ChrisC26

Star Forge Robes/Darth Revan's Robes Alteration

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Okay, where it gets the appearance type, try changing OBJECT_SELF to GetFirstPC(). I'm assuming that OBJECT_SELF refers to the computer instead of the PC like I thought it did.

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  On 5/20/2017 at 5:03 PM, DarthParametric said:

Ahah! Success:

 

K1_Revan_Maskless_Robes_08_TH.jpg

 

Interestingly, GetFirstPC() is what I had when I was first muddling out a solution, cobbled together from various code snippets.

 

Yayyyyyyyyyyyyyyyyyyy.

 

Waiting for your mod post.

 

Thank you for all your hard work. MTFBWY.

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Seeing as you have to wait until the end of the game to get the robes normally, I figured I'd explore an alternative to just telling people to use KSE, especially given that there are 90 UTIs for females.

 

 

I've never messed around with dialogues or cameras before, so it took a bit of head scratching to figure things out. It went smoother than expected, but sweet Jesus cameras are a pain in the ass to position.

 

I took the setup from the scripts that spawn the robes on the Star Forge, posted above. However I am not getting the VFX to generate on the cylinder. The Star Forge version has a white glowy effect, then a red shield effect. I'm assuming it is not finding my placeable to attach the VFX to for some reason.

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In your script for Dantooine, did you change these lines?

    object oSta_force_cage = GetObjectByTag("sta_force_cage", 0);
    object oSta_armor_container = GetObjectByTag("sta_armor_container", 0);

    DelayCommand(1.5, ApplyEffectAtLocation(0, efVisual, GetLocation(oSta_armor_container), 0.0));
    DelayCommand(3.5, ApplyEffectToObject(2, effect3, oSta_armor_container, 0.0));
    DelayCommand(2.5, AssignCommand(oSta_force_cage, PlayAnimation(202, 1.0, 0.0)));

Considering that the armor spawned as intended, you probably did, but make sure that the tags in the first two lines and the object names in the latter three are correct. That'd be the obvious reason why something could go wrong here.

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Yeah I changed the tags to my custom ones. Here's the script (source is modified from the Star Forge one posted above):

 

 

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Anyone that has ever made a request in this thread should be providing feedback in the release threads. You owe him at least that much.

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