Atton Rand 1 Posted March 4, 2012 I find the alignment of the party members throughout the game is totally erratic and fluctuates quite a lot. For example, if we move from one module to another, we might see the Atton's alignment is totally opposite of what he was in the previous module. There is a mod which deals with this problem HERE. I just wanted to know if the TSLRCM team has anything to say about this problem. Another thing I would like to raise is that when we talk to Atton when he is maneuvering the Ebon Hawk, he seems to be working on an "invisible console" or interface. Will something be done about this, as it looks quite awkward? Quote Share this post Link to post Share on other sites
Vriff 21 Posted March 5, 2012 It's a problem with how many cheats you're using. Stop using cheats and alignments won't flip out. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 5, 2012 To be precise, Charisma. As for Atton, not much to do there... :/ Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 5, 2012 Thanks a lot. I DO use cheats. You caught me red handed there. So no more Charisma tweaking should do the trick? EDIT: And also can the "False Batu" quest be completed? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 5, 2012 Ehm, yes. Why not? Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 8, 2012 Another suggestion please? We go to the Telos Restoration Zone, a Mercenary reveals the Corrun Falt had told them to prevent the Exile from entering the zone. Those who chose to help the Ithorians on Citadel Station might know that Corrun Falt is the Czerka employee in the Cantina who helps the Exile get evidence from the Czerka mainframe, thus revealing the "dirt" on Czerka. I think a dialogue should be made so that if the Exile returns to Telos, he can ask Corrun Falt why he told the Mercenaries to stop him? Just a suggestion? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 9, 2012 Would have to be a mod, since there's no content there, and adding content is difficult here too! (VO) Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 9, 2012 So should I post my suggestion in the Requests thread? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 9, 2012 We got one of these? If so, sure, go ahead... Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 14, 2012 And is it possible to *SUCCESSFULLY* Force Persuade or Persuade the Mercenaries in the Kinrath Cave on Dantooine to let Master Vrook go? I've tried numerous times but it always fails. Is there a way to succeed? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 14, 2012 Nope... Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 14, 2012 And Vrook is pissed with you no matter what you do? He tells us not to save him and when we don't save him, we get dark side points. A Lose-Lose situation? What a pity. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 14, 2012 Uhm, no, you can get away without DS-points, just watch what you say. But yeah, he's always unhappy (depending on your actions it's just unhappy or a battle though)... (And he's REALLY pissed if you just let him there, so, hypocrite alert! ) Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 14, 2012 And Wookiepedia says that Brianna joins the female exile? If Brianna doesn't join the female exile, who takes Kreia to Atris after the meeting with the Jedi Masters at Dantooine? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 14, 2012 According to "canon", yes. I always say 'screw canon' though... Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 15, 2012 But if the Handmaiden doesn't join the female Exile in the game, who takes Kreia to Atris? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 15, 2012 The Handmaidens... you ever played female? Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 15, 2012 How did the Handmaidens know that the party was on Dantooine? I played the HK Factory mission today and according to Wookiepedia, HK-47 was supposed to convince either the HK-50's or the HK-51's to help him but I didn't find any dialogue to trigger this. Please help? EDIT: A few more contradictions?: There is a cut scene of G0-T0 destroying the remote on the Ebon Hawk, if so, how does the Remote continue to exist? Also, HK-47 discovers that the Navicomputer of the Ebon Hawk is voice locked, and T3-M4 attacks him. But when we ask HK-47 why it is so, he says that he hasn't noticed that the Navicomputer is locked? Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 24, 2012 BUMP TOPIC Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 24, 2012 How did the Handmaidens know that the party was on Dantooine? Kreia informed them... I played the HK Factory mission today and according to Wookiepedia, HK-47 was supposed to convince either the HK-50's or the HK-51's to help him but I didn't find any dialogue to trigger this. Please help? You can only try (with certain requirements met) to convince the HK-51's... not the HK-50's. There is a cut scene of G0-T0 destroying the remote on the Ebon Hawk, if so, how does the Remote continue to exist? Because it's not a scene about G0-T0 destroying Remote but G0-T0 modifying remote (to which end? See Malachor). However they don't have a disabled animation so (like Peragus) they just blow stuff up... that he falls through the floor doesn't help much either 0_0... Also, HK-47 discovers that the Navicomputer of the Ebon Hawk is voice locked, and T3-M4 attacks him. But when we ask HK-47 why it is so, he says that he hasn't noticed that the Navicomputer is locked? T3 modified HK-47 (notice how much nicer he is to T3 too). Sneaky little droid, ain't it? Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted March 24, 2012 I played the HK Factory mission today and according to Wookiepedia, HK-47 was supposed to convince either the HK-50's or the HK-51's to help him but I didn't find any dialogue to trigger this. Please help? That's mostly speculation. There is no dialog that suggests that the HK-50s would ever join HK-47. In fact, ALL dialog points to the exact opposite - that he is hellbent on killing them all. The dialog that suggests assimilation is between HK-47 and HK-51s, which is, as Hassat Hunter stated, entirely optional. Besides, Wookieepedia has a history of completely disregarding anything TSLRCM in favor of the officially dead TSLRP. Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 27, 2012 (edited) You can only try (with certain requirements met) to convince the HK-51's I don't have a problem in "finding" the HK factory as most people do, I just don't know how to convince the HK-51's as there is no dialogue to trigger this. I tried looking for video walkthroughs on how to do this but all the videos show HK-47 destroying BOTH the HK-50s AND the HK-51's but I don't want to destroy the HK-51's. Please help. Please tell me how I can trigger this conversation? Another thing: When HK-47 enters the droid factory he is unable to attack the HK-50's because of his self preservation program but he gets himself operated upon by a maintainence droid, and then he's able to attack the HK-50's? I didn't get this, what does the maintainence droid do to HK-47 which enables him to atack the HK-50's? Edited March 27, 2012 by Atton Rand Quote Share this post Link to post Share on other sites
Extreme110 4 Posted March 27, 2012 When HK-47 enters the droid factory he is unable to attack the HK-50's because of his self preservation program but he gets himself operated upon by a maintainence droid, and then he's able to attack the HK-50's? I didn't get this, what does the maintainence droid do to HK-47 which enables him to atack the HK-50's? Come on man, this should be simple! He removes his self-preservation program. I'd like the first part of his question answered, please. I'd really like the 51's on my side at Malachor. Quote Share this post Link to post Share on other sites
Atton Rand 1 Posted March 29, 2012 I've tried looking for this on multiple walkthroughs, video walkthroughs and stuff but they only show HK-47 destroying the HK-51's along with the HK-50's. I tried uploading HK-47 stuff in the HK-51 console but the console said "Cannot upload stuff from user" or something like that. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 29, 2012 Well, can't really help with that... Played the 1.8 factory so much I kind of forgot how exactly it worked in 1.7 0_o Quote Share this post Link to post Share on other sites