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Showing content with the highest reputation on 07/09/2018 in Files
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1 point
Version 1.0.0
2,830 downloads
This mod adds the head model of Sith Warrior companion Jaesa Willsaam from The Old Republic MMO as a selectable player head for female characters. A few notes: While aligned as closely as possible, the neckline probably won't match perfectly. Expect some visible gaps on body models that don't hide the join. The TOR head models use separate textures for the face, eyes, and hair. In order to allow for DS transitions, these had to be merged together (and the UVs adjusted to match). The eyes are the big loser in this. They went from having their own dedicated 256x256 texture to being shrunk down to a corner where they could be squeezed in. An additional consequence of the texture merge is no normal maps, due to the hair requiring alpha masking. TOR heavily relies on tint mapping textures for variation - skin tone, hair colour, eye colour, etc. Unfortunately, while the tint colours are available in the material files, the specifics of their shaders are currently unknown to me, so the best I can do is experiment with various blend modes to approximate the look. It may require some further experimentation and kludging. Not even having specularity, much less the advanced (by comparison) graphical features of TOR, expect textures to look pretty flat by comparison to the originals. KOTOR has a maximum bone limit per mesh of 16. This creates a problem for TOR meshes, as adding the eyelids to the face bone array pushes that to 18. I had to drop 2 bones to make it work. I chose the two nose corner bones, as they seemed the least important. I don't know what effect this may have on various facial animations though. The hair mesh is currently using skin weights and is fairly rigid. Possibly I may add a danglymesh version in a future update. The underside of the hair at the back of the neck is fairly bare. I may add some additional hair elements in a future update. Dark Side transitions are included, but they are relatively mild. I'm not a big fan of the zombie look. Installation: If you are using TSLRCM or the hybrid TSLRCM + M4-78 from the Steam Workshop, make sure to choose its Workshop folder as the installation location, not the main game folder. Acknowledgements: Original models and textures ported from The Old Republic MMO Thanks to @bead-v for KOTORMax and MDLEdit Thanks to @ndix UR for TGA2TPC Thanks to zaramot on the Xentax forums for the TOR GR2 Max import script -
1 point
Version 1.0.0
1,508 downloads
SpaceAlex's Unfinished K1 Enhancement Pack Modder's Resource for: KoTOR. I DID NOT CREATE THIS. SpaceAlex did. It was intended to be both a cosmetic NPC upgrade, a loot upgrade that added new items for Knights of the Old Republic, and more. Sadly, it was never finished, but plenty of work was completed by the time the project was cancelled as these screenshots display. Since SpaceAlex's K1 Enhancement Pack was not hosted on the website, I decided to host it myself and provide an easy link to all the assets so someone can either finish it or use bits and pieces of it in their own mods. Personally, I would like the entire mod to be finished as SpaceAlex intended with the NPC Modification Pack Bonus Content, Party Member Reskins, Player Character Clothing and Head Reskins, and Miscellaneous items implemented as optional add-ons. Also, there is a fix for invisible heads for some reason, here: https://deadlystream.com/files/file/417-spacealexs-k1ep-invisible-head-fix/ . Please download this too if you're using it as a mod or just using it for editing. Lastly, do not use this with K1 Restoration because it will cause cosmetic glitches such as Outcast Children looking like Mandalorians. NOTE: I just realized that I took out a few pieces of the file so it would work. I took out anything related to Darth Bandon and Calo Nord, as these additions cause game-breaking bugs. Credits: -The Deadlystream Website Team for creating this website. -SpaceAlex for creating all these assets -All the great modders and users in this community -Fred Tetra for his KOTOR Tool which makes this possible -The original creator of TSL Patcher, which makes mod installation so much easier -BioWare for creating the Odyssey Engine and this awesome game. -milestails and Fallen Guardian for providing the files themselves: https://onedrive.live.com/?id=AF290B5E544EBB56!121&cid=AF290B5E544EBB56 -
1 point
Version 1.3.0
4,157 downloads
This mod presents you an overhauled version of Selven; a human high-profile assassin who became infamous for her extermination of the Ulgo family on Taris and tons of other assassination attempts. # Background # "Now you'll see why I'm the most dangerous assassin on Taris". Spoiler-alert!: # About this Mod # Changes to both the head and body texture so now Selven is more Selven. [Updated in 1.3] Selven's much harder to fight. She was now designed to be encountered with high level PCs; more likely with Bastila in the party. [Updated in 1.3] Some tweaks to the voice to fit her new personality. Selven got a new pair of blaster and blade. They were described as SS-SL7 Rapid Blaster and DM-SL7 Vibroblade. [Updated in 1.3] Some new stuffs in her inventory also; which some are proven to be valuable loots- if, she has been defeated. [Updated in 1.3 - 'Selven's "Vanilla" Difficulty and Inventory' patch included] # Final Remarks # Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- PM me at deadlystream.com [ebmar] or just write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: Run the installer [TSLPatcher.exe]. [Updated in 1.3] Uninstallation: Remove tar03_selven031.utc from the 'Override' folder. As to uninstall only the new voices, you can overwrite them again by choosing the option "Optional: Selven's Vanilla Voices" from the installer directory. [Updated in 1.3] Compatibility: Will not compatible with T7nowhere's "Weapons of the Old Republic" and any other mods that changes the value nor conflicted with tar03_selven031.utc. If you want to ensure this mod to work properly, install this mod after T7's "WotOR" and/or all other mods has. This mod is 100% compatible with Sithspecter's "High Quality Blasters" and DeadMan's "[K1] Vibrosword Replacement Pack", as the textures and models inside this mod are using different variations from the said mods. [Updated in 1.3] Redistribution: Do not redistribute this mod or re-release it on any website at all. If you're planning to re-use the assets from this mod- please, ask me for permission first. Most likely it will be granted. More importantly, give credits to Sithspecter and DeadMan, as SS provides us the blaster's resource and DM actually asking on his mod's page to only give him credits for using the blade's assets. And if you're planning to re-use the blade assets to a mod that you're going to release on Steam Workshop, it seems a permission would not be granted; referring to DM's wishes on the mod's page. While for others, a bit of credits to my name is always a welcome, welcome. [Updated in 1.3] Credits: [Updated in 1.3] DarthParametric for literally everything. This mod would not be possible without DP's hands-on approach. And with later development of this mod, I've been using DP's "addheader.bat" to re-compressed the .WAV files which tools have been proven very useful. Sithspecter for "High Quality Blasters: Modder's Resource". DeadMan for "[K1] Vibrosword Replacement Pack". A Future Pilot for the assistance with new entries of the blaster and the blade. If you find the new descriptions are somewhat interesting, they are AFP's work there. N-DReW25 and JustABitAgroed for their input to the updated .utc's inventory and some advices regarding to the attribution of both the blaster and the blade. Salk for the input to include the optional 'Selven's "Vanilla" Difficulty and Inventory' patch. Sith Holocron, UnusualCharacters and CarthOnasty for advices and discussions which having great influence on the creative process of this mod. BioWare & LucasArts for the 'Game of the 21st Century'. All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one. All modders either active or inactive. bead-v and ndix UR for the MDLedit. Fred Tetra for the KotOR Tool. stoffe and Fair Strides for the TSLPatcher setup. DeadlyStream for a place to hangout and to discuss. -eb 1.3 Preview [featuring A Future Pilot's "K1 Lite Upgrader"]. -
1 point
Version 1.1.2
11,190 downloads
======================================================== A KNIGHTS OF THE OLD REPUBLIC I: MODIFICATION KOTOR Bug Fix Attempt 1.1.2. ======================================================== Author: danil-ch Contact: danil-ch can be reached via pm at deadlystream. Filename: K1_BugFixAtt_1.1.2.rar 1. Description: ---------- This mod is an attempt to fix some bugs and inconsistences in SWKotOR. *Global - Fixed: k_hcar_dialog.dlg - some DS lines were unavailable - Improved: k_hjuh_dialog.dlg - activated one line about idolizing Revan - Fixed: k_hjuh_dialog.dlg - a bug which prevents Xor from ever appearing *Tatooine - Fixed: Calo Nord’s soundset - Added: Activated Bastila's lines regarding her father's holocron *Leviathan: Interrogation - Fixed: Camera angles during Interrogation *Leviathan: Confrontation with Darth Malak - Fixed: Bastila no longer turn off her lightsaber after Revelation cutscene - Improved: Proper Bastila and Carth positioning after Revelation cutscene - Fixed: Malak's grunts sound added *Unknown World: Finale scene on the beach - Improved: Carth romance lines were only accessible if Juhani is recruited - Fixed: HK and T3 lines were unavailable - Improved: Some small tweaks to this scene * Star Forge: Confrontation with Bastila - Fixed: “Pause” animation (wrong participant) - Fixed: Wrong speaker for “You are wasting your time…” line - Tweaked: Camera angle for several lines were tweaked for consistency sake Recommended mods/additions: - Markus Ramikin’s Bastila Romance Scriptfix 1.0 http://deadlystream.com/forum/files/file/1086-bastila-romance-scriptfix/ - Salk's KotOR Dialogue Fixes 2.0 (Fixes various typos in the English version of the game) http://deadlystream.com/forum/files/file/362-kotor-dialogue-fixes/ - Kainzorus Prime's Korriban and Manaan Music Fixes (correct music now plays) http://deadlystream.com/forum/files/file/341-korribanmanaan-music-fix/ - Red Hessian's Desert Wraid and Shyrack Texture Fix (proper textures) http://deadlystream.com/forum/files/file/323-desert-wraid-shyrack-texture-fix/ - Kexikus' Manaan Quest Endings http://deadlystream.com/forum/files/file/557-proper-manaan-quest-endings/ - Kexikus' Fixed Shields (Shields now block the proper damage types) http://deadlystream.com/forum/files/file/548-energy-shield-damage-fix/ 2. Install: ---------- To install, extract the Main Patch folder to anywhere you like, as long as it is not the SWKotOR1 folder. Simply run “install.exe” from within the "Main Patch" folder. 3. Uninstall: ---------- To uninstall, remove the mod files from the Override folder and remove sta_m45ac.mod, tat_m18ac.mod from Modules folder. 4. Bugs: ---------- This has been tested several times to make sure nothing weird happens. If you find anything, let me know. 5. Permissions: ---------- You can freely distribute/include this mod, as long as you give credit. 6. Credits: ---------- Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.