Dark Hope 1,691 Posted September 13 As an example: Spoiler Maybe I have too sophisticated taste and that's how it should look. Quote Share this post Link to post Share on other sites
vurt 121 Posted September 13 i have not checked all NPC textures so yes some of those might get a fix indeed. What i have not checked fully yet: weapons and small item textures NPC textures and clothing for them those are the things that will likely be more prone to having issues, though i can have missed a few other types of textures too, the game is really big and i havent been to all locations to see all meshes. Quote Share this post Link to post Share on other sites
Dark Hope 1,691 Posted September 13 Don't be upset. It's a lot of work) From my experience I know that each texture requires an individual approach. Quote Share this post Link to post Share on other sites
vurt 121 Posted September 13 3 minutes ago, Dark Hope said: Don't be upset. It's a lot of work) From my experience I know that each texture requires an individual approach. yeah i know i have made remasters before this one, my morrowind remaster likely had 20 updates and it still has a few issues, its a lot of work indeed. 1 Quote Share this post Link to post Share on other sites
Sith Holocron 2,606 Posted September 13 I know that the K1 is still a WIP but will you be doing a TSL version as well? Quote Share this post Link to post Share on other sites
DarthParametric 3,908 Posted September 14 4 hours ago, vurt said: it was 2 days of converting for nothing 😕 TGA2TPC is finnicky. The last release version has some bugs with non-square/non-power of 2 textures breaking. Especially animated textures. Quote Share this post Link to post Share on other sites
vurt 121 Posted September 14 TGA2TPC is finnicky. The last release version has some bugs with non-square/non-power of 2 textures breaking. Especially animated textures. All textures are like the originals, just 4x the size. 5 hours ago, Sith Holocron said: I know that the K1 is still a WIP but will you be doing a TSL version as well? Very likely. Quote Share this post Link to post Share on other sites
vurt 121 Posted September 16 oh, wow, 996 files from KOTOR1 is also used in KOTOR2. Half my work is already done for TSL 1 Quote Share this post Link to post Share on other sites
Dark Hope 1,691 Posted September 18 The latest changes on https://www.nexusmods.com/ are the merged files or did you add something else? Quote Share this post Link to post Share on other sites
vurt 121 Posted September 18 yes the files are now of course merged, no need to have an update patch file when there's a full new version Changes are: * Better grass and underwater plants * Recreated a few other textures 1 Quote Share this post Link to post Share on other sites
vurt 121 Posted October 24 some TSL screens (4K, no reshade, just the fog fix) 3 Quote Share this post Link to post Share on other sites
vurt 121 Posted 22 hours ago Dxun and Dantooine with more flora/trees Quote Share this post Link to post Share on other sites
N-DReW25 1,538 Posted 5 hours ago 16 hours ago, vurt said: Dxun and Dantooine with more flora/trees What exactly is it that I'm looking at? I know you're making new textures via AI but are all these trees in the background of Dantooine and Telos part of the skybox or are they in-game models? Those Dxun plants are definitely in-game models, are they part of the module's model (like Dantooine's normal trees) or are they placeables (like footlockers)? Quote Share this post Link to post Share on other sites
vurt 121 Posted 3 hours ago These are all 3D models, 1000'ish trees has been placed on the various room meshes, though many of them are simplistic 2D plane trees in a "X" shape (to look like trees from all angles). the big pine-like(?) tree is a full 3D model though. I have like 6 full 3D trees, various plants and bushes which are also full 3D models, then i have these which i can use in the backgrounds, usually quite far away from the player so he can't get too close to them, often placed on top of hills and cliffs: Quote Share this post Link to post Share on other sites