https://deadlystream.com/files/file/726-modders-resource-specialized-combat-suits-for-kotor-and-tsl/
Even if you don't want to use the new textures, you can still use the fixed models.
I played this mod some time ago, it's just a bunch of save games and model swaps in the vanilla game. This is really low effort and void of any potential.
This is not really a mod, but more of a modder's resource. It includes textures for the basic Combat Suit PFBC and PMBC, as well as icons and uti files to make them wearable. Anyone who has created a story mod for either game can use these suits to add some variety to the NPCs that the player interacts with. I have also included models in which I have fixed the uvw maps, so that the textures appear correctly (the original models had some polygons in the wrong places). The new models should work with any other texture mods, since they work perfectly with the in-game ones.
The armour class is the same as the basic Combat Suit, so there isn't any real advantage to wearing them as a player. The real power of these files, is that a modder can create a whole army with both male and female members (and using any head model for NPC variety).
Please feel free to use these files in your own mods. I'm giving my permission now, up front. All I ask is that you mention me in your own read-me. I also ask that the files remain unchanged, so that anyone who uses them will not have to worry about incompatibility.
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Includes Combat Suits for: Republic, Sith, Czerka, T.S.F., Corellian, Exchange, Black Vulkar (Orange or Blue)
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Directions: Please copy all relevant files to Override directory of whichever game you wish to use them in. I have separated them into six directories.
Common files: The textures were made from original textures that appear in both games, so there is no issue of porting.
>Optional Shiny Metal: These texture.tga files & PFBC01.txi & PMBC01.txi are so that parts of the armours will shine with CM_Baremetal (The downside is that the K1 "Light Exoskeleton" & TSL "Electromesh Suit" will also have a shiny metal effect rather than the original CM_Bright glow).
K1 model uvw fixes: These aren't neccessary, but the new textures will look much better with them. If you have other mods that change the models, you might prefer to use those ones. Check them out to be sure which you'd prefer.
K1 uti files: These are neccessary in order to wear the armours in-game. The name of the uti file is what you would use to cheat them in with the cheat console, examle: giveitem g_a_class4042 will give your player the Republic Combat suit.
TSL model uvw fixes: These aren't neccessary, but the new textures will look much better with them. If you have other mods that change the models, you might prefer to use those ones. Check them out to be sure which you'd prefer. The biggest change is to Bao Dur's because the panel on the back was originally mirrored.
TSL uti files: These are neccessary in order to wear the armours in-game. The name of the uti file is what you would use to cheat them in with the cheat console, examle: giveitem a_light_42 will give your player the Republic Combat suit.