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Showing content with the highest reputation on 11/17/2024 in Posts

  1. 1 point
    Those scripts are not right, so I'm not surprised that Tamlen is not actually doing anything. There are several other critical issues with this modification in the current state, including a pletheora of missing references in the modified .git file. Resources need importing from K2. On top of that, the original m35aa.vis file needs to be edited to account for the added rooms. With some extra polishing, this will be a great addition to the game.
  2. 1 point
    It could very well be a global problem as I got the animation script from the Sith in the Manaan Hangar modules, the one you meet Ithorak in. Not right now. I think there should be one for the Library, the hall is long enough to have a proper patrol go through it. These should be the decompiled scripts from the mod, the first one controls animations and the second one directs the NPC to face the computers. k_pkor_ambient01.nss k_pkor_ambient02.nss I could add that in, yes. Thank you for reminding me of that mod.
  3. 1 point
    KBlender will automatically load all referenced textures as long as you have defined the texture locations in its settings under Edit -> Preferences -> Add-Ons: You can specify multiple folders separated by a semi-colon ( ; ).