LancerChronics 0 Posted August 7, 2015 Heya! I expect someone's going to end up saying that I bit off too big a helping, but i'm gonna try to get assistance anyway . So, I've been staring at mods for a week now, and I'm itching to play, but there are a bunch of mods I want to try, and I can't seem to figure out what may or may not conflict. I was wondering if could post some here, and more experienced individuals can let me know what does or does not conflict, or a potential order to minimize issues.. (or "you can use x, you just need to delete Y, and you'll lose this event/feature, no biggie", or if you know a separate mod with similar functionality that is compatible, etc.) I know TSL patcher bypasses a lot of issues, but I am unsure if it injects into .dlg files. Installed so far: TSL (Steam - manually added to Windows Registry) TSLRCM (Non-Workshop) M4-78E (Non-Workshop) Not Installed Yet: (Major File Altering - By Priority) Party Swap 1.2 Loot Immersion Duplisaber Workbench Crystal Attunement Bao Dur Wears Robes [OR] Bao Dur's Charged Armor Upgradeable Clothing (Or something that adds A unique Handmaiden's Tunic item) Rece's K2 Power Crystal Alternate Revan Romance Default Hilt Replacement Pack (If Duplisaber can't fit, potentially both, depending on preference..IF they mesh) Quarterstaff Replacement Pack (Textures/ Models Override drops) Young Kreia Face, with Miner Robe (from Alternate Kreia Robes) Stoffe's Handmaiden Look + Viridian Echoes Handmaiden Head (I was going to add the VE sisters, but the presence of an appearance.2DA makes me think those had to be tweaked to work) Viridian Echo's Atton and Disciple Nubian Talia HD 2K T3M4, Visas, Scion SWTOR HKs HD Black Ebon Hawk HQ Stars and Nebula's Realistic Nar Shaddaa Skybox (i was hoping those animated 3d skyboxes would be ready...but i think they are KOTOR 1) Improved Realistic Effects Hi - Res Beams (To replace the lightning above) Underwear, maybe an exile default clothes replacer etc. Exile head textures for whatever I choose. Am I insane? Is this even remotely close to doable? Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted August 7, 2015 (TSLPatcher can edit dlg files) Well, the texture mods will work out just fine, as will the Effects and Beams mods. The SWTOR HKs should be perfectly fine as well. The only ones that I'm not sure on are the Duplisaber (still pretty buggy, though I hear installing that first out of any mods that edit the baseitems.2da gives the best results), the Default Hilts Replacement (will not mesh with Duplisaber), Loot Immersion (if it says it's TSLRCM compatible, go for it and hope), Workbench Crystal Attunement (I'd install it before Duplisaber, I think), and the Rece K2 Power crystal (since I'm not entirely sure what it does). Quote Share this post Link to post Share on other sites
Kexikus 994 Posted August 7, 2015 FS recommendations sound pretty good. One thing you should always check when installing many mods is te TSLPatcher install log. And if it says that something was overwritten or not installed as the file was already present in the Override (both can happen), find out which mods are conflicting here and see if you can fix it somehow or if one of the mods maybe doesn't need the file to work. Quote Share this post Link to post Share on other sites
bendarby24 24 Posted August 7, 2015 I use loot immersion and it should work fine with all those mods! Quote Share this post Link to post Share on other sites
Kaidon Jorn 195 Posted August 7, 2015 (TSLPatcher can edit dlg files) Well, the texture mods will work out just fine, as will the Effects and Beams mods. The SWTOR HKs should be perfectly fine as well. The only ones that I'm not sure on are the Duplisaber (still pretty buggy, though I hear installing that first out of any mods that edit the baseitems.2da gives the best results), the Default Hilts Replacement (will not mesh with Duplisaber), Loot Immersion (if it says it's TSLRCM compatible, go for it and hope), Workbench Crystal Attunement (I'd install it before Duplisaber, I think), and the Rece K2 Power crystal (since I'm not entirely sure what it does). It doesn't?? It should..Duplisaber runs off new base items.. Quote Share this post Link to post Share on other sites
LancerChronics 0 Posted August 7, 2015 Thanks! So if DLG files are edited, that covers my main concern between TSLRCM, Crystal Attunment, and Duplisaber. The K2 Power crystal mod adds ~50 new power crystals to the game for lightsabers, now this could potentially cause issue with other mods that add items (Charged armor, Duplisaber) IF there is limited space within the 2da that list out individual items. If theres plenty of room, I may also grab Lightsaber pikes, and adjust their stats to be essentially the equivalent of a scythe, for a massive critical build. FS recommendations sound pretty good. One thing you should always check when installing many mods is te TSLPatcher install log. And if it says that something was overwritten or not installed as the file was already present in the Override (both can happen), find out which mods are conflicting here and see if you can fix it somehow or if one of the mods maybe doesn't need the file to work. Indeed, I definitely planned to keep an eye on that. I just wanted to get my ducks in a row before I started...constantly moving forward and backward on modding a game is bothersome, and I worry about potentially leaving remnants behind. (I know TSLPatcher has a backup, but I'm not 100% that all of these have the patcher.) I use loot immersion and it should work fine with all those mods! Thank you! Good to know its working for you. Makes me feel more comfortable about adding it. Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted August 7, 2015 It doesn't?? It should..Duplisaber runs off new base items.. Yes it does, but I believe one of the hilt models replaces the default model. Thanks! So if DLG files are edited, that covers my main concern between TSLRCM, Crystal Attunment, and Duplisaber. The K2 Power crystal mod adds ~50 new power crystals to the game for lightsabers, now this could potentially cause issue with other mods that add items (Charged armor, Duplisaber) IF there is limited space within the 2da that list out individual items. If theres plenty of room, I may also grab Lightsaber pikes, and adjust their stats to be essentially the equivalent of a scythe, for a massive critical build. You can use the lightsaber pike mod (I always found it awesome myself). And Duplisaber uses a custom installer, so I'm not sure about the dlg-patching. And the TSLPatcher will only patch a file (as opposed to overwriting it) if it's told to do so and knows what to add. Given that, I'd check the Crystal attunement mod, and I'd backup any dlg files from TSLRCM before starting... Quote Share this post Link to post Share on other sites
Rece 63 Posted August 7, 2015 Just a heads up, if you DO install my crystal mod, you'll need to go into the Modules folder and remove 401DXN.mod and 702KOR.mod as those files mess up the game. I need to find a fix for them, but just remember that in case you install my mod! Anyways installing all of these should be perfectly fine (as I normlaly run with a 60+ modded game) Quote Share this post Link to post Share on other sites
LancerChronics 0 Posted August 8, 2015 Just a heads up, if you DO install my crystal mod, you'll need to go into the Modules folder and remove 401DXN.mod and 702KOR.mod as those files mess up the game. I need to find a fix for them, but just remember that in case you install my mod! Anyways installing all of these should be perfectly fine (as I normlaly run with a 60+ modded game) Side note: I love terrariums, and thus your TSLPatcher readme was a great read. I made one with a mini-Bonsai in a latern once. Couldnt travel with me when i moved. Also, I deleted the files...but i replaced 402DXN and 702KOR from the backup folder...because it seemed odd to delete them outright, hope that's okay. Quote Share this post Link to post Share on other sites
Rece 63 Posted August 8, 2015 Side note: I love terrariums, and thus your TSLPatcher readme was a great read. I made one with a mini-Bonsai in a latern once. Couldnt travel with me when i moved. Also, I deleted the files...but i replaced 402DXN and 702KOR from the backup folder...because it seemed odd to delete them outright, hope that's okay You shouldn't have to replace 402DXN. only 401DXN Quote Share this post Link to post Share on other sites
DarthTyren 103 Posted August 8, 2015 Before you use PartySwap, could you check in your override folder and see if there are any files there that are also found in the tslpatchdada folder in the download? I'm not sure if there would be any file conflicts between PartySwap and M4-78EP yet. If not, then go ahead. If so, let me know which files, that way I can update the mod to be compatible with M4-78. The following files are allowed to be in the override folder (and actually, should already be): 000react.dlg disciple.dlg kreia.dlg spells.2da Anything else may be a problem. Quote Share this post Link to post Share on other sites
LancerChronics 0 Posted August 8, 2015 Before you use PartySwap, could you check in your override folder and see if there are any files there that are also found in the tslpatchdada folder in the download? I'm not sure if there would be any file conflicts between PartySwap and M4-78EP yet. If not, then go ahead. If so, let me know which files, that way I can update the mod to be compatible with M4-78. The following files are allowed to be in the override folder (and actually, should already be): 000react.dlg disciple.dlg kreia.dlg spells.2da There is only 1 file that is in my override that is not on that list. 650jedi.dlg confirmed its not a part of Duplisaber, Rece's Power Crystals, or the workbench attunement (which I have also installed) ... which leaves either TSLRCM or M4-78. Hmmm..does that mean i should hold off on installing PartySwap? I really want handmaiden for a female exile... and having both would be nice too. Now that I think about it...maybe its because M4-78 adds another jedi to the final talk? You shouldn't have to replace 402DXN. only 401DXN Just a typo. Quote Share this post Link to post Share on other sites
Sith Holocron 2,472 Posted August 8, 2015 Hmmm...does that mean I should hold off on installing PartySwap? I really want handmaiden for a female exile... and having both would be nice too. Then just get Handmaiden 4 Females - Disciple 4 Males (for TSLRCM 1.8.4) - updated and uploaded yesterday. At least until PartySwap is updated. Quote Share this post Link to post Share on other sites
LancerChronics 0 Posted August 8, 2015 Then just get Handmaiden 4 Females - Disciple 4 Males (for TSLRCM 1.8.4) - updated and uploaded yesterday. At least until PartySwap is updated. Very convenient timing, Thx for pointing this out! My original plan was to maybe ask what was altered in 650jedi.dlg and then maybe make the change myself, if i could find a working link to the DLG editor. Quote Share this post Link to post Share on other sites
Sith Holocron 2,472 Posted August 8, 2015 Very convenient timing, Thx for pointing this out!My pleasure. It was easy to miss with all of the mods uploaded yesterday. Quote Share this post Link to post Share on other sites
LancerChronics 0 Posted August 8, 2015 Before you use PartySwap, could you check in your override folder and see if there are any files there that are also found in the tslpatchdada folder in the download? I'm not sure if there would be any file conflicts between PartySwap and M4-78EP yet. If not, then go ahead. If so, let me know which files, that way I can update the mod to be compatible with M4-78. The following files are allowed to be in the override folder (and actually, should already be): 000react.dlg disciple.dlg kreia.dlg spells.2da Anything else may be a problem. I felt up for some problem solving, so I took a look at the DLG... It seems that the 650jedi.dlg just adds 4 nodes at the end to check to see if you killed vash or not. It doesn't even seem to reference her at all if you left them all alive. And she only seems to speak *if* you left her alive, but killed all 3 other jedi masters. So hypothetically...I could just add these 4 node to your 650jedi.dlg...and all should be A-OK? Especially since I don't plan on doing killing any / leaving any alive, depending on the path I choose. Edit: Ugggggg...why must things be difficult...why can i just have two dlgs open side by side and copy 1 node from one and paste it in the other? Ah screw it...I'll just overwrite. As long as I avoid meeting the conditions outlined by the nodes, I shouldnt crash. Quote Share this post Link to post Share on other sites
LancerChronics 0 Posted August 8, 2015 Yes it does, but I believe one of the hilt models replaces the default model. I'm actually unsure if Duplisaber + Default Hilt Replacement would actually cause issues. I don't notice any 2da/uti edits..so i feel at worst, it will just replace the appearance of a few sabers in Duplisaber. I could see an issue if it altered a game file that was more than cosmetic (as that might cause issues with the way Duplisaber generates the unique hilts), but I don't see how it can be a problem. Here's the changes.ini: ; =====================================================[v1.0.5b1]==== ; TSLPATCHER - GENERATED MODIFICATIONS FILE (6/2/2015) ; =================================================================== ; This file is automatically generated and as such has no formatting ; to speak of. You can insert blank lines between sections (but NOT ; between keys within a section!) and add comment lines starting ; with semicolon to make it more readable without breaking anything. ; ------------------------------------------------------------------- [settings] FileExists=1 WindowCaption=DHRM 8.0 FINAL ConfirmMessage=Install Version 8.0? LogLevel=3 InstallerMode=1 BackupFiles=1 PlaintextLog=0 LookupGameFolder=0 LookupGameNumber=2 SaveProcessedScripts=0 [TLKList] [installList] install_folder0=Override [2DAList] [GFFList] [CompileList] [sSFList] ; =================================================================== [install_folder0] Replace0=w_dblsbr_001.mdl Replace1=w_dblsbr_002.mdl Replace2=w_dblsbr_003.mdl Replace3=w_dblsbr_004.mdl Replace4=w_dblsbr_005.mdl Replace5=w_dblsbr_006.mdl Replace6=w_dblsbr_007.mdl Replace7=w_dblsbr_008.mdl Replace8=w_dblsbr_009.mdl Replace9=w_dblsbr_010.mdl Replace10=w_lghtsbr_001.mdl Replace11=w_lghtsbr_002.mdl Replace12=w_lghtsbr_003.mdl Replace13=w_lghtsbr_004.mdl Replace14=w_lghtsbr_005.mdl Replace15=w_lghtsbr_007.mdl Replace16=w_lghtsbr_008.mdl Replace17=w_lghtsbr_009.mdl Replace18=w_lghtsbr_010.mdl Replace19=w_lghtsbr_011.mdl Replace20=w_shortsbr_001.mdl Replace21=w_shortsbr_002.mdl Replace22=w_shortsbr_003.mdl Replace23=w_shortsbr_004.mdl Replace24=w_shortsbr_005.mdl Replace25=w_shortsbr_006.mdl Replace26=w_shortsbr_007.mdl Replace27=w_shortsbr_008.mdl Replace28=w_shortsbr_009.mdl Replace29=w_shortsbr_010.mdl Replace30=w_dblsbr_001.mdx Replace31=w_dblsbr_002.mdx Replace32=w_dblsbr_003.mdx Replace33=w_dblsbr_004.mdx Replace34=w_dblsbr_005.mdx Replace35=w_dblsbr_006.mdx Replace36=w_dblsbr_007.mdx Replace37=w_dblsbr_008.mdx Replace38=w_dblsbr_009.mdx Replace39=w_dblsbr_010.mdx Replace40=w_lghtsbr_001.mdx Replace41=w_lghtsbr_002.mdx Replace42=w_lghtsbr_003.mdx Replace43=w_lghtsbr_004.mdx Replace44=w_lghtsbr_005.mdx Replace45=w_lghtsbr_007.mdx Replace46=w_lghtsbr_008.mdx Replace47=w_lghtsbr_009.mdx Replace48=w_lghtsbr_010.mdx Replace49=w_lghtsbr_011.mdx Replace50=w_shortsbr_001.mdx Replace51=w_shortsbr_002.mdx Replace52=w_shortsbr_003.mdx Replace53=w_shortsbr_004.mdx Replace54=w_shortsbr_005.mdx Replace55=w_shortsbr_006.mdx Replace56=w_shortsbr_007.mdx Replace57=w_shortsbr_008.mdx Replace58=w_shortsbr_009.mdx Replace59=w_shortsbr_010.mdx Replace60=info.rtf Replace61=blue_dbhilt.tga Replace62=blue_hilt.tga Replace63=brnz_dbhilt.tga Replace64=bronze_hilt.tga Replace65=cyan_dbhilt.tga Replace66=cyan_hilt.tga Replace67=dgrn_dbhilt.tga Replace68=dgrn_hilt.tga Replace69=green_dbhilt.tga Replace70=green_hilt.tga Replace71=iw_dblsbr_001.tga Replace72=iw_dblsbr_002.tga Replace73=iw_dblsbr_003.tga Replace74=iw_dblsbr_004.tga Replace75=iw_dblsbr_005.tga Replace76=iw_dblsbr_006.tga Replace77=iw_dblsbr_007.tga Replace78=iw_dblsbr_008.tga Replace79=iw_dblsbr_009.tga Replace80=iw_dblsbr_010.tga Replace81=iw_lghtsbr_001.tga Replace82=iw_lghtsbr_002.tga Replace83=iw_lghtsbr_003.tga Replace84=iw_lghtsbr_004.tga Replace85=iw_lghtsbr_005.tga Replace86=iw_lghtsbr_007.tga Replace87=iw_lghtsbr_008.tga Replace88=iw_lghtsbr_009.tga Replace89=iw_lghtsbr_010.tga Replace90=iw_lghtsbr_011.tga Replace91=iw_shortsbr_001.tga Replace92=iw_shortsbr_002.tga Replace93=iw_shortsbr_003.tga Replace94=iw_shortsbr_004.tga Replace95=iw_shortsbr_005.tga Replace96=iw_shortsbr_006.tga Replace97=iw_shortsbr_007.tga Replace98=iw_shortsbr_008.tga Replace99=iw_shortsbr_009.tga Replace100=iw_shortsbr_010.tga Replace101=orange_dbhilt.tga Replace102=orange_hilt.tga Replace103=purp_dbhilt.tga Replace104=purp_hilt.tga Replace105=red_dbhilt.tga Replace106=red_hilt.tga Replace107=silver_dbhilt.tga Replace108=silver_hilt.tga Replace109=w_lsabreblue01.tga Replace110=w_lsabrebrnz01.tga Replace111=w_lsabredgrn01.tga Replace112=w_lsabregold01.tga Replace113=w_lsabregren01.tga Replace114=w_lsabrepurp01.tga Replace115=w_lsabrered01.tga Replace116=w_lsabresilv01.tga Replace117=w_lsabreturq01.tga Replace118=w_lsabreyelo01.tga Replace119=w_shortsbr_001.tga Replace120=yelo_dbhilt.tga Replace121=yelo_hilt.tga Replace122=blue_dbhilt.txi Replace123=blue_hilt.txi Replace124=brnz_dbhilt.txi Replace125=bronze_hilt.txi Replace126=cyan_dbhilt.txi Replace127=cyan_hilt.txi Replace128=dgrn_dbhilt.txi Replace129=dgrn_hilt.txi Replace130=green_dbhilt.txi Replace131=green_hilt.txi Replace132=orange_dbhilt.txi Replace133=orange_hilt.txi Replace134=purp_dbhilt.txi Replace135=purp_hilt.txi Replace136=red_dbhilt.txi Replace137=red_hilt.txi Replace138=silver_dbhilt.txi Replace139=silver_hilt.txi Replace140=w_lsabreblue01.txi Replace141=w_lsabrebrnz01.txi Replace142=w_lsabredgrn01.txi Replace143=w_lsabregold01.txi Replace144=w_lsabregren01.txi Replace145=w_lsabrepurp01.txi Replace146=w_lsabrered01.txi Replace147=w_lsabresilv01.txi Replace148=w_lsabreturq01.txi Replace149=w_lsabreyelo01.txi Replace150=w_shortsbr_001.txi Replace151=yelo_dbhilt.txi Replace152=yelo_hilt.txi Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted August 8, 2015 I'm actually unsure if Duplisaber + Default Hilt Replacement would actually cause issues. I don't notice any 2da/uti edits..so i feel at worst, it will just replace the appearance of a few sabers in Duplisaber. I could see an issue if it altered a game file that was more than cosmetic (as that might cause issues with the way Duplisaber generates the unique hilts), but I don't see how it can be a problem. Here's the changes.ini: ; =====================================================[v1.0.5b1]==== ; TSLPATCHER - GENERATED MODIFICATIONS FILE (6/2/2015) ; =================================================================== ; This file is automatically generated and as such has no formatting ; to speak of. You can insert blank lines between sections (but NOT ; between keys within a section!) and add comment lines starting ; with semicolon to make it more readable without breaking anything. ; ------------------------------------------------------------------- [settings] FileExists=1 WindowCaption=DHRM 8.0 FINAL ConfirmMessage=Install Version 8.0? LogLevel=3 InstallerMode=1 BackupFiles=1 PlaintextLog=0 LookupGameFolder=0 LookupGameNumber=2 SaveProcessedScripts=0 [TLKList] [installList] install_folder0=Override [2DAList] [GFFList] [CompileList] [sSFList] ; =================================================================== [install_folder0] Replace0=w_dblsbr_001.mdl Replace1=w_dblsbr_002.mdl Replace2=w_dblsbr_003.mdl Replace3=w_dblsbr_004.mdl Replace4=w_dblsbr_005.mdl Replace5=w_dblsbr_006.mdl Replace6=w_dblsbr_007.mdl Replace7=w_dblsbr_008.mdl Replace8=w_dblsbr_009.mdl Replace9=w_dblsbr_010.mdl Replace10=w_lghtsbr_001.mdl Replace11=w_lghtsbr_002.mdl Replace12=w_lghtsbr_003.mdl Replace13=w_lghtsbr_004.mdl Replace14=w_lghtsbr_005.mdl Replace15=w_lghtsbr_007.mdl Replace16=w_lghtsbr_008.mdl Replace17=w_lghtsbr_009.mdl Replace18=w_lghtsbr_010.mdl Replace19=w_lghtsbr_011.mdl Replace20=w_shortsbr_001.mdl Replace21=w_shortsbr_002.mdl Replace22=w_shortsbr_003.mdl Replace23=w_shortsbr_004.mdl Replace24=w_shortsbr_005.mdl Replace25=w_shortsbr_006.mdl Replace26=w_shortsbr_007.mdl Replace27=w_shortsbr_008.mdl Replace28=w_shortsbr_009.mdl Replace29=w_shortsbr_010.mdl Replace30=w_dblsbr_001.mdx Replace31=w_dblsbr_002.mdx Replace32=w_dblsbr_003.mdx Replace33=w_dblsbr_004.mdx Replace34=w_dblsbr_005.mdx Replace35=w_dblsbr_006.mdx Replace36=w_dblsbr_007.mdx Replace37=w_dblsbr_008.mdx Replace38=w_dblsbr_009.mdx Replace39=w_dblsbr_010.mdx Replace40=w_lghtsbr_001.mdx Replace41=w_lghtsbr_002.mdx Replace42=w_lghtsbr_003.mdx Replace43=w_lghtsbr_004.mdx Replace44=w_lghtsbr_005.mdx Replace45=w_lghtsbr_007.mdx Replace46=w_lghtsbr_008.mdx Replace47=w_lghtsbr_009.mdx Replace48=w_lghtsbr_010.mdx Replace49=w_lghtsbr_011.mdx Replace50=w_shortsbr_001.mdx Replace51=w_shortsbr_002.mdx Replace52=w_shortsbr_003.mdx Replace53=w_shortsbr_004.mdx Replace54=w_shortsbr_005.mdx Replace55=w_shortsbr_006.mdx Replace56=w_shortsbr_007.mdx Replace57=w_shortsbr_008.mdx Replace58=w_shortsbr_009.mdx Replace59=w_shortsbr_010.mdx Replace60=info.rtf Replace61=blue_dbhilt.tga Replace62=blue_hilt.tga Replace63=brnz_dbhilt.tga Replace64=bronze_hilt.tga Replace65=cyan_dbhilt.tga Replace66=cyan_hilt.tga Replace67=dgrn_dbhilt.tga Replace68=dgrn_hilt.tga Replace69=green_dbhilt.tga Replace70=green_hilt.tga Replace71=iw_dblsbr_001.tga Replace72=iw_dblsbr_002.tga Replace73=iw_dblsbr_003.tga Replace74=iw_dblsbr_004.tga Replace75=iw_dblsbr_005.tga Replace76=iw_dblsbr_006.tga Replace77=iw_dblsbr_007.tga Replace78=iw_dblsbr_008.tga Replace79=iw_dblsbr_009.tga Replace80=iw_dblsbr_010.tga Replace81=iw_lghtsbr_001.tga Replace82=iw_lghtsbr_002.tga Replace83=iw_lghtsbr_003.tga Replace84=iw_lghtsbr_004.tga Replace85=iw_lghtsbr_005.tga Replace86=iw_lghtsbr_007.tga Replace87=iw_lghtsbr_008.tga Replace88=iw_lghtsbr_009.tga Replace89=iw_lghtsbr_010.tga Replace90=iw_lghtsbr_011.tga Replace91=iw_shortsbr_001.tga Replace92=iw_shortsbr_002.tga Replace93=iw_shortsbr_003.tga Replace94=iw_shortsbr_004.tga Replace95=iw_shortsbr_005.tga Replace96=iw_shortsbr_006.tga Replace97=iw_shortsbr_007.tga Replace98=iw_shortsbr_008.tga Replace99=iw_shortsbr_009.tga Replace100=iw_shortsbr_010.tga Replace101=orange_dbhilt.tga Replace102=orange_hilt.tga Replace103=purp_dbhilt.tga Replace104=purp_hilt.tga Replace105=red_dbhilt.tga Replace106=red_hilt.tga Replace107=silver_dbhilt.tga Replace108=silver_hilt.tga Replace109=w_lsabreblue01.tga Replace110=w_lsabrebrnz01.tga Replace111=w_lsabredgrn01.tga Replace112=w_lsabregold01.tga Replace113=w_lsabregren01.tga Replace114=w_lsabrepurp01.tga Replace115=w_lsabrered01.tga Replace116=w_lsabresilv01.tga Replace117=w_lsabreturq01.tga Replace118=w_lsabreyelo01.tga Replace119=w_shortsbr_001.tga Replace120=yelo_dbhilt.tga Replace121=yelo_hilt.tga Replace122=blue_dbhilt.txi Replace123=blue_hilt.txi Replace124=brnz_dbhilt.txi Replace125=bronze_hilt.txi Replace126=cyan_dbhilt.txi Replace127=cyan_hilt.txi Replace128=dgrn_dbhilt.txi Replace129=dgrn_hilt.txi Replace130=green_dbhilt.txi Replace131=green_hilt.txi Replace132=orange_dbhilt.txi Replace133=orange_hilt.txi Replace134=purp_dbhilt.txi Replace135=purp_hilt.txi Replace136=red_dbhilt.txi Replace137=red_hilt.txi Replace138=silver_dbhilt.txi Replace139=silver_hilt.txi Replace140=w_lsabreblue01.txi Replace141=w_lsabrebrnz01.txi Replace142=w_lsabredgrn01.txi Replace143=w_lsabregold01.txi Replace144=w_lsabregren01.txi Replace145=w_lsabrepurp01.txi Replace146=w_lsabrered01.txi Replace147=w_lsabresilv01.txi Replace148=w_lsabreturq01.txi Replace149=w_lsabreyelo01.txi Replace150=w_shortsbr_001.txi Replace151=yelo_dbhilt.txi Replace152=yelo_hilt.txi The issues is the fact that the only issues it would cause would be, as I said, that the Default Hilts Replacement Pack would overwrite the default hilt models from Duplisaber. 1 Quote Share this post Link to post Share on other sites
LancerChronics 0 Posted August 8, 2015 The issues is the fact that the only issues it would cause would be, as I said, that the Default Hilts Replacement Pack would overwrite the default hilt models from Duplisaber. whoops...for some reason I read "Will not mesh" as "break". Quote Share this post Link to post Share on other sites
DarthTyren 103 Posted August 9, 2015 There is only 1 file that is in my override that is not on that list. 650jedi.dlg confirmed its not a part of Duplisaber, Rece's Power Crystals, or the workbench attunement (which I have also installed) ... which leaves either TSLRCM or M4-78. Hmmm..does that mean i should hold off on installing PartySwap? I really want handmaiden for a female exile... and having both would be nice too. Now that I think about it...maybe its because M4-78 adds another jedi to the final talk? I believe it's M4-78. However, if that's all that's different, I should just be able to make a new installer setup that merges the file with the one in the override. I'm at least hoping that it can be done. Also, H4F - D4M isn't a replacement for this mod. It still only allows you to have one or the other. PartySwap allows both at the same time. If you want a compatible version for M4-78EP, I should have one ready by (guess when) Wednesday. Quote Share this post Link to post Share on other sites
LancerChronics 0 Posted August 9, 2015 I believe it's M4-78. However, if that's all that's different, I should just be able to make a new installer setup that merges the file with the one in the override. I'm at least hoping that it can be done. Also, H4F - D4M isn't a replacement for this mod. It still only allows you to have one or the other. PartySwap allows both at the same time. If you want a compatible version for M4-78EP, I should have one ready by (guess when) Wednesday. Thanks, and I agree. I really did like the concept of having both. So while SH's link was appreciated...I decided to dig in to find out what was wrong...since it was just those 4 nodes, I decided to install PartySwap anyway. I won't read the ending cutscene by wednesday anyway...and i can always put back the dlg backup and rerun patcher.. but even if I don't...I don't think I'll have any issues unless I kill some jedi masters, and not others. Quote Share this post Link to post Share on other sites
LancerChronics 0 Posted August 10, 2015 Ugh, now I have to start over... I don't know how, but despite all my best effort to only pull out the individual textures i wanted, and stash the other files deep in a subset od folders...somehow I ended up installing the entirety of viridian echoes...and not knowing when or how, can't ascertain just how basly it screwed up all the other installs. It doesn't even have a TSLPatcher..I don't even... Red flag was the beginner miner armor with 30/- fire resisitance, 10/- sonic, 30/- energy, and 10/- cold. *sigh* here's to another week of modding and not playing the game. Edit: Actually it was a fair bit faster this time around...since i had everything chosen and downloaded. Edit: Actually, was a fair bit faster this time. Quote Share this post Link to post Share on other sites