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Content Count
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Joined
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Days Won
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Single Status Update
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In case you missed it, it turns out that the K1CP 1.10 compatible version of "Transparent Environment Suit Faceplates for K1" v1.3.0 had a game-breaking bug where the Star Map global variables didn't properly update after opening the Manaan Star Map, which would eventually softlock the game. I have fixed the issue and uploaded both a new version and a hotfix for anyone who already has a game in progress. Version 1.2 and the non-K1CP version of v1.3.0 were OK, so you don't need the patch if you are using one of those. Thank you to @Romin for tracing the issue to this mod—I am so sorry that I failed to notice such a significant bug for this long.
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For v1.3, to resolve some render order issues, I replaced the Manaan Star Map with an NPC that looks like the Star Map. (Long story, you can read about it in the mod comments.) I therefore needed to edit the scripts which fire the animations to correctly use the Star Map NPC's animations. Unfortunately, when I edited K1CP’s version of k_pman_starmap02.nss, I failed to notice that CP_StarMapPlayAnim also updated the global variables, and my replacement code only triggered the animation without updating the globals. I also hadn’t tested it beyond the Star Map scene, so I never realized that things beyond that point (i.e. the Leviathan capture) were broken.
Or, to put it another way…
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