JCarter426 1,214 Posted September 3, 2020 View File JC's Fashion Line I: Cloaked Hybrid Robes for K1 Summary This mod adds cloaks to the Jedi robes worn by the player and many NPCs, combining the body of the KOTOR 1 robes with the cloaks of the KOTOR 2 robes in a hybrid model. There are three texture options: 100% Brown, Brown-Red-Blue, and Brown-Red-Blue Alternative. The Brown-Red-Blue textures maintain the color scheme of the K1 Jedi Robes. The 100% Brown textures look more like K2 textures, with different (brown) designs for the Jedi robes instead of different colors. The Brown-Red-Blue Alternative uses the K1 color scheme, but gives the red and blue robes dark grey cloaks. All styles come with or without gloves for your player character and some non-player characters. If you choose a gloveless option, your hands will be bare and match your usual skin tone. Installation Automatic Installation (Recommended) Extract files from the downloaded archive. Run Fashion_I_Cloaked_Hybrid_Robes_K1.exe. Select one of the six install options: a) 100% Brown b) 100% Brown (No Gloves) c) Brown-Red-Blue d) Brown-Red-Blue (No Gloves) e) Brown-Red-Blue Alternative f) Brown-Red-Blue Alternative (No Gloves) Click "Install Mod" and select your game directory (default name SWKotOR). Manual Installation Extract files from the downloaded archive. If you do not have an override folder, make one in your game directory (default name SWKotOR). Select one of the three folders in tslpatchdata: h_bbb – 100% Brown h_brb – Brown-Red-Blue h_brb-a – Brown-Red-Blue Alternative Copy all files from the selected folder to your override folder except appearance.2da and the .ini and .rtf files. The gloveless options require patching appearance.2da and are not supported by the manual installation. Uninstallation Remove the installed files or replace from backups if necessary. Uninstallation Remove the installed files or replace from backups if necessary. Compatibility This mod is not compatible with my Cloaked Jedi Robes mod; you have to pick one or the other. This mod is compatible with my Cloaked Party Robes mod, if you install it after installing this mod. This mod is likely not compatible with other mods that alter the Jedi robes. This mod uses my Supermodel Port for K1. This makes it super cripplingly incompatible with any other mods that alter the game's supermodels (the S_Female and S_Male files) unless the other mods utilize my Supermodel Port assets. These edits are necessary to give the player supermodels the bones required for the cloaks to animate. This mod's supermodels include my Supermodel Fixes for K1. So you don't have to worry about using that, or if these files are overwriting those. Use this mod's files. These supermodel edits somewhat alter some animations in the game. These adjustments were necessary to prevent the old stuff from clipping with the new stuff. It's essentially what Obsidian did when they added the new bones to the supermodel, but I've reversed the changes a bit to bring the animations closer to the original K1 style. Some models aren't so happy with the new rig. I've made some hotfixes for such cases where I can, but they won't be compatible with other mods that alter these models. I've instructed TSLPatcher not to overwrite these. P_JuhaniBB.mdl and P_JuhaniBB.mdx are two such files that will be skipped. If you use the Juhani Catlike Head Mod, I suggest that you use my version because I happened to fix the same thing that mod fixes anyway. You can copy those two files manually from tslpatchdata to Override. The gloveless options only support appearances from the original game release. If you use a modded player appearance, they'll still wear gloves. While this mod adds skirt bones to the player supermodels, at this time it does not add the bones or the necessary animations to the cutscene models. So the skirt flaps may appear stiff in scenes that use those. Credits KOTOR Tool – Fred Tetra TSLPatcher – stoffe, Fair Strides NWMax – Joco KOTORMax & MDLEdit – bead-v waifu2x – nagadomi This mod contains assets ported from Star Wars: Knights of the Old Republic II - The Sith Lords by Obsidian Entertainment. Permissions I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason. I have uploaded a separate mod resource with essentially all of these assets free for anyone who wants to use them. But I want to keep them separate for simplicity's sake, so this release here is strictly a mod. I have uploaded a separate mod resource with essentially all of these assets free for anyone who wants to use them. But I want to keep them separate for simplicity's sake, so this release here is strictly a mod. Disclaimers OBSIDIAN IS THE NEW BLACK. DON'T WEAR BIOWARE AFTER LABOR DAY. Donations If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link. For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire. I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps. Submitter JCarter426 Submitted 09/03/2020 Category Mods K1R Compatible Yes 1 Quote Share this post Link to post Share on other sites
darthbdaman 71 Posted September 3, 2020 Hell ya! Quote Share this post Link to post Share on other sites
LordCybot 10 Posted January 10, 2022 Unfortunately this appears to break a few items used in Brotherhood of Shadow: Solomon's Revenge, namely the Jedi Crusader Robes and Telana's robes. Unfortunate, but I like this too much to stop using it. Quote Share this post Link to post Share on other sites
N-DReW25 1,336 Posted January 10, 2022 2 hours ago, LordCybot said: Unfortunately this appears to break a few items used in Brotherhood of Shadow: Solomon's Revenge, namely the Jedi Crusader Robes and Telana's robes. Unfortunate, but I like this too much to stop using it. I "might" be capable of making a compatibility patch between the two mods. 1 1 Quote Share this post Link to post Share on other sites
Squall Lionhart 81 Posted January 10, 2022 17 hours ago, LordCybot said: Unfortunately this appears to break a few items used in Brotherhood of Shadow: Solomon's Revenge, namely the Jedi Crusader Robes and Telana's robes. Unfortunate, but I like this too much to stop using it. I have to dig, but I did create fixes a few months ago for this. I'll PM you. 1 Quote Share this post Link to post Share on other sites
Squall Lionhart 81 Posted March 16, 2022 Hey JC, i noticed that for whatever reason, the S_female.mdl and S_male.mdl that come with this and the Bastila slave outfit mod interfere with Revan's Robes, specifically the red flap at the bottom. Would there be a way to try and fix this issue? DPs Revans robes work no problem since the model adds flowing capability. 1 Quote Share this post Link to post Share on other sites
JCarter426 1,214 Posted March 16, 2022 If you're talking about Revan's Flowing Cape and Belt Fix by Sithspecter, it has its own animations on the model and doesn't use the player supermodels. The flap getting stuck in the air is a known issue with that model. Quote Share this post Link to post Share on other sites