Search the Community

Showing results for tags 'missing'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kotor Modding
    • Mod Releases
    • General Kotor/TSL Modding
    • Modding Tools
    • Work In Progress
    • Tutorials
    • Game Saves
  • Mod Projects
    • TSLRCM
    • M4-78 Enhancement Project
    • KotOR1 Restoration (K1R)
    • Revenge of Revan
    • KotOR Toolset
  • Jedi Knight Series
    • General Discussion
    • Mod Releases
  • Other Games
    • Other Games
    • Dantooine Theater Company
  • General
    • News
    • Knights of the Old Republic General
    • Star Wars
    • The Old Republic
    • Site Feedback
    • General Discussion

Blogs

There are no results to display.

There are no results to display.

Categories

  • Knights of The Old Republic
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • The Sith Lords
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • Jedi Knight Series
    • Maps
    • Mods
    • Skins
    • Other
  • Game Saves
  • Other Games
  • Modding Tools

Product Groups

  • Premium Membership
  • Modders Account

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. As most of you know, Bao-Dur can't equip robes and heavy armor. This is because all of his appearance.2da entries use a personal customized entries to account for his arm. Ergo, they use the same textures as regular versions of the armors, but the model itself is custom and includes Bao's mechanical arm. Obsidian didn't bother giving him the custom bodies beyond type F, which is the medium armor, which is also why he doesn't have heavy armor feat selectable in the game - it would simply crash because of the missing appearance.2da entries. So, my request would be to take the remaining armor models (body types G, H, K, M), and attach Bao's Arm to them, while retaining the UV maps to accomodate the textures, just like the stock bodies he uses now. While there are some concerns about there being a space between the head and body for the robes (body types I, N), using a custom mesh such as the following - http://deadlystream.com/forum/files/file/413-tsl-prequel-robe-replacement/ http://deadlystream.com/forum/files/file/64-movie-style-jedi-master-robes/ - should prove to be adequate, as very few people use stock robe models these days. Regardless, robe addition is secondary to the request of the missing armor types.
  2. Hi! Kreia's lightsaber has been missing in kotor 2 for me. I run TSLRCM 1.8.3 and i played til about after telos on nar shadda now and she still hasnt got a lightsaber. Do you think this has anything to do with RCM? Thanks