ZM90

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Everything posted by ZM90

  1. Wow that is a lot of new information about Dantooine. I knew about the crystals powering the terminal but not the rest of it. We'll see what we can do.
  2. Okay, thanks for telling us the specific terminal. The option has been removed.
  3. Just checked the dlg files on Manaan and nope no encounter.
  4. 1.) seems to me if you have a saved game before entering the Taris cantina then you can talk to Ajurr so yeah likely save game incompatibility issues. 2.) as for the mechanic having no spoken dialog it could have something to do with the installer. I'm going to check that out. 3.) regarding the ithorian perhaps having it armed would change your mind. 4.) looks like we should remove the option to splicing the computer to shut down the turrets. Edit: Your problem with the mechanic having no VO has nothing to do with the installer. I'm going to replay the vulkar base and see if I have the same problem. Edit2: Nope he has the VO in my game.
  5. Most of that is something that probably wouldn't be changed except for getting rid of the quest being active since in the full version of K1R you're supposed to be able to get both sith armors. I did not expect players to be able to do that in the demo however. Don't worry it isn't game breaking as far as I know but, the quest still being active will be fixed in the full version of K1R.
  6. You did not imagine that, the Vulkars in the lower level were beefed up.
  7. Don't just thank me you should also thank Fallen Guardian for his work on the Vulkar Base as well as his ideas and Zhaboka for the voice overs.
  8. I'm glad you liked it! For those who have played through the Vulkar Base what did you guys think about the improvements we did to it?
  9. You're the first person to report any bugs here so maybe, we'll be sure to look into those though. By the way what did you think of the rest of the mod aside from the bugs?
  10. I'm going to go ahead and tell you guys what surprise was being planned. FG found a way to restore the Trask soundset and we were going to surprise you guys by actually having a bit of Endar Spire content after all that being the soundset but FG couldn't find a way to integrate it into the installer. Now I'm pretty sure we could still release it if you guys are okay with manual install for the soundset. It should be K1R demo compatible.
  11. Both the installer and the Twi'lek errors appear to be corrected now it is only you guys who should be reporting bugs So I don't foresee any emergency uploads of a new version of the K1R demo in the future.
  12. I fixed the installer (hopefully) uploading a new version of K1R Demo to Deadly Stream.
  13. I just ran through the demo stuff again myself and I noticed a couple of errors. The first one is that the installer doesn't install everything so until that is fixed go with manual installation and carefully follow the instructions. There is also a error in the dialog of the Twi'lek working near the entrance to the swoop track where he is says he is from the Undercity when he means Lower City. That error with the installer definitely needs to be taken care of and the error in the dialog will be pretty easy to rectify.
  14. The K1R demo has been officially released so this is a thread where the fans can have a chat with us, tell us how they liked the demo, and to report bugs as well. So post away!
  15. Anyone else notice Deadly Stream was going slower than normal the past hour? Perhaps the K1R demo was so awesome that Deadly Stream couldn't handle it . I'm just kidding of course, not to say the demo isn't good, it's excellent. I imagine it was another issue though.
  16. Guys a corrected version of the readme with screenshots will be uploaded soon .
  17. I also deleted "Impossible Difficulty" from file downloads since it is no longer needed due to the K1R demo including it so you can no longer get "Impossible Difficulty" as a standalone mod.
  18. I will be sure to fix in the update for the demo that will have that surprise I was talking about .
  19. Yeah, it's my fault really I mean I was way too confident it was going to be released that week and I made a mistake and I am willing to admit it. This time is different though because all it needs is for one file to be integrated into the installer, some screenshots to be taken and nothing else. I could just go and release now and then release an updated version for the surprise but keep in mind if I release it now there won't be any screenshots with prntscrn giving me problems. You know what everyone has had enough suffering, I'm going to go ahead and release immediately and release a updated version with the surprise later tonight screenshots or no. Also to the entire Deadly Stream community I issue a public apology for having to push it back and hope that you will all forgive me and know that I will not make the same mistake in the future. K1R 1.0 will have no release date and even if I have one in mind I will keep such thoughts in private places.
  20. "Yes please integrate that and take some screenshots for the release and I'll be all ready to go. I tried taking screenshots but all prntscrn would do was give me black screens. I will announce that the K1R demo will be released sometime later today or at night since that is most likely when you will be reading this message and I will get everyone hyped. Today is the perfect day for release and I will not change my mind on that this time . As for why I didn't get your message earlier well my sleep schedule is weird I've been waking up at 1:00 AM and going to sleep at 5:00 PM otherwise I would have given you the okay and we would have seen a release at midnight ." This was in my private message to Fallen Guardian. What could this mean I'm sure you wonder . We really enjoyed making this demo and I must ask from the perspective of the fans what specific content do you guys expect will be in the demo? What do you guys think is the surprise I asked FG to integrate into the installer? This thread can be used to discuss the upcoming demo and get hyped!
  21. The demo possibly will be out by tonight or it could be a day late but regardless it's still going to get here and get here soon, don't worry folks you don't have to wait much longer.
  22. ZM90

    E3 2012.

    Well I would like to see Pandora's Tower come to the US. Does that count?
  23. ZM90

    E3 2012.

    What is your perfect E3? What are your predictions? This thread is to discuss E3 2012. My perfect E3 would be this..... The Legend of Zelda: Majora's Mask 3D is confirmed with a December, 18, 2012 launch date worldwide. More information about the Wii U. More info on the Mass Effect 3 Extended Cut DLC Announcement for Fable IV Announcement for Kingdom Hearts III A Mario game turns out to be a launch title for Wii U A surprising announcement from LucasArts of either Battlefront III or KotOR III As for my predictions let's just say I doubt most of that will happen. Now go ahead with the E3 2012 discussions .
  24. Thanks. It's mostly just Taris content though but, it is very interesting because within Taris alone you get..... 1. New items. 2. More to the Taris Upper City Cantina, Lower City, and Under City. 3. Restored .dlg files. 4. A overhaul of the Black Vulkar Base that restores a entire module and greatly enhances it to look as if it belongs in KotOR1, basically after the demo is released I doubt you'll want to go back to vanilla KotOR. There's also a bit to Dantooine as well.
  25. [Dominate Mind] You shall all play the K1R Demo when it is released next week.