Bugs and minor inconveniences with TSLRCM 1.8
#1
Posted 23 July 2012 - 11:24 PM
Here's the place to report bugs, errors with other mods etc.
While 1.8 is the 'last' version, if any gamebreaking bugs are found they obviously will be fixed (and maybe other tiny ones with them), can't leave them in for everyone to annoy. So don't assume it's automatically an useless thing to report stuff here.
#2
Posted 25 July 2012 - 08:29 PM
#3
Posted 25 July 2012 - 08:43 PM
Why does HK-47 leave your team and just stand there doing absolutely nothing when you encounter a group of HK-50 units? After you defeat them, he returns to the team. Is this already known?
HK-47's self preservation program won't let him harm the HK-50s as they are too similar to him.
#4
Posted 26 July 2012 - 04:44 AM
#5
Posted 26 July 2012 - 08:11 AM
#6
Posted 26 July 2012 - 12:44 PM
#7
Posted 26 July 2012 - 04:11 PM
I have work to do. I should be doing it.

#8
Posted 26 July 2012 - 11:16 PM
Edit: Nevermind, I found the problem. I had the Darth Nihilus' Saber section of VP's Hi Poly Tin Cans mod installed, and that caused the crippled cutscene animations and CTD. Please make note of this on the download page, if possible.
#9
Posted 27 July 2012 - 12:37 AM
Passed this moment already, all ok. I have only No Lightsaber Quest by HH.Got a real showstopper here. During the Visas-Nihilus cutscene, after the line "Yes... this disturbance..." and while Nihilus is speaking, the game freezes and eventually CTDs. Also, when Visas is Force choked, Nihilus doesn't turn around and outstretches his hand; he's completely stationary. Note that other than several reskins, I also have Pergaus Tweak and Trayus Rank Reformation installed, if that helps.
#10
Posted 27 July 2012 - 01:34 AM
#11
Posted 27 July 2012 - 04:17 AM
My install list was
Main Game
1.0b patch
HQ movie patch
HQ music patch
TSLRCM 1.8
Droid Enhancement
Movement Fix
T.W.O. weapon mods
Male Bodies
Various Texture mods.
#12
Posted 28 July 2012 - 10:51 PM
When the new quest update box appears?Not a showstopper, but in the Prologue, several of the spoken lines abruptly end mid speech. For example, the dialogue that explains about using solo mode to get 3C-FD to operate the door controls cuts out after the first word. Most of the other affected lines actually cut out about halfway through the line. Once you actually get to Peragus, everything proceeds normally.
While it's fixable by delaying that update, that could add a whole slew of new issues if you left the module before said time was up (which is pretty easy to do), so it's better to let it be as is :/...
#13
Posted 29 July 2012 - 05:29 AM
During the first scene upon landing on Nar Shaddaa, I got kicked out of the dialogue tree (it just stopped being in dialogue mode, no input from me).
So Atton, Kreia, Visas and Handmaiden are standing around, the landing pad guy is still off in the distance, he was never triggered.
So I select a party (and here I think is where the crucial development happens) of Atton and Handmaiden.
Then I walk over the the landing pad guy, talk to him, which triggers his normal dialogue.
At the end of it, I am asked to select companions (because, remember, I should have been continuously in dialogue since stepping off the Hawk), again selecting Atton and Handmaiden.
And .... they get cloned, now I have two versions of each of them standing next to me, following, etc.
Anyway, I saved it and exited, so I'll let you know if it goes away on next startup.
UPDATE: Saving and re-loading works just fine, so this doesn't break anything. It's just ... odd.
Edited by Nightwhisper, 29 July 2012 - 08:08 PM.
#15
Posted 29 July 2012 - 04:31 PM
I'm actually describing two issues here, though related.When the new quest update box appears?
While it's fixable by delaying that update, that could add a whole slew of new issues if you left the module before said time was up (which is pretty easy to do), so it's better to let it be as is :/...
- Throughout the Prologue, spoken dialogue cuts off mid sentence, but the text box describing what to do remains up on the screen.
- The solo mode spoken dialogue in the Prologue doesn't get past the first word before getting cut off. The text box describing it is immediately replaced by the quest update box.
#16
Posted 29 July 2012 - 04:38 PM
Ahh, you've got your stats set through the roof via cheats. Once your influence exceeds a certain amount, visually all the characters will appear as the exact opposite "alignment" as you while still acting as the right "alignment". This is a bug in the game engine itself, and the guys here cannot fix that. There is an influence bug fix mod available which will correct the problem to an extent, but it was not written by the TSLRCM crew. I did link to it in another post, but I'm about to get back to playing the game. Search my posts and you should find the link.Hello, guys!
Is it possible to fix this slightly annoying bug?
#17
Posted 29 July 2012 - 04:48 PM
[list][*]Throughout the Prologue, spoken dialogue cuts off mid sentence, but the text box describing what to do remains up on the screen.
Yeah, I did report this exact issue a while ago for 1.7 release. Only, the speech (not a "dialogue" really, because there is only one speaker :-) ) is not cut, but the volume gets suddenly supressed a lot. If I remember correctly, at the time this bug was unfixable.
#18
Posted 29 July 2012 - 06:56 PM
I don't know about cheats. And I observe this bug only with TSLRCM. Next time T3 was light then dark again.Ahh, you've got your stats set through the roof via cheats.
#19
Posted 29 July 2012 - 07:15 PM
Do you remember what was said just before you got knocked out. Can you talk to Kreia?Here's a fun one. During the first scene upon landing on Nar Shaddaa, I got kicked out of the dialogue tree (it just stopped being in dialogue mode, no input from me).
Not really, no.Is it possible to fix this slightly annoying bug?
Yeah, I know. But both seem unfixable.
- Throughout the Prologue, spoken dialogue cuts off mid sentence, but the text box describing what to do remains up on the screen.
- The solo mode spoken dialogue in the Prologue doesn't get past the first word before getting cut off. The text box describing it is immediately replaced by the quest update box.
As said the goal one could, but delaying quest entries probably adds more problems than it fixes.
It's at a fixed point. As T3 moves it gets less loud. But for some reason it can also do such without moving. Not sure why...Yeah, I did report this exact issue a while ago for 1.7 release. Only, the speech (not a "dialogue" really, because there is only one speaker :-) ) is not cut, but the volume gets suddenly supressed a lot. If I remember correctly, at the time this bug was unfixable.
Nope, it's a vanilla bug... it's not something just happening with TSLRCM.I don't know about cheats. And I observe this bug only with TSLRCM. Next time T3 was light then dark again.
#20
Posted 29 July 2012 - 07:54 PM
Ok. Never seen this before...Nope, it's a vanilla bug... it's not something just happening with TSLRCM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users











