-
Content Count
1,254 -
Joined
-
Last visited
-
Days Won
8
Status Updates posted by Stoney
-
Finally watched last Jedi , last star wars movie I'll waste money on.
- Show previous comments 3 more
-
-
-
Feel free to comment on the TLJ topic here too
http://deadlystream.com/forum/topic/5898-the-last-jedi-spoiler-discussion/
-
I am still around.
-
Probably a mod conflict but as to which one I couldn't begin to guess. USM should be OK the others I don't know for sure how many play well together.
-
Doing OK, made it through the hurricane without too much trouble. Had to spend 800 bucks for a generator though.
-
Either you need to upgrade to 1.7 or download the patch that fixes the Red eclipse issue. Either way you'll have to re-start Narshadaa for it to work properly.
-
It's possible, when Doctor brought over the old accounts(from the old forums) if they remained inactive for awhile after I believe he deleted some.
-
Not totally but it's the first thing you should notice. see if your TSL "modules" folder now has .mod files in it and your override folder should have a lot of files in it as well.
-
Look and see if there is now a LucasArtsSWKotor2 folder also under "programfiles". If so just need to re-install and change the path to (drive):Programfiles(x86)LucasArtsSWKotor2
-
One question, are you using windows7 64bit? because it creates 2 "program files" folders one is programfiles for 64bit programs and the other is programfiles(x86) for the 32bit programs like TSL. The Installer doesn't take that into account.
-
Did it get installed into the proper drive letter where your kotor install is? Default is c: drive.
-
Are you using any other mods? At one point I messed with the utc's there that caused the same issues but I never added my "screwup" in to any release.
-
Only about a couple of hours,with about 1 hour render time.
BTW know anyone good at sound editing? I found a bunch of sounds in the game files that work great but the engine sound.
-
Just thought I'd let you know I finally gat to play the new version of the HK factory, very nice with the tweaks. I like it.
-
Yes,the whole Dantooine sequence won't work with TSLRCM,and now that we've modified the Global.jrnl file that will conflict now also.
-
As far as "restored" content and this mod, this is all there is that's usable. There are some other unused stuff but the content is so small or missing big chunks that it's hard to figure out what the devs were trying to do. Biggest examples of this are the Genoherodan and M478 stuff.
-
Not much ,just finishing up re-working Peragus. I know Ulic did it already but some of his stuff was a little bugged and there was some minor content we added back in.
-
It was a free program I found,it's been so long I don't remember what the name is now. I have gotten a hold of a copy of installer-vise and have worked up an installer with it. Zbyl nows the name of the program as he is using it now.
-
Hopefully soon I'll get some fixes installed(for USM) then yes I may need a couple to test it out.
-
I used spell check in word quite a bit ,also LOH went through and fixed up a bunch for me also.