That isn't what he's talking about. He's taking the original Quarren VO, and synthesizing what that would sound like if it spoke English. You couldn't do anything like that with a filter. It's a very good use of AI, that isn't practical with traditional methods
The mod currently has two installs.
The "No New Voice" install does not add a new voice, it uses the vanilla human voice.
The "Quarren Voice" ports the alien Quarren voice from Kotor II, this is the same voice that Loppak Slusk and Visquis use.
There was going to be an AI version which took the Quarren voice and made it speak English, the ROR mod does this for the Quarren Jedi Master NPC but when this voice was used in-game it was sped up and the pitch raised for some unknown reason. Because of this bug you currently cannot install the AI version but it exists for when it eventually does get fixed.
Open each folder inside the tslpatcher folder and click on the .MP3 files to hear what the new voices sound like.
Thank you both!
If you installed the 1.0.0 version with the bugged Death Field animation just copy "Q_Quarren.mdl" and "Q_Quarren.mdx" from the 1.1.0 version and paste them into your Override overwriting the old version.
Now this is a really cool idea! I want to make sure I am understanding correctly, does this mod make the Quarren have its own language voice or does it have a human voice? I see the note about KOTOR II and was just curious on how it sounded. I appreciate the irony that the Sith hate all non human species, but would absolutely use a non-human one to gain an advantage.
awesome mod