Nizrael

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About Nizrael

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    Jedi Initiate

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  1. Awesome, thanks! No need to bother, I'll just download Kain's prequel robe pack.
  2. How do you get the robe model to implement properly on the female characters as shown in the screenshot above? Mine seem to be using the default model, to which your textures map on rotated 90 degrees clockwise. I get the feeling this is probably an easy fix, but there's no mention of it in the readme and I don't feel comfortable digging around in my appearance.2da file without more specific guidance. See the linked screenshot for an example.
  3. Nizrael

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  4. This had me scratching my head for a minute, too, but I think I figured it out. From what I can see, it appears that Part3.part2 seems to extract automatically when you extract Part3.part1, so there shouldn't be a need to extract Part3.part2 separately. Both .rar archives contain just one file with the same name, PLC_map01.tga, which each archive says is 111.2 MB. Part3.part1.rar is 80.0 MB and Part3.part2.rar is 31.2 MB, which added together equal 111.2 MB. When I extract Part3.part1.rar the extracted PLC_map01.tga file comes out at just over 111 MB and opens just fine in XnView, so it seems to work. It would appear Part3.part2.rar gives an error when extracted by itself because it requires Part3.part1.rar to have already been extracted so its data can append itself to the PLC_map01.tga in the archive, but when Part3.part1.rar is extracted it automatically tells Part3.part2.rar to extract anyway, so when you tell the second part to extract by itself it gets confused and doesn't know what to do. As long you end up with a 111 MB file named PLC_map01.tga that will open in XnView with no difficulties, it appears that you should be good to go. I am a bit confused as to why the file was archived this way; perhaps there's an 80 MB file size limit for uploads to the server or something, but whatever. The instructions could be a bit clearer, but the screenshots look fantastic, so I'm eager to give this a try.