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Showing content with the highest reputation on 11/29/2022 in Files
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1 point
Version 1.1
597 downloads
When the Sith capture your party on the Leviathan, they are a little too thorough about confiscating your gear. In addition to taking your weapons, armor, and credits, they also take your clothes. This mod makes it so that the player and the party will wear their clothes during the interrogation and breakout sequences. There are two basic installation options: Option A: Basic Clothes - Everyone wears their basic starting clothes. Option B: Robes - The player will be allowed to keep the robes they were wearing immediately prior to capture (except for the Qel-Droma Robes). If the player was not wearing robes, the basic brown Jedi robes will be worn instead. If those are unavailable for some reason, the player will wear their basic clothes like Option A. The rest of the party will still wear their basic clothes regardless. If you are using "All Hands on Deck for the Leviathan Prison Break" by DarthParametric, I have also provided separate, compatible installation options. Thank you for downloading, and I hope you enjoy this mod! ------------------------------------------------------------------- INSTALLATION If you are using DarthParametric's "All Hands on Deck..." mod, install it first. Then, run INSTALL.exe and select one of the "'All Hands...' Compatible" options. Otherwise, run INSTALL.exe and select either of the "Typical Installation" options. ------------------------------------------------------------------- COMPATIBILITY This mod is compatible with: - KOTOR 1 Community Patch (K1CP) - KOTOR 1 Restoration (K1R) - "Party on the Leviathan!" by Fair Strides - "All Hands on Deck for the Leviathan Prison Break" by DarthParametric (see above for special installation instructions) For best results, if you are using these or any other mods that affect the Leviathan, install them before this mod ------------------------------------------------------------------- CREDITS NWNSSCOMP by Torlack and tk102 DeNCS by JdNoa and Dashus K-GFF by tk102 TSL Patcher by stoffe and Fair Strides ERFEdit by stoffe and Fair Strides Kotor Tool by Fred Tetra This mod includes fixes to k_plev_transfrm1.ncs which were developed by the K1CP team. Thank you also to the K1CP team for manually reconstructing the source code of k_plev_escsetup.ncs. Thanks to DarthParametric for creating the original "All Hands on Deck..." mod and for providing some tips on coordinating this mod's concept with his mod. ------------------------------------------------------------------- VERSION HISTORY 1.0 - Initial Release 1.1 - Revised k_plev_escsetup.ncs to be based on the K1CP team's reconstruction of the vanilla script source. - Revised k_plev_transfrm1.ncs to incorporate edits made for K1CP version 1.10. ------------------------------------------------------------------- DISCLAIMER AND PERMISSIONS This modification is provided as-is and is not supported by Disney, Lucasarts, or Bioware. Use at your own risk. The author shall not be held responsible for damage to your game installation, computer, or saved games resulting from the use of this mod. This mod shall not be reposted, in whole or in part, on any sites other than Deadly Stream without the author's permission. Assets from this mod shall not be redistributed in other modifications without the author's permission. -
1 point
Version 1.0.0
6,997 downloads
=Prologue Item Recovery= A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION AUTHOR: Leilukin FILE NAME: Prologue Item Recovery.7z LATEST VERSION: 1.0 CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: In KotOR II: TSL, the prologue is a skippable tutorial sequence that involves T3-M4 saving the Ebon Hawk. However, even if you choose to play through the prologue, you do not get to keep the items you have obtained during the prologue. This mod changes that by spawning a plasteel cylinder that contains the items you can obtain from the prologue, allowing you to get the items back to your inventory, even if you decide to skip the prologue. You can find the plasteel cylinder in the secure cargo hold at the Peragus hangar bay. The location is chosen because it is where the Peragus mining facility staff store the cargos they searched from the Ebon Hawk, including the damaged 3C-FD. This mod will take effect as long as you have a save file at Peragus, including at the Peragus hangar bay, even if you have played past the section where you take control of T3-M4. 2. INSTALLATION: Extract the Prologue Item Recovery.7z you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory. There are two methods to install this mod: Module Installation: Injects the mod's files into a MOD file from the game's Module folder. This method is recommended for players who have installed The Sith Lords Restored Content Mod (TSLRCM). Override Installation: Involves the mod user putting the mod's files into the game's Override folder. INSTRUCTIONS FOR MODULE INSTALLATION: Run Install.exe, point the installer to your KotOR directory, where swkotor2.exe is located, and let the installer do its job. When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod. INSTRUCTIONS FOR OVERRIDE INSTALLATION: Go to the "Override Installation" folder, copy and paste a_transformt3m4.ncs and llk_proitems.utp into the Override folder of your KotOR 2 directory. ***IMPORTANT NOTE FOR STEAM WORKSHOP USERS:*** If you have subscribed to the Steam Workshop version of TSLRCM, you must install this mod to TSLRCM's Steam Workshop folder instead of the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM is \Steam\SteamApps\Workshop\content\208580\485537937. The "Source" folder includes the source of the script used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod. 3. UNINSTALLATION: If you used the Override Installation method, simply go to the Override folder in your KotOR 2 directory, and delete a_transformt3m4.ncs and llk_proitems.utp. If you used the Module Installation method, go to the backup folder, cut and paste 106PER.mod into the Modules folder in your KotOR 2 directory. 4. KNOWN ISSUES: None currently known. If you find any bugs or problems, please let me know. 5. MOD COMPATIBILITY: This mod is not compatible with any other mod that modifies the a_transformt3m4.ncs script, which is used for entering the Peragus Hangar Bay module (106PER). This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Make sure you install this mod after TSLRCM. I recommend using the Module Installation method to install this mod if you use TSLRCM. 6. PERMISSION: You may modify this mod for personal use or show this mod in screenshots. You may use the modified a_transformt3m4 script from this mod to make a compatibility patch with your mod, but do not claim the modification as your own. Do not use the custom placeable llk_proitems from this mod in your mod without my permission. Do not upload this mod to Steam Workshop. 7. CREDITS: @Snigaroo for suggesting the idea of this mod Cortisol for Holocron Toolset Fred Tetra for KotOR Tool KobaltBlu for KotOR Scripting Tool bead-v for Workbox Stoffe for TSLPatcher; Fair Strides for the updated version THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
1 point
Version 1.0.1
99 downloads
MOD AUTHOR: Sith Holocron ORIGINAL RELEASE: 27 NOV 2022 UPDATED RELEASE: 02 DEC 2022 FOR WHAT GAME: Star Wars Knights of the Old Republic 2: The Sith Lords Description: Once again, I return to Peragus. Tonight, I was asking about a different legal screen that is included in the TSL games files but isn’t used. During that brief exchange, I showed off the legal screen that I use which is based on Trench’s desktop wall paper of the Peragus asteroid field. You’ve likely seen Trench's take on Peragus' exposed core in one of my other mods. By popular demand - that is entirely represented by Lewok, apparently - I now release it to the general public. The version for 16:9 widescreen settings can be found in the “16_9” folder. The version for 4:3 widescreen settings can be found in the “4_3” folder. As always, constructive criticism is welcome. Installation: For Star Wars Knights of the Old Republic 2 - Extract the TGA file fitting your screen settings into the SWKotOR2/Override folder. Though I haven’t researched this part personally as I don’t use the Steam version of KotOR2, Effix offers the following information for Steam users: “If you're playing with the Steam version of "Widescreen UI (Stretch fix)" then you will need to remove or rename its Legal.tga. Location should be something like: [Path to Steam]\SteamLibrary\steamapps\workshop\content\208580\639641660” To Uninstall: Take it out again. Known Bugs: None known at this time. Special Thanks: To Trench: For making that desktop wallpaper, oh so long ago. To Effix: For leaving the comment about the Steam user suggestion that I ruthlessly copied from. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use. -
1 point
2,642 downloads
Tunics for ZS Armors: This will swap the JS/ZS armors into tunics. There are eight total including the Dark Jedi Armor and Sun Guard Armor, as well as skins for the remainder of defaults. I have included MVacc224's placement of Darth Malak's Armor in the Korriban Academy There is also a replacement of the Sith Tomb sarcophagus, it will contain a Kaiburr crystal upgrade item, and a Sith Assassin tunic (Dark Jedi Armor). The Dxun Puzzle reward is replaced with a Old Republic Jedi Guard tunic. The skins are for the old items, and they all have female/male skins and new icons. To Install, copy mod files from archive into Override There are three archives for each type of way to install the tunics: defaults JS/ZS armors, padawan robes, and the patch for loot and immersion upgrade. To Uninstall, delete mod files from Override This is a segment of other mods I have done, it will potentially conflict with my other mods. The replacement for Padawan robes is also available. The Loot-Immersion c.02 patch is based entirely on RGB's short robes mod. This is not compatible with other JS/ZS mods and must be removed if they are to work. This is fully compatible with the default game, TSLRCM, and M4-78EP. If you have questions or comments, PM 90SK here on DeadlyStream THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.