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AI retexture, take 2

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I know i started a topic like 2 years ago or something about doing a remaster / retexture, but i never got far into it.
So I recently started over again using the new AI model i have been working on for the last 2'ish years on and off, the recent update made it really good at doing clothing.

This retexture will be similar to my other remasters i've made in the last years (Jedi Knight 2, Thief 2,Morrowind and Gothic 2). So basically the full game retextured, maybe apart from the smallest stuff which doesnt make sense to retexture. I'm maybe 70% done or so. 1600+ textures so far, but some needs to be remade again or needs fixes.
Some examples attached 

 

LMG_Manwall10 copy.png

Star Wars_ Knights of the Old Republic 2025-09-04 20_14_44.png

LDA_EHawk01.png

2.png

1.png

Star Wars_ Knights of the Old Republic 2025-09-04 17_21_08.png

Star Wars_ Knights of the Old Republic 2025-09-04 20_03_29.png

Star Wars_ Knights of the Old Republic 2025-09-04 19_54_48.png

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I think it looks very very good for the most part. The only area that looks a little out of place is the hair and faces in some of the screenshots. Bastila's head just doesn't quite look right to me, and Zaalbar seems a little lacking. Otherwise everything looks really great and seamless,  I think the Ebon Hawk looks especially nice.

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I like how the AI Textures work, I'd like to see the Leviathan, if done. :) 

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39 minutes ago, Sithspecter said:

I think it looks very very good for the most part. The only area that looks a little out of place is the hair and faces in some of the screenshots. Bastila's head just doesn't quite look right to me, and Zaalbar seems a little lacking. Otherwise everything looks really great and seamless,  I think the Ebon Hawk looks especially nice.

they're pretty much 1:1. but if you have a more specific idea of how to improve them i can give it a shot for sure.

 

 

P_BastilaH04 copy.png

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