Blue 68 Posted May 24, 2019 I've spent a lot of time trying to navigate the old Holowan Labs forum on the lucasforums site through WayBackMachine. It is very cumbersome and there are a lot of dead links that were never archived. And things start to go off the rails if you try to navigate to older pages. It would be nice if there was a way to get access to the old Holowan Labs database files (With just the forums posts/threads and no user data) so an archived version could be reconstructed. I would have already attempted to pursue this myself, but I don't know who to contact about it. I would be willing to host and build something like this on my own server, I could even see making it into a GitHub repository for posterity's sake. I'm hopeful that someone can get me in contact with whoever owned the old site, but I fear there has been too much time since it's demise. Any leads would be much appreciated . Edit: Welp it's been a little over a year since I created this thread. Since then I built the LucasForums Archive Project to aid in my KotOR research. Quote Share this post Link to post Share on other sites
Canderis 180 Posted May 25, 2019 Tried as well. DP's meme is correct as of now. 1 Quote Share this post Link to post Share on other sites
MilesTeg81 6 Posted May 28, 2019 well, for the time being: TOCs by Darth333, Canderis, T7nowhere and tk102 from Holowan Labs/Lucasforums (via waybackmachine): General Tools & Tutorials: Spoiler Tools - initiation to Kotor modding Kotor Tool by Fred Tetra General Tips How to Take Screenshots Useful features in swkotor.ini Total Conversions and other big mods References Reference: Cut Scenes (STUNT modules) Reference: Lists of Cutscene Movies Basic Modding Items UTI (Item File) editing Custom Clothing (texturing, appearance.2da editing, and uti's) UTP Tutorial UTC Tutorial Making Portraits --Contains some dead images Skinning Default Game Textures' .TXIs Major Content Mods Journal Entry Tutorial Creating Puppets -- TSL only New Areas (Modules) Making a Mapnote Setting a spawn point in a custom module Making NPCs walk waypoints Force Cage Tutorial Naming Modules Custom Loadingscreens Mini-map Tutorial Marius Fett's Custom Module Tutorial Rotation of Creatures and Doors The VIS File Dialog Editing Dialog between 3+ people Custom Lip Synching The Easy Way Dialog Editing Tutorial Other Scripting Installer [Nsis] [Noob Friendly] Modify 2DA, uti, utc files with TSLPatcher Creating "Witcher"-Style Books --TSL Only Adding Custom Music to KOTOR Modelling, Skinning/Texturing: Spoiler Modelling: Modeling tips: For Gmax and 3DstudioMax Tutorial: Tips and Tricks on modeling by Quanon Gmax Utilities: Importers, Exporters, and Maxscripts Detaching , UVW mapping , and Unwrapping UVW UVW-mapping tutorial by Quanon Basics of Modeling a new Lightsaber hilt A-Z of Modelling a new Lightsaber Succesfully Editing a body mesh Body mesh editing, removing, Patching + Adding Another way to mesh bodies Adding Geometry, by miro42 Merging Models Tutorial Merging Models (so to speak) Editing a head model How To Create a Mask or Helmet Area Exporting and How to Use KAurora Tutorial by Quanon Modelling a New Area Custom Placeable Walkmesh Tutorial Door Modelling Tutorial Lightmaps for Dummies Adding helpers to body models for KotOR [TSL]Master + padawan collar fix by svösh Switching Models Animations by Ӄhrizby Animation Fixes by Imptacular Texturing: Armor textures and the uti's they belong to decoded How to extract textures using KotOR Tool Photoshop tutorials on texture extraction & preparation by Suchan271 Simple Reskinning for Beginners Gimping For Dummies, by Canderis Tutorials by PrtyLizardJedi/Recoloring textures and Creating New Jedi robes Making custom textures with Photoshop Quanon's Tips on Skinning/Texturing Utilizing Various Features of GIMP How to make an Alpha Channel with Photoshop How to capture a model's UV map to aid in Retexturing Fun with Pattern Overlays: Photoshop Tutorial Animated Textures Module reskinning tutorial, by Darth InSidious Reskinning a Weapon or Mask in 20 Easy Steps Reskin Short & Doublesabere In-Game Hilts (Visual Aid) Achilles' TSL Padawan Robe Templates For Photoshop Modding Tools (T3-M4's Astromech Droid Center) There's also a TOC in T3-M4's Astromech Droid Center listing all tools: https://web.archive.org/web/20150906172255/http://www.lucasforums.com/showthread.php?t=152392 Most links will be dead anyway, but it gives a nice overview/ a place to start hunting them down. Spoiler Savegame Editor / Cheat utilities KotOR Savegame Editor (KSE) *** a classic*** Preppie - Cheat Console Helper Utility General Modding Tools Kotor Tool *** also known as the Swiss Army knife of KotOR modding*** - you need to install Microsoft .NET Framework 1.1 first. K-GFF GFF Editor FindRefs***very handy tool *** GFF File Comparison Tool Global Variable Comparasion Tool Excel 2DA Read/Write Macro GFF2XML and XML2GFF Utilities 2DA file Merger/Converter ERF/RIM Editor JRL Merger Various Modding Tools (2DA, TLK, DLG, Search) KLM - KotOR Launcher Manager *Allows you to switch your SWkotOR or TSL launcher with the push of a button* Skinning/Modeling Tools MDLOps Freeware Hex Editor XVI32 KAuroraEditor: Walkmesh Utility Program Other useful tools for skinning/modeling not developped by LucasForums members: Gmax and nwmax (which you can find a list of downloads for); here. Taina's replacer for Kotor2 Photoshop ($$$ - but 30 day free trial version) Paint Shop Pro ($$ - but 30 day free trial version) The Gimp Paint.NET Dialogue/Sound Editing DLGEditor*** you'll need this if you intend to edit Kotor 2 tsl dlg files*** KotORTLK (dialog.tlk editor) LipSynchEditor DLG/UTI/UTC Language Converter Soundset (SSF) File Editor TalkEd (dialog.tlk editor) JdNoa's AniCam Other useful tools for sound editing not developped by LucasForums members: Miles sound tools and Miles Sound System Goldwave Adobe audition ($$$ but 30 day free trial version) Soundforge ($$ but 30 day free trial version) Scripting Fred Tetra's script compiler DeNCS Script Decompiler for Kotor 2 TSL KotOR script generator HazardX script compiler Darkkender's NSSEditor LoneFerret's KscriptEditor Area Editing KotOR2:TSL - Whereami Armband: Coordinates extractor, object lister, door opener Kaspian's rgb2bgr Converter Mod Compatibility Tools Kotor Mod Manager (KMM) DLG/UTI/UTC Language Converter TSLPatcher (mod installer) KISS (KotOR Installation Scripting System) .2da Tutorials Spoiler Appearance.2da walkthrough (TSL) Walkthrough for heads.2da and portraits.2da Tutorial for Removing PC/NPC DS Transitions (TSL) (heads.2da, portraits.2da) [TSL]Appearance.2da: Locking NPC Equipment slots (TSL) Creating New Custom Itemcreate.2da type files. (some limitations apply) (TSL) Adding Items to the Workbench (TSL) (itemcreate.2da) Switch combat feat animations (animations.2da) Creating a Custom Force Power (spells.2da) Scripting Tutorials Spoiler What is scripting? Introduction to scripting syntax How to compile scripts Frequently used script functions Syntax Error in nwscript.nss (TSL only) Recruit Script (TSL) Spawning Items, Placeables, and Creatures Playing a movie via scripting How to make an NPC exit gracefully Random explosions and rumbles How to Script a Buff Force Power How to add new planets to the Galaxy Map (TSL) Two new Script Functions Some henchman scripts Debugging scripts with the SendMessageToPC function The Power of Script Parameters (TSL) About Using Local Variables (TSL) How to Use a Creature's Events The Power of ExecuteScript command (or How to Inject Your Script) Conditional Scripts That's at least better than navigating Lucasforums' archive by hand (esp. on mobile). 3 2 Quote Share this post Link to post Share on other sites
ebmar 893 Posted May 29, 2019 13 hours ago, MilesTeg81 said: ...for the time being: TOCs by Darth333, Canderis, T7nowhere and tk102 from Holowan Labs/Lucasforums (via waybackmachine)... Many thanks for compiling, @MilesTeg81 - much appreciated! Got all them links bookmarked already. Quote Share this post Link to post Share on other sites
Blue 68 Posted June 18, 2020 Welp it's been a little over a year since I created this thread. Since then I built the LucasForums Archive Project to aid in my KotOR research. I thought I would share it here in case anyone is interested. It isn't anywhere near complete, but there is quite a lot included already. I may attempt to add more at some point in the future. 8 Quote Share this post Link to post Share on other sites
Sith Holocron 2,471 Posted June 18, 2020 @Blue , if you can add any more discussions of M4-78, that would be very helpful to me. Thanks for what you've done so far! 1 Quote Share this post Link to post Share on other sites
Effix 531 Posted June 18, 2020 Awesome work Blue! 1 Quote Share this post Link to post Share on other sites
Blue 68 Posted June 18, 2020 1 hour ago, Sith Holocron said: @Blue , if you can add any more discussions of M4-78, that would be very helpful to me. Thanks for what you've done so far! I'll take a look and see what I can do! 1 Quote Share this post Link to post Share on other sites
_Zaarin_ 1 Posted December 15, 2022 (edited) Hi. Realizing I'm posting in a dead thread here, but thought some of you may find it interesting. Us over at MixnMojo (a site that was hosted by LFNetwork, which also hosted LucasForums) have set up a read-only copy of LucasForums based on the last backup made before the servers went offline: https://forums.mixnmojo.com/forum/778-the-archive/ -Z Edited December 15, 2022 by _Zaarin_ Quote Share this post Link to post Share on other sites