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  1. 1 point

    Version 1.1.0

    1,188 downloads

    This mod was created due to the frustration of playing with a small HUD on an ultrawide screen. The mod enhances the HUD/UI and Menus from the KotOR High Resolution Menus mod. I created an enlarged HUD, that makes playing the game much more enjoyable on a 3440x1440 resolution. Due to the larger HUD, one needs to use upscaled assets for it to look good. I used a combination of different assets from (KotOR High Resolution Menus, HD MENUS AND UI Assets and Remastered UI) Installation Before installing please make a backup of your own swkotor.exe You have 2 Options to Install this mod: 1 - You copy the patched swkotor.exe to the Game Folder, then you copy everything from the toOverride folder to your games Override Folder. 2 - You patch your swkotor.exe (The Editable version from here) by installing KotOR High Resolution Menus with a 3440x1440 resolution, then copy everything from the toOverride folder to your games Override Folder. IMPORTANT: ADJUST the Height and Width under [Graphics Options] in the swkotor.ini file in your games folder or IT WILL NOT WORK! It should look like this: [Graphics Options] Width=3440 Height=1440 I recommend installing the mod Very Nice! Load Screens for KotOR as well! Uninstallation Remove the files from your Overdrive folder and restore your original swkotor.exe Compatibility This mod works with the K1R mod, but install it after installing K1R
  2. 1 point
    Thanks, if you have any thoughts, ideas or suggestions feel free to let me know. In regards to updates, I keep my DIscord server regularly posted with progress on the project. But the latest change as of an hour or so ago is that I finally managed to change the colour of the dialog and the hardcoded text colour values in the executable. Took a lot of creative thinking to get there but I got there in the end! The majority of these values are accessible and can be edited with ease in the .gui files, but for whatever reason some of them are hard coded into the executable file. Frustratingly I still have to track down the dark green which is used for the border of some buttons that are also hard coded into the executable. But very soon I will finally have 100% of the GUI recoloured, while I could have just left the dialog green and put the time towards fixing other things, I just couldn't handle it, it drove me nuts and just had to be done. Everything has to be perfect! Still hoping I can get a section on the forum specifically for this mod project as I would love to put out a range of polls about what to add or not to add and how to consider tying everything together, as we all know the possibilities here are endless and tackling all this solo has been mighty troublesome, time consuming and stressful. Really want these games to be the best they can possibly be. Once I have tracked down the next set of values that need changing, I will be sure to add that information to my tutorials. Thor110