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Showing content with the highest reputation on 07/22/2023 in all areas

  1. 1 point

    Version 1.1.0

    1,188 downloads

    This mod was created due to the frustration of playing with a small HUD on an ultrawide screen. The mod enhances the HUD/UI and Menus from the KotOR High Resolution Menus mod. I created an enlarged HUD, that makes playing the game much more enjoyable on a 3440x1440 resolution. Due to the larger HUD, one needs to use upscaled assets for it to look good. I used a combination of different assets from (KotOR High Resolution Menus, HD MENUS AND UI Assets and Remastered UI) Installation Before installing please make a backup of your own swkotor.exe You have 2 Options to Install this mod: 1 - You copy the patched swkotor.exe to the Game Folder, then you copy everything from the toOverride folder to your games Override Folder. 2 - You patch your swkotor.exe (The Editable version from here) by installing KotOR High Resolution Menus with a 3440x1440 resolution, then copy everything from the toOverride folder to your games Override Folder. IMPORTANT: ADJUST the Height and Width under [Graphics Options] in the swkotor.ini file in your games folder or IT WILL NOT WORK! It should look like this: [Graphics Options] Width=3440 Height=1440 I recommend installing the mod Very Nice! Load Screens for KotOR as well! Uninstallation Remove the files from your Overdrive folder and restore your original swkotor.exe Compatibility This mod works with the K1R mod, but install it after installing K1R
  2. 1 point

    Version 1.0

    12,495 downloads

    These are basically High Definition upscaled assets for the first Kotor title. I was inspired by the games original awful stoneage 800x600 artwork and NDIX's groundbreaking work. Mod does not touch every original GUI element, and as such is not yet feature complete. For one, most LOADING SCREENS are still missing HD versions. They will come eventually. My hope is people find these as pleasing of an improvement, as i did. Instructions, such as they are, are in the README. As, this is my first mod, any ideas, suggestion, criticism, repackaging improvemts are highly encouraged. The Mod has been created with 16:9 aspect ratios and 1080/1440p in mind. I shall do my best to fix any potential problems. REQUIRED MODS: Universal Widescreen (UniWS) Patcher - http://www.wsgf.org/article/universal-widescreen-uniws-patcher KotOR High Resolution Menus 1.3 ndix UR - https://deadlystream.com/files/file/1159-kotor-high-resolution-menus/ K1 Main Menu Widescreen Fix 1.1 By DarthParametric - https://deadlystream.com/files/file/1173-k1-main-menu-widescreen-fix/ Recommended MODS: HD NPC Portraits 1.1 by ndix UR OBVIOUSLY THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  3. 1 point
    Star Wars Ultrawide 3440x1440 fix is incoming UPDATE: I finished version 1.00 and uploaded it I'm waiting for approval. (I already started working on v1.1 that fixes the galaxy map gui being not consistent and other guis overall) This mod was created due to the frustration of playing with a small HUD on an ultrawide screen. The mod enhances the HUD/UI and Menus from the KotOR High Resolution Menus mod specifically for the 3440x1440 resolution. I created an enlarged HUD, that makes playing the game much more enjoyable on a 3440x1440 resolution. Due to the larger HUD, one needs to use upscaled assets for it to look good. I used a combination of different assets from (KotOR High Resolution Menus, HD MENUS AND UI Assets and Remastered UI) In summary: 1 - The mod contains a prepatched swkotor.exe or you can patch your own exe with hires menus 2 - it contains a an enlarged HUD so the game can actually be enjoyed 3 - The HUD graphic files are upscaled to look HD, else the old HUD graphics look too pixelated, for this (Im using multiple mods but put together into 1 package) I attached pictures of the version 1.00 of the mod.
  4. 1 point

    Version 1.2

    48,061 downloads

    This is a companion to my TSL Main Menu Model Fix for Widescreen mod. In a similar manner, it adjusts the model file for K1's main menu so that it properly fills the full screen width of widescreen aspect ratios (i.e. 16:9, 16:10). It is designed to be used in conjunction with ndix UR’s KotOR High Resolution Menus mod (as pictured). Because the original vanilla background texture is very low resolution, it looks pretty terrible when scaled up to fullscreen at 1080 (or above). I created a new, higher resolution background texture that approximates the same look. As of v1.1, an optional replacement logo is provided. This is a TOR-style version of the logo, created by GOG. Two versions are provided, one of which is offset in order to better align using the current version of ndix UR's GUI mod. A centered version is also provided in the even that the GUI mod is updated. Note that I have only tested this at 1080. I have no idea how the image may be positioned at different resolutions. Obviously this mod will not be compatible with any other mod that also alters/replaces the menu model. As mentioned, it is intended to be used with ndix UR’s UI mod, and serves no real purpose without that mod. N.B.: This is NOT a widescreen mod! This is just an addition for when you are already using a widescreen mod like UniWS. Installation Instructions Extract the archive, copy the MDL, MDX, and TGA files, and paste them into your Override folder. If you also wish to use the upscaled vanilla logo or the TOR-style logo, copy the appropriate version to your Override folder as well. Acknowledgements Thanks to @bead-v for MDLEdit and KOTORMax that made editing and compiling the menu model possible. Thanks to @ndix UR for testing the mod and various discussions pertaining to its development, as well as all the behind-the-scenes work in getting the new mod tools off the ground. Thanks to @JCarter426 for helping out with filtering via waifu2x to clean up some of the aliasing