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About This File

 

Thank you to all who have taken the time to view my content. I give permission to use my mods in any future projects with the appropriate credit.

 

This mod alters regeneration.2da to add out of combat automatic vitality regeneration as seen in TSL to K1 by using the TSL Patcher.

 

Changes

 

All characters will now regenerate vitality automatically when not engaged in combat.

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Nice, and seems to be K1R Compatible. At least, no problems whatsoever installing this after K1R. My PC regains health nicely inbetween combats.

 

Just a question: The health regen is a bit too fast for my liking. If I edit the OutOfCombat healthregen value to 0.5 (for example), will it actually slow down health regen to half speed? Or does the game just take the floor() of that value?

 

Also, if I edit the .2da file, will it affect my already in-play savegames? Or do I need to start a new game to make the change apply?

 

Thanks in advance for any guidance!

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I've found that every time I enter a new area the Health Points and the Force Points are a little decreased for automatically start to refill.

Anyway a good and useful MOD.

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