JCarter426 1,287 Posted December 25, 2017 View File JC's Republic Soldier Fix for K2 This mod improves the models used for Republic soldier and TSF officer armor. Texture mapping errors on the male model are corrected, and the female model is replaced with a higher-quality one based on the male model. Installation Copy all files from the Override folder to your game's Override folder. If you do not already have an Override folder, make one. Uninstallation Remove all installed files. Compatibility This mod changes the texture mapping of the female Republic and TSF armor model to be the same as the male model. That means this mod will not be compatible with mods which edit the female textures, N_RepSold_F01 and N_TSFOff_F01, but it will be compatible with mods which edit the male textures, N_RepSold01 and N_TSFOff01, and those can be applied to all Republic and TSF armors regardless of gender. Replace this mod's N_RepSold_F01.tpc and N_TSFOff_F01.tpc files with copies of the other mod's N_RepSold01 and N_TSFOff01 textures, respectively. Credits KOTOR Tool—Fred Tetra NWMax—Joco KOTORmax & MDLedit—bead-v License This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License. Donations If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal at https://www.paypal.me/carterunited. Submitter JCarter426 Submitted 12/25/2017 Category Mods TSLRCM Compatible Yes Quote Share this post Link to post Share on other sites
DarthParametric 3,922 Posted December 30, 2017 The rig for your female model seems to have some shenanigans going on: https://www.darthparametric.com/images/JC_RepSold_Fem_Rig.jpg I assume it was skinwrapped? The weights for the fingers are all messed up (as well as being assigned to the wrong bones). Quote Share this post Link to post Share on other sites
JCarter426 1,287 Posted December 30, 2017 All the extra bones? That's how S_Female03 is. I'll take a look at it later, but it seemed to be fine in the game. EDIT: Yeah, there's a problem. A combination of me being dumb and the game being dumb. The model I used as a reference for the skin, PFBCM, had broken weighting on the fingers, probably a conversion error. Garbage in, garbage out, so of course my model has the same problem. Stay tuned for the fix. Quote Share this post Link to post Share on other sites