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Everything posted by MrPhil
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I was speaking about that to Newbiemodder while searching what wasn't working, but 2 peaple asking about-it can't hurt.
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I would like to make a statement. If I am not mistaken there is a clash between 2 mods that are linked with TSL RCM 1.7. The first one is "TSLRCM 1.7 Unofficial Fix" by our very own Hassat Hunter. The second is Newbiemodder's latest jowel: Korriban Expansion. I tought you'd like to know.
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Well, if you did cut these lines, you'd miss a lot of important lines, as when Atton tells you about the women trying to fix the Exile and not really loving him... Quite interesting really. That's why I use Shem's merchant mod! Then I can get a load of relevant items at merchant. If I lack the money, quick rename of override folder, use KSE to add needed money, save, rename override to its "override" name (that renaming thing's there to avoid a few files being corrupted by KSE) and re-launch my game. Nobody will know for sure about Bao-Dur... But, there is a mod that will make it more clear what happens to your companions on Malachor! Follow me there!
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I did Too bad now I can't jedify her
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I guess you'll have to wait till somebody reports-it compatible for sure then. Altough I don't really think this one might fail its intended purpose (that is to be compatible with RCM).
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>Is the game crashing, or just minimized?
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Uh. It does that to me too, however the game did not crash for me, merely minimized to desktop. I had to click back on the scene a few time to get-it to work, but worked it did. I suspect it has to do with the replacement of the cinematic cutscene with an actual in-game cutscene (part of it anyway). In any case, the game was to go on after a few click. This is one of those random not so breaking bug, I think. But there is an alternative: disable the cinematic cutscenes via your graphic menu in the game...
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He said he used another approach that should be compatible. I think he also mentionned that he'd like to know if we can find out that it is actually compatible. So yup, try-it and try to find out that it is actually compatible (though not from the save that was already bugged).
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1- As it was a compatibility issue, no, I did not have the previous Handsister Fix installed. 2- Yup, TSL RCM 1.7 installed!
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What color lightsaber should Master Vash wield?
MrPhil replied to Sith Holocron's topic in M4-78 Enhancement Project
I said Bronze because a blade that is actually bronze would actually be kind of neat! -
Congrats! Going to use this ASAP! Could I just install-it mid-playtrough (well past Telos Polar Academy) or start over's better?
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Yeah, that would be a good idea. What's the point of registering and not post on a website? One that just wishes to lurk could still try and socialize a bit with the nice people out there me think.
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Intro Always tought that the twin suns looked awful. Tried to reskin 'em myself and couldn't get anything good looking however I tried. Recently, I found a mod that makes them so much better. Here's the address anyway... http://knightsoftheoldrepublic.filefront.com/file/Barriss_Offee_and_Twin_Suns;88652 Now this gets better! I liked the blue version and the red one. Naturally, this mod's purpose is to make twi'lek available to the playing character. It did not seems like a problem to me. All I did was take the skin files and renamed them. Blue one: N_TwiSunB01.tga (body) N_TwiSunB02.tga (head) to N_TwiAss0BH.tga (head) N_TwiAssB01.tga (body) And the same for the red one. Only problem: I can't get the eyes to display properly on either of the file. Currently, I'm not yet to the point where I can see the Twin Suns very well, but I hope to see that nothing else displays bad. But just in case, I wonder if any of you have ever seen this eye bug and if it might me related with the fact that the picture size if different and if taking the model that came with the mod and also change its name to override the twin sun models might help... that is all. For now. EDIT: I found the name of the model files I was searching for. Only problem now is that I don't know wether the models included in the mod are head models or body models. It would help loads if you could tell me which program I need to preview the models... Edit 2: Okay, I did not get the model and it worked anyway. The only problem is that it doesn't work in the main menu restoration. Now a few of you must like uh, what are you speaking about? http://knightsoftheoldrepublic.filefront.com/file/Main_Menu_Nihilus_Restoration;79400 There you go. There, instead of the eyes of the twin suns, all I can see is a white blur and a black blur. But in game... what I can see is this: Enjoy!
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And I suggest you get 1.7 or finish your game fast to be able to grab 1.8 first thing when it comes out.
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So... yup, you must realize this game's gotta be screwed. The fact that just about all of us got it working means nothing when/if you couldn't. As HH said... Your loss
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Finaly! I'm gonna get a scanner (on a printer though,,,) I'm going to scan all of the star wars atlas (meanlookingsmileythatisnotyetonthiswebsite)
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Not sure anyone ever mentioned this to you HH, but I've got a bug in the Telos Czerka Compound. When I bring back the Ithorian Droïd and he walks to the mainframe, he's not doing-it fast enough and the door close to his nose, so he's stuck outside. Definetly a minor inconvenience.
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This link tells why all the peeps who have a keyboard in another language than english have-it so goddamn hard to get cheat working. Great tip in there man! Left Alt + Left Shift for the win! Edit: This link should be pinned in one of our forums as an explication as to why the cheats aren't working!!!
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What mods do you think are essential to TSL ( besides TSLRCM :) )
MrPhil replied to a topic in General Kotor/TSL Modding
No USM's way too much outdated! Try Kuai/Qui Don Jorn's Heroes of the Old Republic Lightsaber Mod