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Found 3 results

  1. View File Sith Assassins With Lightsabers Description: 2 mods were released a long time ago, doing some part of what this mod does. These 2 mods being Shem's Sith Assassin's with Lightsabers and Hassat Hunter's Sith troops to Sith Assassins. Although these 2 mods are fine, there were a few issues/complications. Both of these mods are listed to install on the TSL Community Mod Build, but having both installed leads to some consistency issues. The changed assassins on the Ebon Hawk won't have lightsabers like Shem's mod does to them on the Harbinger. Additionally, Shem's mod had some of the Lightsabers drop premature to the player getting their own lightsaber, allowing you to get multiple of them for you and your party. While that's not despicable, it is a bit annoying for players who want to have a consistent and story accurate playthrough. This mod combine's the features of the 2 mentioned mods, while making it consistent. Installation: This mod is split up into 2 install parts. First, extract the .zip download. Run the INSTALL.exe and select the first part install option, installing to your TSL directory. Once that is completed (make a copy of tthe backup folder and rename it to "backup2", in case you want to uninstall the mod.) exit and run the INSTALL.exe again and install the second part to your TSL directory. Once the second is completed, the mod is installed. Note: You can install the first part alone and the mod will be fine, but the second part installs for the turret sequence on peragus. If you'd like the immersion and consistency, install both parts. Uninstall: Open up "backup2" and copy the .mod file to the modules folder, overwriting it when prompted. Delete all the .utc filed in the game's override folder that match the .utc files in the backup2 folder. Open up "backup" and copy the .mod file into there to the modules folder, overwriting when prompted. Compatibility: Don't worry if you have Shem's and Hassat's mods installed first, this mod will overwrite what they do. Credits: Holocron Toolset - Cortisol TSLPatcher - Stoffe Snigaroo for testing help. Shem and Hassat for making the original mods, that this mod replicates. Permissions: You can use parts of the mods in your own, as long as there is proper credit. Don't re-upload this mod anywhere without any changes done, if I want somewhere, I'll put it there. Bugs: None known at the time. Report if any are encountered. Submitter Lewok2007 Submitted 12/31/2024 Category Mods TSLRCM Compatible Yes  
  2. Version 1.0.0

    48 downloads

    Description: 2 mods were released a long time ago, doing some part of what this mod does. These 2 mods being Shem's Sith Assassin's with Lightsabers and Hassat Hunter's Sith troops to Sith Assassins. Although these 2 mods are fine, there were a few issues/complications. Both of these mods are listed to install on the TSL Community Mod Build, but having both installed leads to some consistency issues. The changed assassins on the Ebon Hawk won't have lightsabers like Shem's mod does to them on the Harbinger. Additionally, Shem's mod had some of the Lightsabers drop premature to the player getting their own lightsaber, allowing you to get multiple of them for you and your party. While that's not despicable, it is a bit annoying for players who want to have a consistent and story accurate playthrough. This mod combine's the features of the 2 mentioned mods, while making it consistent. Installation: This mod is split up into 2 install parts. First, extract the .zip download. Run the INSTALL.exe and select the first part install option, installing to your TSL directory. Once that is completed (make a copy of tthe backup folder and rename it to "backup2", in case you want to uninstall the mod.) exit and run the INSTALL.exe again and install the second part to your TSL directory. Once the second is completed, the mod is installed. Note: You can install the first part alone and the mod will be fine, but the second part installs for the turret sequence on peragus. If you'd like the immersion and consistency, install both parts. Uninstall: Open up "backup2" and copy the .mod file to the modules folder, overwriting it when prompted. Delete all the .utc filed in the game's override folder that match the .utc files in the backup2 folder. Open up "backup" and copy the .mod file into there to the modules folder, overwriting when prompted. Compatibility: Don't worry if you have Shem's and Hassat's mods installed first, this mod will overwrite what they do. Credits: Holocron Toolset - Cortisol TSLPatcher - Stoffe Snigaroo for testing help. Shem and Hassat for making the original mods, that this mod replicates. Permissions: You can use parts of the mods in your own, as long as there is proper credit. Don't re-upload this mod anywhere without any changes done, if I want somewhere, I'll put it there. Bugs: None known at the time. Report if any are encountered.
  3. We have Sith Assassins with Lightsabers and Sith Assassins with Swords. Is there any chance we could get Sith Assassins with Force Pikes? The Wiki states that Force Pikes were a common weapon for them, and seems a little more intimidating than their quarterstaffs: https://starwars.fandom.com/wiki/Sith_assassin/Legends It would be cool to see a few more Sith Lord encounters in the game too (possibly on Korriban or Dxun leading the ambush by the Sith Assassins), but that might be for another mod.