I noticed two issues regarding the Zhug attack in TSLRCM:
- Some of the appearances were wrong, so they were all clones of Azanti Zhug.
- More importantly, all the Zhugs were spawned as hostile. This would cause the cutscene to break if the AI for one of the party members spotted a Zhug and attacked. This had the unfortunate consequence of removing the choice to add a third party member to team up with Atton and Bao-Dur.
This mod fixes both of those things.
This mod requires TSLRCM version 1.8.5. It may not be compatible with earlier or later versions. Only 1.8.5 has been tested.