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Content Count
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File Comments posted by Rece
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Is this mod not compatible with K1R? After installing it I can no longer upgrade the Prototype Vibroblade, despite having the Vibration Cells.
Hmm, I have never heard of that problem before. This mod does not touch anything but the lightsabers.
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A horribly made review for this mod xD
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Can I just say that this is the best quote I think anyone has ever given me?
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After scouring all of Tatooine I don't know how many times, I have to come to the conclusion that the "Ultimatum" crystal is not located on the planet. I've searched everywhere. Multiple times. So unless it didn't install correctly, it's nowhere on Tatooine.
Hi, sorry for the late reply! Trust me, it's on the map. It's just really, really well hidden and in a spot that no one would think of
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Just encountered same issue as Bereskarn - none of the cutscenes on Dxun would trigger, which, I think, caused bunch of other minor bugs - friendly animals, unable to interact with panel on the crashed ship or the droids, Zhung dialogue not triggering. Removing 401DXN.mod fixed it all.
Seems another person on steam forums had the same issue - http://steamcommunity.com/app/208580/discussions/0/530646080867117981/ - his video pretty much shows what happened to me.
Hope you can find the problem. I love the mod and will definitely keep using it, aside from those two faulty .mod files.
I have found the problem. The problem is that both of those .mod files don't exist in TSLRCM for some reason, so I had to make them myself. I'm confused as to why it would cause all of these problems though, as all I did was add in a simple placeable. I'll see if I can fix this problem. And Those are I think the only two out of the game that are like that...
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Hmm... Very interesting. I'll try and fix this once I get onto my computer.
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I can make a recording of it if you wish. I have other mods installed, but I don't know if they'd interact with yours, given that mods that alter use files not in the Override folder are very rare. The NPC Overhaul mod comes to mind, but that mod doesn't seem to edit .mod files, only the .erf and .rim files in the module folder.
Well, my mod edits the .git files of the .mod files, and with the TSLPatcher, it "edits" the .mod files. But sure, if you could give me a list of mods and a recording, and maybe even the install logs for the other mods (Preferably through PMs so it doesn't take up a lot of space here) that'd be great.
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This mod is completely broken at some parts, specifically the 401DXN and 702KOR modules. At 702KOR (The Korriban Academy), it prevents the cutscene from playing when you enter the area, causing Darth Sion and the two Sith Assassins standing next to him to not move from that spot, or trigger the scripts for that area, essentially trapping you in it unless you load an earlier save and remove 702KOR.mod from your module folder. Same with 401DXN, but there it isn't game-breaking because there's nothing preventing progress from that zone, as the exits aren't locked.Hmm. That never happened to me when testing. I'll be sure to look into it. Thanks for the info, and thanks for the compliment as well.
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Is this compatible with the Jedi Temple mod?It depends. Do you know if the jedi temple mod adds any new crystals to the game?
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For anyone who wants to see what this mod is like:
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Also, this is SLM http://deadlystream.com/forum/files/file/551-slm/
(Sorry for the double post, I forgot this)
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SLM uses up every single crystal UTI. Therefore leaving no room for any other mod that changes the CRYSTAL uti's. Also, this is TSLRCM compatible so idk why it says it isn't...
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Oh come on Rece, give us at least a hint of what planet the hidden one is on!
Alright, alright. It's hidden on Tatooine. Good luck
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Quick question - who's Ajunta Paul? Is he related to Ajunta Pall, by any chance?
Oh boy, I can't believe I spelled his name wrong haha
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Created WORKING utc, utm, and utp files now! Just place them into the override and you'll be set! (Remove the ones from the previous version of my mod)
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In the last pic thats what i call a space suit kool
Thank you! i had to get permission from Tyvokka to use it of course, and I promised him it'd look coolIn the last pic thats what i call a space suit koolhey also I did a review of your 2012 texture mod for motor
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I just love the tags you gave this mod
Thanks
I try to be funny haha
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Wasn't this already uploaded by someone else?
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I'll be sure to try this out in my next kotor 2 vid
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Is this compatible with any other texture mods? Like telos OTE or the ha stars and nebulae(I don't think that would affect this) but the ote for sure
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Yes
Well, I guess the files N_DarthSion.mdl and .mdx already exist... I guess I can't use this mod :/
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I'm confused on what to add to the override, I know I'm lame lol. But there are .tga, .mdx, .mdl, .txi, and .dds. Do I add every single one of those files to the override?
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Yes! I really liked your 2K T3-m4. If you come out with more, I could do a mod review of your skins
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TSL - Ultima Duel Room
in Mods
Posted
Yes! Finally get this mod ^^ And I see I'm the enemy in the picture