vurt

AI retexture, take 2

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i have not checked all NPC textures so yes some of those might get a fix indeed.

What i have not checked fully yet:
 
weapons and small item textures

NPC textures and clothing for them 

those are the things that will likely be more prone to having issues, though i can have missed a few other types of textures too, the game is really big and i havent been to all locations to see all meshes. 

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3 minutes ago, Dark Hope said:

Don't be upset. It's a lot of work) From my experience I know that each texture requires an individual approach.

yeah i know :) i have made remasters before this one, my morrowind remaster likely had 20 updates and it still has a few issues, its a lot of work indeed. 

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4 hours ago, vurt said:

it was 2 days of converting for nothing 😕

TGA2TPC is finnicky. The last release version has some bugs with non-square/non-power of 2 textures breaking. Especially animated textures.

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TGA2TPC is finnicky. The last release version has some bugs with non-square/non-power of 2 textures breaking. Especially animated textures.

All textures are like the originals, just 4x the size. 

5 hours ago, Sith Holocron said:

I know that the K1 is still a WIP but will you be doing a TSL version as well?

Very likely.

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