.mdl -PMBIL.mdx -PMBIM.mdl -PMBIM.mdx -PMBIS.mdl -PMBIS.mdx -JC_BastilaBI.mdl -JC_BastilaBI.mdx -JC_JoleeBI.mdl -JC_JoleeBI.mdx -JC_JuhaniBI.mdl -JC_JuhaniBI.mdx Compatibility: Users should expect full compatibility with any other mods, so long as they do not modify/replace the above files. Texture mods do not typically pose compatibility issues for mods like this. This mod requires either JC's Fashion Line I: Cloaked Jedi Robes for K1, JC's Fashion Line I: Cloaked Hybrid Robes for K1, or JC's Fashion Line I: Cloaked Party Robes for K1 to be installed first. Acknowledgments: Big thanks to JCarter for his port of TSL robes to K1, and for giving the community permission to work with his models. The robes included here are just the ones from his mod with edited skeletons, so most of the work here was done for me. I also want to thank Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender, modeling work would be much tougher without you guys. I would like to thank Salk as well, for suggesting this mod. This modification is not supported by Bioware, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
  5. 1 point

    Version 1.0.0

    15,947 downloads

    New interface for terminals. Sdub & Effix materials were used. Resolution 2048x2048. 1. Download: Upscaled Computer 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated)