InSidious Posted October 23, 2022 Posted October 23, 2022 View File [K1] Environment Map Restoration [K1] Defaultenvmap Restoration By Darth InSidious Description Both KotOR games were designed to have environment mapping, i.e., reflections on armours and weapons that looked like the area the player character was in, rather than generic shinyness. In the default game, this is switched off, perhaps for performance reasons. This mod partially restores this feature, using the environment maps for the game which Obsidian included in the default game files. As a result, not every area has environment maps, but I have been able to enable the feature in about 80 areas, listed below. This includes the Ebon Hawk and parts of every planet (and large ship, and space station) in the game, except the Yavin space station. This mod is intended as much as a proof-of-concept as a restoration in itself. A full restoration would likely require cube-mapping all the areas in the game, which I don't have the time or resources to do. If someone feels like doing that, and knows how, let me know. The full list of areas included in this mod is: m01aa m01ab m02aa m02ab m02ac m02ad m02af m03aa m03ab m03ad m03ae m03af m04aa m09aa m09ab m10aa m10ab m10ac m11aa m11ab m12aa m13aa m14aa m14ab m14ac m14ad m14ae m15aa m16aa m17aa m17ab m17ac m17ad m17ae m17af m18aa m18ab m18ac m20aa m22aa m22ab m23aa m24aa m25aa m26aa m26ab m26ac m26ad m26mg m27aa m28aa m28ab m28ac m28ad m33aa m34aa m35aa m37aa m38aa m39aa m40aa m40ab m40ac m40ad m41aa m41ab m41ac m41ad m42aa m43aa m44aa m44ab m44ac m45aa m45ab m45ac m45ad Known bugs and compatibility issues Because each area has only one environment map, sometimes the reflections will be wrong for a given part of an area which looks different. Also, because of the limited number of environment maps included in the game, I have reused several of them in different places. Hopefully this isn't too obvious, but it may mean that the environment mapping isn't always exact. The mod currently installs as a series of .are files directly into your Override. This is because it's difficult otherwise to take account of .mod files with the same filename as the game's default .rim area files, so it was difficult to make the mod work with, e.g., K1R modules. This mod hasn't been tested for compatibility with K1R, but I don't anticipate issues for the most part, since the .are file isn't used for much that can be modded. *Nevertheless, this mod *may* cause some compatibility issues in some areas with K1R.* Installation Double click on "[K1] Install Defaultenvmap restoration", and hit the "install mod" button. Uninstallation Delete the .are files from your Override folder, and restore the baseitems.2da file backup made by TSLPatcher on install, and placed in the "backup" folder. If no such baseitems.2da backup exists (i.e., you haven't used any other mods that modify this file) simply delete baseitems.2da from your override folder. Credits and thanks Thanks to JC, DarthParametric, and Cortisol, for their feedback and help during development of this mod. Disclaimer All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must ask for my permission first. Submitter InSidious Submitted 10/23/2022 Category Mods K1R Compatible No Quote
Salk Posted October 23, 2022 Posted October 23, 2022 Hello, InSidious. Thank you for a commendable effort. But from what I understand dumping .are files in the override seems really a bad choice. I am no TSL Patcher expert but couldn't you just ship the modification with .mod files for each module whose .are you are changing and let the TSL Patcher patch the .are files inside them? Cheers! Quote
Sith Holocron Posted October 23, 2022 Posted October 23, 2022 @Salk This very subject is being discussed in the Deadly Stream Discord. 1 Quote
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