
LiliArch
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Content Count
538 -
Joined
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Last visited
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Days Won
10
Status Replies posted by LiliArch
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If my theory is correct, I'll soon be able to modify mdls in binary format.
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If my theory is correct, I'll soon be able to modify mdls in binary format.
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If my theory is correct, I'll soon be able to modify mdls in binary format.
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It's still true, but I liked your old signature too.
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Me and FS are working on some modding magic. Run while you can.
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Lightmaps working, but the area model is upside down somehow x-s
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Sorry about being unresponsive, I was sick.
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So it seems that a module's lighting is built with three completely separate pieces. Am I right?
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The fun of KotOR modding: using half a day trying to find out why a script doesn't work, just to realize that the utc it's attached to is not used by the game at all.
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Got my graduation papers at last. Party time!
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Does aanyone know an easy way to add hair (Like a beard or mustache) to heads? I tried following this tutorial, but it's made for photoshop, and I have GIMP: http://knightsoftheoldrepublic.filefront.com/info/HeadSkin
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Anyone interested in Crixler's New Saber Crystals 2.1? I have a link for you...
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Can't decide if I should crash my TSL or fix it, after all.
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Can't decide if I should crash my TSL or fix it, after all.
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Installed way too many mods with TSLRCM. If I won't get any serious compatibility issues, I'll be veeery disappointed.
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Anyone have in-game impressions of SpaceAlex's K1 Enhancement Pack?
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Installed way too many mods with TSLRCM. If I won't get any serious compatibility issues, I'll be veeery disappointed.
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Anyone have in-game impressions of SpaceAlex's K1 Enhancement Pack?
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Installed way too many mods with TSLRCM. If I won't get any serious compatibility issues, I'll be veeery disappointed.
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Installed way too many mods with TSLRCM. If I won't get any serious compatibility issues, I'll be veeery disappointed.
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Time for some serious modding! Now where to start...
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My new tool ModHex is almost done!!! Just an info panel, adding some status messages, and then I can make the read-me! And Darth_Sapiens made a nice icon for me to use too!
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That's magic, I made cube maps work on a 10-year-old laptop. Just needed to scale them to be 2^n x 2^n, and abracadabra. Not all of the area models seem to show them, though, and I can't see any difference with bumpmap attached or not, but still - my game looks much better now.
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That's magic, I made cube maps work on a 10-year-old laptop. Just needed to scale them to be 2^n x 2^n, and abracadabra. Not all of the area models seem to show them, though, and I can't see any difference with bumpmap attached or not, but still - my game looks much better now.
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omg new vfx! we can change env maps with scripts! (im on a roll am i not?))