Jac

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Everything posted by Jac

  1. Talk about being sexist. I wonder if the poster of that realized they were being sexist? I'm sure the irony is lost on them.
  2. It's like blaming lack of gun control: it's a quick fix to a more deeper problem. I think people blame video games because when something like this happens, they look for the reasons why and, like guns, video games are a visual "problem" that can be fixed; whereas reforming our mental care is not. Until people stop trying to look for easy answers, video games and guns will always be blamed for tragedies when they happen because none of us should be held responsible for our actions.
  3. I can take a look as well. I used to do tech writing, and while that's not the same as writing dialog, I'm used to reviewing other people's work and editing it as necessary.
  4. Some of your descriptions could use a little work. Xin: My suggestion: Koran Vox: My suggestion: The problem with Vox's description is that you don't mention what opportunity he missed. Was it discovering the reasons behind the attacks? If so, you should mention that. Ora Vaona: My suggestion: I'm still available for dialog work should you still want the help.
  5. Sounds good. I was thinking of doing a different character if you guys are adding in more content before Dantooine, so it's no big deal if a new game is needed. Thanks again for all of your hard work.
  6. Thanks. I don't mean to sound pushy, but it is annoying. Will we need to start a new game with the patch or will a saved game before Bolook's quest work fine?
  7. My favorite game is probably Baldur's Gate II though I don't play it anymore. Favorite series are KotoR, Baldur's Gate, and Mass Effect. I've finished the first game with all but one of the character classes (Sentinel) and am thinking about starting a new game with that class to check it out.
  8. Any chance we can have a work around for Bolook's quest? I love the demo, but it's annoying not being able to finish quests that worked fine in the regular game. Thanks.
  9. If you're still looking for dialog writers, I can try my hand at it, I just need more information: scenario, person talking, background, etc. I've rewritten dialog for a Morrowind modder for his companion, so if you have some sample lines I can take a look at them to give you an idea of my style.
  10. What Stargazer said. I recently finished the mod and enjoyed it so much I grabbed the demo for the KotoR 1 restoration so I could see what was added to that game. I look forward to trying out the new version after I'm done with the first game. Keep up the good work.