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Showing content with the highest reputation since 06/27/2024 in File Reviews

  1. 1 point
    Great mod, works just as intended. Thank you for making it! 😊
  2. 1 point
    great mod, makes the game as close to Kotor 2 as possible, love it
  3. 1 point
    Decent enough to continuously use it. My biggest complaint is going in completely blind without knowing what has been exactly changed (I only assumed what was changed.) which I do not like. Spoilers on what the mod changes: 4/5 stars. I'd prefer to use this over the skip peragus mod, but I think some things should be changed to further improve the mod. My main feedback points: Other than that, the mod is in a decent state and has shortened Peragus enough in a considerable amount
  4. 1 point
    Essential tool. I never would have even considered installing the modbuilds without this.
  5. 1 point
    A functional and easy-to-use tool that would be great for adding/editing elements in modules, if not for 2 major bugs: Rarely adding a copy of an object, undoing a delete, or sometimes even just double-clicking on it can mess up X,Y-orientation of half the objects in the module and break/remove/move half the triggers. It's easy to miss when this happens to objects on the other side of the map. Usually you can return everything by clicking the 'Undo' button, but if you saved and closed the module, it is faster to repeat the work from scratch. One time after saving an edited module in KotOR Toolset, it became corrupted: the module would not load in the game and would not open in the tool. Therefore, always have a backup copy of the module you are editing. Because of these issues, I had to use KotOR Toolset to only view the objects, their coordinates and positions, and do all the actual editing in K-GFF. Still, KotOR Toolset greatly simplifies and speeds up the mod development process. It's a pity that this great tool can't be used to its full potential.
  6. 1 point
  7. 1 point
    I love this mod so much that I put in work to make sure it was compatible with other mods that add placeables (like BoS, which I removed the placeable rocks from to make room for this). It makes the end game so much more dramatic and makes Malak's dialogue less laughable XD "You should recognize them from the academy" -> "Uhhhh... no also why are they all the same person"
  8. 1 point
    Excellent! 5/5 I wanted to ask if the amazing author of this mod could make a capeless, beltless version with the hood up or down? Something like what the Jedi Knight Revan looks like in the Galaxy of Heroes game. Thank you very much
  9. 0 points
    Essential just for the Kaevee / Jorran / Sulruu option, but very good besides.
  10. 0 points
    4 stars, 4.5 stars if I could. It's amazing, but I don't like how it doesn't install to Steam Workshop TSLRCM folders, would be nice to see a fix for this, so it's easier for those to use who use the Steam Workshop TSLRCM.
  11. 0 points
    screen with LUT applied