Lol, I don't know if you ever figured it out, but the in-game cheat console for KotOR II is invisible. As long as you add the "EnableCheats=1" command line under the "[Game Options]" bracket in your "swkotor.ini" file, then you will be able to enter cheats. Press ` (the tilde key) and then try pressing the key you have mapped to "Move Forward. For me "W" moves my character forward, and when I press ` then W, I know it's working when my character and camera remain unchanged. Then, just backspace to delete what you typed and enter your full command cheats as you like.
You probably figured it out, but just in case someone else was wondering, now they know. XD
This seems to be a cool mod, but can anyone help me with a bug that keeps happening? When I try to install the mod, then travel to the rebuilt Jedi Enclave, there is a glitch where Kreia walks to the center of the entrance to sit down and then the screen cuts to black, only allowing me to pause the game but nothing else.
Basically this: https://www.reddit.com/r/kotor/comments/41qpjv/dantooine_jedi_enclave_bug_kotor_2/
I can save and reload, but when I do, Kreia is gone and Vrook (the only master I spared) does not respond to my PC. I tried this with Kreia in and out of my party, to no change (without Kreia, the screen cuts to black after the fly-by upon entering the enclave). I have tried this with both a new game and a game already saved right before going to Dantooine to meet the Jedi Masters. At first, I thought this might be a mod conflict, but after re-installing TSLRCM 1.8.5, I find that the restored version of the game runs fine. I tested this a few times and the problem occurs specifically whenever I install the Extended Enclave 2.3 mod to the game. TSLRCM runs fine.
Could this be a module error of some kind? I see that the last update of Extended Enclave was in 2015, but version 1.8.5 of TSLRCM was last updated in 2016, so I'm assuming that this mod is no longer compatible.
Any help or comments are appreciated. Thanks.