thetruerevan75 Posted July 24, 2018 Posted July 24, 2018 A friend of mine recently requested that I make the unused bearded Canderous head a select able PC head in K1 and TSL, I told him that I can't port models to K1 yet due to lack of experience. But that I would happily attempt to get it working in TSL... Welp, that didn't work out well. I extracted the head, it's texture, and all the other files that I needed to extract. I renamed the head to replace the Obi-Wan looking guy. And.... this happened. But hey, despite the fact I unleashed a borderline Lovecraftian horror into the world of Star wars. At least it's progress! Quote
DeadMan Posted July 25, 2018 Posted July 25, 2018 Looks like you properly replaced head model (*.mdl/mdx), but not the textures for it. Quote
DarthParametric Posted July 25, 2018 Posted July 25, 2018 The question being, why replace anything at all? Just add new 2DA entries that make use of the existing assets. Quote
thetruerevan75 Posted July 25, 2018 Author Posted July 25, 2018 12 hours ago, DarthParametric said: The question being, why replace anything at all? Just add new 2DA entries that make use of the existing assets. Not my strong point... But I could try. Quote
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