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SUPPORT TOPIC File Information

  • Submitted: May 30 2017 12:55 PM
  • Last Updated: May 30 2017 01:59 PM
  • File Size: 1.81MB
  • Views: 8715
  • Downloads: 1,048
  • Approved by: Fair Strides
  • Approved on: 30 May 2017 - 01:14 PM
  • TSLRCM Compatible: Yes

Previous Versions

  • 30 May 2017 Download Revan's Hoodless/Maskless Flowing Robes For TSL 1.1
  • 30 May 2017 Download Revan's Hoodless/Maskless Flowing Robes For TSL 1.0

Download Revan's Hoodless/Maskless Flowing Robes For TSL 1.1

* * * * * 9 Votes


This mod changes the models for the Darth Revan/Star Forge robes to a modified version with the cape and belts seen on the cutscene version of Revan’s robes, but without the raised hood and mask.

Alternative models with different arrangements of cape/belts/folded hood are available in the mod’s OPTIONAL folder. Once you have finished installing the mod, you may copy and paste the MDL/MDXs from relevant folder to the Override folder, overwriting when prompted.

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This mod relies on Hunters Run’s Revans Flowing Robe TSL mod for the animations. You can download that mod from here:


Extract n_darthrevan.mdl and n_darthrevan.mdx to your Override folder. If you do not have this mod then you will not have any animations for the cloak or belts.

How to Obtain:
When Atris captured the Ebon Hawk, amongst the unencrypted data she downloaded from T3's memory core she discovered some interesting information regarding Darth Revan and his robes. She stored this data for later analysis, turning to the more pressing matter of the Exile's arrival on her doorstep.

While at the hidden academy on Telos, in the room before you get to T3 you can access the robe data via a console and manufacture a set of robes with the fabrication unit in the same room:

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The male version is a straight replacement for the PMBJ model, so it will not be compatible with any other mod that replaces/modifies that model, or changes the values for that column in appearance.2da. Because of the way animations work, the female version must be set up as a disguise, so it uses its own independent models and appearance.2da rows and is unaffected by changes to the PFBJ model or appearance.2da values. Note, however, that this means it is not compatible with custom female head models.

The Darth Revan robes use the vanilla PMBJ01 texture, and is compatible with texture replacements from other mods. The vanilla texture for the Star Forge robes, PMBJ02, has no provision for the cape or belts, so I have provided a very basic replacement with those sections coloured. I suggest that you replace this with a better quality texture from another mod. I recommend ZM_StarForgeA08 from ZimmMaster's Revan's Jedi Robes mod. Download that mod here:


Extract Zimm’s texture from his mod’s tslpatchdata folder, rename it to PMBJ02.tga, and then put it in your Override folder, overwriting when prompted. Make sure you do this after installing the current mod! Additionally, grab the TXI from the OPTIONAL folder and place that in the Override folder as well.

Known Issues:
There will be some clipping during certain animations. Some of this is related to the animations, some of it the meshes. If you spot something particularly egregious, then let me know in the comments and I may be able to address it if it is model-related.

Currently there are no limitations on the generator. You can fabricate either set of robes regardless of alignment, and you can make as many copies as you like (with the caveat of course that once you leave the academy, you permanently lose access to the fabricator). I may change this in future.

If you are using TSLRCM, or another mod that has added 262tel.mod to your Modules folder, you will get a warning from TSLPatcher that this file already exists and was skipped. This is intended behaviour and not an error.

Thanks to Hunters Run for the n_darthrevan flowing robes animations, without which this mod would not be possible.
Many thanks to Fair Strides and bead-v for looking over my scripts, fixing/checking for errors and streamlining syntax.
Thanks to DarthTyren for his tutorial on camera placement (although I had to source the quaternion conversion elsewhere)

What's New in Version 1.1 (See full changelog)

  • Fixed description error
  • Changed "Taris" to "Telos" in console dialogue (thanks to bead-v)

can i get the robes in the game with out the mod

You're asking if you can get the mod's content without using the mod?

this looks great nice job!

How can i obtain this in a post telos save game?

Add it to your inventory with KSE.

I'm at Telos academy, but the console and cylinder isn't there. Went back to save game where we crashed at the academy after Telos restoration area.

I'm at Telos academy, but the console and cylinder isn't there. Went back to save game where we crashed at the academy after Telos restoration area.

 and also using KSE, all I get is the male version not the female

It won't work if you are loading a save inside the Academy. It has to be a save before entering.

Assuming the mod was installed properly, KSE will see the female version.
Unless of course you are using the Steam version with Workshop mods, and installed to a Workshop folder, in which case KSE can't see the files. In that instance you will need to copy the UTIs from the mod Workshop folder's Override to the base game's Override (has to be the Workshop mod's folder version and not from the installer, as the installed version has been properly patched with the right appearance). Alternatively, use the in-game console.

Yes I use the Steam version, so basically install it in the games default override folder instead of the workshop?

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