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Everything posted by Working Class Hero
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Mod Compatibility with TSLRCM 1.7 (Discussion)
Working Class Hero replied to Markus Ramikin's topic in TSLRCM
it should be compatible -
Not there. Linear+ is not new->old, it only keeps the first post at the top of the page for threads with multiple pages.
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I'm all for increasing the activity around here, but personally I think it's a bit draconian to force people to post. They'll come here to dl the mod and if they want to look around, they will. Otherwise you're just encouraging spam, as has already been demonstrated.
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I don't see it. There's an option for sigs but not titles. Also, there's no option to view posts new->old.
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First off, thanks matt. This looks fantastic! One request for when you have time: unless I'm going blind, there's no option to change my title. I don't want to be gambling forever.
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cut scenes showing up really small on tsl
Working Class Hero replied to Barajas_201's topic in TSLRCM
this has nothing to do with rcm -
Mod Compatibility with TSLRCM 1.7 (Discussion)
Working Class Hero replied to Markus Ramikin's topic in TSLRCM
I tried this with 1.6...I don't think its compatible because of its funky installation method. If you install it with rcm you'll end up with 2das in the override and in a subfolder inside of it. You'd have to merge them and I'm too lazy to do it. -
cut scenes showing up really small on tsl
Working Class Hero replied to Barajas_201's topic in TSLRCM
I don't know why, but when I tried to edit mine a week ago to add cheats; I had to enable full control permissions for all users, even though I'm the admin on this computer. -
How to listen to audio files of K2 outside K2?
Working Class Hero replied to ttlan's topic in TSLRCM
Rename the wav extensions to mp3 -
This is by far a reach, but do you think this would apply to room animations?
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cut scenes showing up really small on tsl
Working Class Hero replied to Barajas_201's topic in TSLRCM
It's in your directory. Right click the tsl exe, click open file location. You should be able to find the ini file easily. -
Ah, yeah now I remember. By any chance do you know how she did it? I always thought that adding new animations to existing models is impossible?
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Was this already in the game, or is this a new one?
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Bugs and minor inconveniences with TSLRCM 1.7
Working Class Hero replied to gangster1337's topic in TSLRCM
He's correct, it's frowned upon by the staff of kfiles and similar places, but who cares. Its not 'evil' if you tried to contact the guy and you credit him. (Besides, we're making mods for a star wars game that's 5 years old. Must we take this so seriously?) -
Actually yes, that's exactly what happens.
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happened yet again (smshiai9)
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Doing that won't cause any problems.
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I agree, it's a very unique name. He is a he.
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Seems to me it's just the bitching of a grunt who didn't have either the talent or maturity to hold his job.
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This part of Onderon has always been a crashfest, and I don't know why. Hopefully you'll get lucky once and it'll load.
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Yes, the factory is solo.
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Alright, I just got the scene where goto and the remote are in the engine room, and goto destroys him....yet when control goes back to the exile I immediately see the remote floating about as happy as can be. Am I the only who doesn't understand this?
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Mod Compatibility with TSLRCM 1.7 (Discussion)
Working Class Hero replied to Markus Ramikin's topic in TSLRCM
Except the ai mod doesn't cause this problem. I just played through 1.6a with it and this problem didn't occur. The only time it's happened I've had 90sk's supercontent mod installed, so I'm leaning towards that being the culprit. -
Hey, welcome to the forums. As to your idea, I like the concept but I'm not entirely sure it's feasible. The main reason is the kotor modders are notoriously bitchy about people using their work, for reasons I cannot fathom. In my illustrious experience, this is the only modding community where people actually get offended if others borrow their work... I think maybe the better way would be to make compatibly patches, like the one for the tomb of azgath n'dul that we had in 1.5
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KotOR 2 and the 1.0b patch
Working Class Hero replied to Red Driver's topic in General Kotor/TSL Modding
What language is your game in?